![]() |
||
![]() |
||
|
2. Projectile Weapons The time honoured way of delivering destruction is to send a small, dense package at high velocity.... e.g. the gun Even better if the projectile itself contains a charge which explodes on contact... the cannon. The main disadvantage of projectile weapons is that they will probably run out of ammunation just when you need it most! Loadouts Balance the loadouts of each Mech, and within a lance. Make sure they can defend at close range as well as attacking at long range. Also bear in mind that it takes time to fire a different weapon... so you might be best off using only one type within each range.. short, medium and long. This topic is one area where art comes into play. The situations are so fluid that you will have to develop your own style of command and favoiured weapon combinations. |
![]() |
|
|
||
|
The contents of this website are copyright © 1998 - 2007 by MiGMan |
||