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Strike Commander Strike Commander was a revolutionary flight sim and one of the all-time best selling. The strong story line and role-playing elements meant that it's appeal extended far beyond that market segment whose main interest lay in the simulation aspects. In Strike Commander you flew the F-16 Falcon in a campaign which had animated cut scenes and interaction with your squadron mates and other characters. As leader of a mercenary outfit you earned money for successful missions, which you then invested in supplies and upgrades. The graphics were VGA 320 x 200 with unprecedented detail in the texture- mapped aircraft and terrain. I remember standing in the games shop with eyes boggling at the jaw dropping graphics. "How much better can it get?"... I wondered? Well it has gotten better as we know but this was one of the first sims which needed a 486 to run! (A 486 cost about $US 5,000 at the time). It also had a scrolling virtual cockpit with a padlock view. Chris Roberts on the project The campaign Screenshots Credits Design Programming Audio - Hear the main theme Voices Artwork Packaging Box Art LinksPC DOS Publisher : OriginDesigner Chris Roberts
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The contents of this website are copyright © 1998 - 2007 by MiGMan |
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The contents of this website are copyright © 1998 - 2007 by MiGMan |
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