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Their Finest Hour : Battle of Britain
 
Commodore Amiga version


" You could also do dive bombing in the Stuka and the Ju88, as both were equipped with dive brakes.

The Stuka had dive angles etched into the pilots side canopy. The Messerschmitt fighters had machine guns and cannon. The cannons were a superb weapon - oddly both myself and my mate Tom had better success in the Me110 than the Me109. We got the knack of doing head-on passes on the RAF fighters, doing some damage with the cannons - just enough for the rear gunner to finish them off as we passed. We both racked up 390-ish kills each over many campaigns in our own pilot careers with the '110s.

Just remembered about landing the aircraft - no wheel brakes!!! You had to let down as slow as possible and let the speed bleed off as you hurtle down the runway! (luckily, you didn't crash if you went off the runway!). You didn't have to land at an airfield to end the mission.

You had the ability to quit in mid-air, but you had to do it over certain areas though. If you quit while over the channel, the game took it as if you had ditched in the sea, but you always got rescued by your own side. If you quit over enemy territory, it ended as you being forced down and belly landing, resulting in you being taken POW. "

MiGMan thanks Rob "Bomber" Henderson for these recollections.
 







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