MiGMan's Flight Sim Museum < www.migman.com >


EF 2000 - Eurofighter. EF 2000 - Eurofighter. EF 2000 - Eurofighter. EF 2000 - Eurofighter. EF 2000 - Eurofighter.
Brakes off and the tyres rumble, 120 knots and the dragon leaps into the air. Wow, there's not much flat terrain in the Scandinavian countries apparently so you keep it over 5000 ft... Canards, ailerons and rudders move constantly in flight.
" I just had to share this with you. My background is in Flight control systems for aircraft. Never before had I seen a flight sim actually show the effects of the flight control system actively stabilizing the aeroplane as I had seen the first time in EF 2000.

Well, call me quirky and geeky, but by golly, I got really excited when I saw this from the external view in EF 2000.

My roomate (who is a pilot, though he is not very good at sims), works at the same lab I do, and he, too, had a broad grin on his face when he saw the moving control surfaces! I think it is interesting how few people probably realize what is going on with this :   ) My brother thought it was a bug in the game that the surfaces were moving almost continually. I just had to sit back and chuckle :  ) He's a lawyer...

Anyway, I enjoy your webpage, it has tons of useful stuff in it.

Jon Velapoldi
Flight Dynamics and Control Laboratory
University of Colorado, Colorado Springs