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Mech Warrior 4
Jumpin' Cats


Some Mechs are "Jump Capable" - which is handy for jumping rivers, enemy fortifications or ..... in my case as a sort of "panic button" !!!

MechWarrior 4 - screenshot courtesy of Microsoft

screenshot courtesy of Microsoft

  The Mad Cat was a favourite of mine in MechCommander - - best used as a medium range artillery piece and quite devastating. I remember playing MechCommander Operation Beachhead, Mission 3 a Search and Rescue mission which was fairly easy until my small part ran into a lone Mad Cat.

Eventually I did manage to beat the 'Cat with a combination of artillery strikes and leading it into automated defenses from a captured base.

MechWarrior 4 - screenshot courtesy of Microsoft

screenshot courtesy of Microsoft

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Read MiGMan's FREE Guide to MechCommander - Printable Maps and hints for the first 2 campaigns and Great tips on Command and Control

The contents of this website are copyright © 1998 - 2007 by MiGMan


The contents of this website are copyright © 1998 - 2007 by MiGMan