About the Flight Sim Museum Simulations
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Their Finest Hour : Battle of Britain
 
Commodore Amiga version


" The flight dynamics of the aircraft did differ from each other, but they weren't a patch on the likes of Rowan's Battle of Britain now available. But, without a doubt, every mission was a thrill, and flying as a RAF pilot in the campaign was some of the toughest but most enjoyable combat flying myself and my friends have experienced.

The aircraft available were :
  • Spitfire MkI
  • Spitfire MkII
  • Hurricane Mk1
  • Me-109E-4
  • Me-109E-4B
  • Me-110C-4
  • Me-110C-4B
  • Ju-87B-1
  • Ju-87B-2
  • He-111
  • Ju-88A1
  • Do-17Z.
The 4B versions of the '110 and '109 were fighter bombers, while the Ju88 could be used as a level or dive bomber. If you flew in a bomber, you could man any of the positions : pilot, bomb aimer, nose gunner, top turret, belly turret and side gunners ( but not in the Ju-88 ). In the '110 and Stuka, you could also man the rear gun while the aircraft flew on in autopilot mode.

The game allowed you to rise through the ranks of either the RAF or Luftwaffe and earn medals. The game also allowed you to create several personalities and have them fly with you on combat missions. The best way to do this was go through all the single missions to give the pilot/crew combat experience flying them yourself, then let them fly in your squadron during a campaign - and if luck was with them, they would score kills, get promotions and medals. "

MiGMan thanks Rob "Bomber" Henderson for these recollections.
 





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