Can I learn to fly in a computer simulation?
The BAD news items include:
Follow Chino as he gets airborne.
- Poor airspeed control on base and final -- need 70 knots on base, 65 knots on final, and I was not trimmed for this AND I chased the airspeed indicator when I was off speed. Need to pay more attention to the outside cues, where the nose is, and NOT get slow on final (e.g. 60 kts). Being stabilized on final will help the flare too, less variation to worry about.
- Got close to runway on downwind a couple of times, leading to a rushed turn to base and then final -- a carrier pattern! But this didn't give me time to handle flaps, radio, lineup, and air speed stabilization without feeling rushed. Part of this was the tower's request that we keep a tight pattern so he could keep us in sight (clouds were coming down) - Mario says on a better day, we could extend the downwind.
|
|
- High flare! I still start to get nervous with the "ground rush" in the last few seconds, worrying that I will land on the nose wheel, though I am still pretty high. This will come with a bit more practice and a stabilized final.
- Poor wind awareness -- I corrected for the wind sometimes but still didn't fully grasp what it was doing to me on each leg. It was not a bad wind, from 100º at 7 knots, while we were using runway 11 (110º), so it was just off by 10º from the left. Mario gave me a tip, not sure how general -- 100º wind direction was LESS than the 110º runway heading so crosswind was LEFT. Have to think about this one for other directions! It actually seems wrong based on the picture I just drew - LOOK THIS UP!
READ ON
|