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MiG meets Amiga!

Fausto Romeo remembers:

"Hell, the game was running interlaced on the AMIGA (and my Atari ST.. MiGMan) and the frame rate was nothing short of stunning, and at that time there was nothing that could match it on IBM-PC platforms.

The Intro screen was too eye-catching...a beautifully drawn bitmap background depicting the Kremlin, together with the towering St.-Basil's Cathedral next to it were setting the player in the right place, at the right time.

Standing in stark contrast with the motionless static background, a 3D MiG-29 would fly-by at regular intervals, performing multiple barrel rolls.

Intro screen to MiG-29 Fulcrum



All the mission splash screens were accurately hand-drawn (marvellous work for that time), and portrayed a preview of the mission's plot and geographical location.

READ ON
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