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A History of Military Flight Simulations on the PC
by Len "Viking 1" Hjalmarson The Mature Years: 1997-2000 Total Air War was another unique release in 1998, and like F-22 ADF was destined to win design awards. Total Air War modeled a huge dynamic campaign environment. It allowed the player to fly in the war, or to direct the action from a gods-eye AWACS view. The war in Total Air War continued in real time whether the player flew or not. Uniquely, the AWACS module in Total Air War provided a real time window to the action while the player could watch and direct intercepts from the AWACS map. Additionally, the War Room interface allowed the player to assess the strategic battle and adjust his strategy in order to win the war. Those who preferred simply to fly and fight could play it that way. Total Air War was great fun and sported a huge vocabulary, with a solid wingman command structure and ability to interact with AWACS, JSTARS and ATC. Total Air War looked great under 3DFX, rivaling Jane’s World War 2 Fighters for raw beauty. It also rivals World War 2 Fighters for longevity, being one of the oldest sims still resident on my hard drive. |
This article is copyright ThrustMaster and Leonard Hjalmarson. It may not be reproduced in whole or in part by any means without permission. Email MiGMan with your experiences or any information related to this sim. |
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The contents of this website are copyright © 1998 - 2007 by MiGMan |
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