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F-16 AggressorManual Contents
C O N T E N T S1. PLEASE READ FIRST2. WELCOME3. F-16 DIAGRAM and SPECIFICATIONS3.1 F-16 Diagram3.2 F-16 Diagram Key 3.3 F-16 Specifications 4. THE FLIGHT MODEL BY TOM LOW5. INSTALLATION and SETUP5.1 System Requirements5.2 Installation 5.3 3D Graphics Cards 5.4 Flight Sticks, Controllers and Joysticks 6. INSTANT ACTION and FLIGHT KEYS6.1 Instant Action6.2 Basic Flight Keys
7. COCKPIT VIEWS7.1 Field of View7.2 Cockpit Views 8. KEY SUMMARY8.1 Aircraft Controls8.2 Weapon/Countermeasure Controls 8.3 Wingmen Controls 8.4 Cockpit System Controls 8.5 Display Controls 8.6 Camera Controls 8.7 Object View Controls 8.8 Game Controls 9. CAMERA CONTROLS9.1 Camera Views9.2 Camera Key Controls 10. GETTING STARTED10.1 The Main Menu10.2 PC Setup 10.3 Play Options 11. FLIGHT OPTIONS11.1 Training Missions11.2 Campaign Missions (Single Player) 11.3 Multiplayer 12. STARTING A CAMPAIGN12.1 The Campaign Interface12.2 Briefing 12.3 Mission Map 12.4 Waypoints 12.5 Weapons and Fuel 12.6 Debriefing 12.7 Status 13. THE AGGRESSOR UNIT: A BRIEF HISTORY14. CAMPAIGN OVERVIEW14.1 Morocco14.2 Ethiopia 14.3 Kenya/Tanzania - The Rift Valley 14.4 Madagascar 15. MULTIPLAYER OPTIONS15.1 Protocols15.2 Hosting a Multiplayer Mission Game 15.3 Hosting a Multiplayer Instant Action Game 15.4 Joining a Multiplayer Game 16. F-16 COCKPIT SYSTEMS16.1 The Cockpit16.2 The Head Up Display (HUD) 16.3 The Multifunction Display (MFD) 16.4 Threat Warning Indicator 16.5 Bitching Betty 17. BASIC FLIGHT17.1 Introduction to Flight Controls17.2 Control Surfaces 17.3 Takeoff 17.4 Manoeuvring 17.5 Navigation 17.6 Landing 18. FLIGHT PHYSICS BY TOM LOW18.1 The Atmosphere18.2 The Motions of the Aircraft 18.3 The Forces Acting on the Aircraft 18.4 The Moments Acting on the Aircraft 18.5 Stall 19. BASIC COMBAT19.1 Weapon Summary19.2 Air-to-air Combat 19.3 Air-to-ground Combat 19.4 Weapon Selection and Related HUD Summary 19.5 Countermeasures: Chaff and Flares 20. WINGMEN20.1 Wingmen Key Controls21. ADVANCED MANOEUVRES22. SPECIFICATIONS22.1 Weapons22.2 Enemy Weapons 22.3 Aircraft 22.4 Helicopters 22.5 Land Vehicles 22.6 Ships 23. THE HISTORY and DEVELOPMENT OF THE F-16 BY BILL SWEETMAN24. ACRONYMS25. F-16: AGGRESSOR CREDITS26. INDEXEmail MiGMan with your experiences or any information related to this sim. |
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