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Graphics Engine - Low and Fast




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The low altitude terrain worked startlingly well. Mip-mapped textures which looked like foliage form altitude also served to create a sensation of movement at low altitude.

The strategic placement of trees and other objects gave a sense of scale.

This run was flown in the MiG-15.



This video was created with a ATI Radeon 9600 XT used here.



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The contents of this website are copyright © 1998 - 2007 by MiGMan


The contents of this website are copyright © 1998 - 2007 by MiGMan