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Can I learn to fly in a computer simulation?

What's Different?

... said Chino.

Looking around is quite different. Although the views in FLY! are good, it's hard to simulate the casual way you can glance to the left, right, and front to check that your wings are level and you are climbing at the right angle after takeoff. You tend to rely more on instruments in the sim to make up for this.

You also have no control feel (FLY! supports force feedback sticks but I don't have one). This is important for trimming the airplane -- something I'm learning to do more instinctively in the real plane after developing a non-trim habit in sims (you trim for the desired airspeed after establishing it with pitch and power -- part of this is visual, nose position, but part is feel, trimming out the control pressure so you can fly more or less hands-off, or at least with a very light touch).
 













Downwind








Trim is very important if you want to be a smooth flyer in a real airplane. And right now, my controls are different. I have a USB stick and game port-based CH Rudder Pedals. FLY! supports this duel configuration, but the pedals are jumpy, and the stick feels wrong. I just ordered a CH Flight Yoke and Pro Pedals, both for USB. This will help the experience a lot, I'm sure.





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The contents of this website are copyright © 1998 - 2007 by MiGMan


The contents of this website are copyright © 1998 - 2007 by MiGMan