MiG-29 Fulcrum
Fausto Romeo's Review
HUD
The MiG-29 virtual cockpit modeled by Novalogic is graphically very accurate when viewed from the standard all-around view (F1), in the sense that it displays practically all front panel analogue instruments, as well as a portion of the left/right consoles.
This particular technique is advantageous when considering the flexibility and freedom it allows for camera movements throughout the game, and the extra 3D-feel that it provides to the player. Unfortunately, it also turns out to have some drawbacks in terms of the graphical definition of texture maps applied to the 3D-cockpit, which becomes more than noticeable when the player decides to zoom into a particular portion of the instrument panels (this effect is partly alleviated at higher resolutions).
What must be taken into account however, is the fact that the entire cockpit is but an integral part of the MiG-29 3D model, and that it does not consist in a (high-quality) pre-rendered map that is overlayed onto the rest of the 3D-world.
The combined AOA and G meter is a unique Soviet instrument.
Padlock view
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