Force Feedback

The Next big thing?... or ... Why you should get Force Feedback.

P.C. said in 2000:

"I hope youíll stay with me whilst I try and put this review into context for you, I think itís important to include some background information for me to place force feed back in perspective.

Iíve been a flight sim fan since my early teens - before Personal Computers were a reality. At that age I dabbled in war games with a mate using plastic scale model WWII fighters attached to poles by wire coat hangers.

Always the patriot, I had the Boomerang .. which in my hands at least was a great mismatch against the Japanese Zero. I donít even know the name of the rule set we were using but we sure had fun. (Even though Darren the Zero pilot won most of the time).

In the early 80ís I purchased my first computer (Apple II, clone) and my interest in Ďsimmingí was renewed.

Over the past 20 years Iíve been a keen computer gamer with a special place in my heart for Ďcombat flight simsí. Even though I consider myself an enthusiast recently I was becoming bored with flight sims... yeah I know there are a lot of really good flight sims around, but nothing could hold my attention.

Then something amazing happened - I got my hot hands on a Microsoft Sidewinder Force Feedback II joystick.

"I feel Force feedback is the next step in computer gaming. It is a development akin in scope to to the effect that sound cards or 3d graphics cards had in enhancing the experience."

I remember PC driving across town and paying a massive amount of money for a Pro-Audio Spectrum 16 sound card - remember them? Contact MiGMan with your experiences regarding this sim.

"I still remember the first time I played M1-Tank Platoon by Microprose with a sound card, I never imagined a computer could sound so good, what a difference it was from using that 2 inch internal PC speaker! You could hear the boom of the main gun, the sound of ricocheting rounds, shrapnel bouncing off the armour! Even though my wife was enjoying my excitement she eventually got sick of being dragged into the room to hear yet another sound."

... and remember the great rumbling afterburner and RWR beeps and chirps in F15 Strike Eagle 3.

"Force feed back is a great way to further enhance your gaming experience, as I sit at the computer working I have to resist the urge to Ďhave a quick flyí (if there is such a thing). The amount of information transmitted Back to you through the stick canít be overstated, you can feel when the plane is going into a stall or when those rounds start raking your plane, and pull against the Gís as you come out of a dive."

"Iím currently using the Sidewinder Force feedback II with Crimson Skies and Microsoft Combat Flight Sim 2 and I love it. There is no way that I could go Back to a normal joystick after using this.

It is precise, easy to program and solid, I couldnít ask for more. If fact Iíve packed my Thrustmaster Pro Joystick, WCSII and rudders away, the Sidewinder only takes up half of the valuable desk space and Iíll be using it for some time to come."

"Iíd recommend anyone to add it to your Christmas wish list."

- PC.

That IS a big endorsement! PC loved his Thrustmaster so much he had little fabric dust covers made for it - Contact MiGMan with your experiences regarding this sim.