Peter Inglis in an RAAF F-111 at Amberley Air Force base, 1995.
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What's new at the Flight Sim Museum?
June 28, 2005

J. D. Wetterling

J. D. Wetterling - F-100 pilot and Air Combat author. Son of Thunder
Son of Thunder cover art
His airbase in Vietnam

J. D. Wetterling's airbase in Vietnam, 1968-69.  It's interesting from a flight simmer's point of view - the terrain is dead flat and the coastline is straight. If we saw this in a sim we'd complain about the lack of realism!
Click the pictures for a bigger image

J. D. Wetterling's airbase in Vietnam, 1968-69.
It's interesting from a flight simmer's point of view - the terrain is dead flat and the coastline is straight. If we saw this in a sim we'd complain about the lack of realism!

PC Pilot Issue 35

PC Pilot magazine

PC Pilot Magazine Issue 35 is out and includes some MiG-opinions from yours truly.

Contents list for issue 35 is here - PC Pilot Magazine

Flight Sim Toolkit

Flight Sim Toolkit

Adrian Browncontacted me with updated info about the famed Flight Sim Toolkit series from Simis.

This engine has legs! 15 years after the 1st release and, thanks to the generosity of Kuju Entertainment, the sim is still being developed by faithful fanatics.

1989 - Interdictor- one of the most successful games for the Acorn Archimedes.
1991 - Flight Sim Toolkit for the Archimedes
1993 - Flight Sim Toolkit released for the PC.
1994 - Flight Sim Toolkit - World War 2

Bob "Hedgehog" Sebaste on F-22 Raptor

Bob "Hedgehog" Sebaste's recollections about this sim and his introduction to the world of on-line Multiplayer combat flying.

" My first 'multi-player' experience was with F15 Strike Eagle 3. A buddy brought his whole computer system to my house (maybe 1992) and we set-up via null modem. We were able to connect, and tried 'front seat/back seat' mode first; me as the pilot and he as the WSO. It didn't work. The two positions lost sync so we were not in the same place. When he clicked his radar on, mine turned off.

Then we tried cooperative aircraft mode.

He flew CAP while I went in to deliver ordnance. I popped up where he didn't expect me to be, and he let loose a sidewinder on me, shooting me down! I hollared at him, "Why didn't you IFF me before shooting?!" He said, "...It happened so fast, I didn't have time!" I was so pissed...

But after I while I realized that it was so cool that I WAS shot down by my wingman...

... that I COULD be shot down by another human pilot.

It was UNPREDICTABLE! It wasn't just another AI aircraft flying the same CAP pattern and reacting in the same manner each time it was engaged. It was a completely new dimension in the combat flight sim experience that I had just tasted. I dreamed of a multi-player flight sim that actually worked well, and for more than two players. "

Bob "Hedgehog" Sebaste
2004



More here - Bob "Hedgehog" Sebaste on F-22 Raptor

Operation Air Storm

Operation Air Storm was produced in 1993 in consort with Revell scale models by programmer Ed Hobbs.