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A History of Military Flight Simulations on the PC
by Len "Viking 1" Hjalmarson The Mature Years: 1997-2000 In November Mission Studios released the fourth installment of their Jetfighter series - JetFighter 4. This is an action style simulation with the campaign set in the USA. The pilot defends America against invasion. Terrain detail is particularly high, with downtown San Francisco and a 50,000 square mile surrounding area recreated with textured photography. JetFighter 4 allows the piloting of the F-14 TomCat, the F-22 Raptor, and the F/A-18 Hornet. Multiplayer support includes LAN or internet with up to 16 players. |
3dfx, one of the companies that led the 3d acceleration revolution, was obviously in trouble by the year 2000. Continued delays in their release of their fourth generation product resulted in Nvidia passing them by, releasing their fourth generation product well in advance of 3dfx. Furthermore, Nvidia’s continued popularity with brand name system builders and board makers meant that their market share and profitability was superior to that of 3dfx. Finally, 3dfx shares were purchased by Nvidia and Voodoo graphics and the Glide API slipped quietly into PC gaming history. This article is copyright ThrustMaster and Leonard Hjalmarson. It may not be reproduced in whole or in part by any means without permission. Email MiGMan with your experiences or any information related to this sim. |
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The contents of this website are copyright © 1998 - 2007 by MiGMan |
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