Missile Evasion
Here's how the warning lights work:
- MW - Missile Warning system is out. You'll have to watch carefully for
enemy missiles, since you won't get an aural waring or a radar/IR
light. You can still continue your mission
- BD - Your bay doors are stuck. If they're closed, you can't bomb, so
might as well return to base. If they're open, you will have a
huge RCS for the rest of the mission, and youexpect more miss-
iles to come your way. Reducing your throttle and pitching up
will help a little. Continue the mission unless the doors are
closed
- FC - Your flight control system is messed up. The plane will jump and
wiggle all the home unless you stay above about 2500 feet. This
is particularly annoying when you're trying to land
- AV - Avionics. Your navigation system is down so you'll have to use
the map to estimate your waypoint bearings by eye. This shouldn't
be too much of a problem if you know how to use a compass. If you
don't, you are lost. Just fly around looking for a friendly airbase
until you find one or run out of fuel
- ENG - Your engine power is reduced. Unless it drops below idle, stay
with the plane. But if you can't stay in the air, press SHIFT-F10
to eject
- FIRE - Your engine is on fire. In a real aircraft, you would find that
ejection handle and get the hell out of there. But in this game,
fire in the engine doesn't seem to have any effect
- JAM - Your jammers are out. Oh well. Chaff and flares and good reflexes will have to do
- FUEL - It's hard to get much scarier than this one. If you are losing fuel, divert to the nearest friendly airbase immediately, or bail out
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Now, about that radar that tracked you. Those fellas on the ground know too
much, and you'll have to
take them out.
MiGMan thanks Miles McCorsion
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Email MiGMan with your experiences or any information related to this sim.
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