About the Flight Sim Museum Simulations
Click to go to the home page of MiGMan's Flight Sim Museum - www.migman.com
 
Strike Commander


Strike Commander was a revolutionary flight sim and one of the all-time best selling. The strong story line and role-playing elements meant that it's appeal extended far beyond that market segment whose main interest lay in the simulation aspects.

In Strike Commander you flew the F-16 Falcon in a campaign which had animated cut scenes and interaction with your squadron mates and other characters. As leader of a mercenary outfit you earned money for successful missions, which you then invested in supplies and upgrades.

The graphics were VGA 320 x 200 with unprecedented detail in the texture- mapped aircraft and terrain. I remember standing in the games shop with eyes boggling at the jaw dropping graphics.

"How much better can it get?"... I wondered?

Well it has gotten better as we know but this was one of the first sims which needed a 486 to run! (A 486 cost about $US 5,000 at the time). It also had a scrolling virtual cockpit with a padlock view.

Chris Roberts on the project
The campaign
Screenshots

Credits
Design
Programming
Audio - Hear the main theme
Voices
Artwork
Packaging

Box Art

Links

PC DOS Publisher : Origin

Designer Chris Roberts






A part of Dan Crenshaw's contributions to the Flight Sim Museum collection.
A part of Dan Crenshaw's contributions to the Flight Sim Museum Collection.
 





Strike Commander HUD view






Click here now to enquire about advertising in this space with MIGMAN.



Video / DVD / Digital
Videos and DVDsVideos and DVDs
Videos and DVDsVideos and DVDs






The contents of this website are copyright © 1998 - 2007 by MiGMan


The contents of this website are copyright © 1998 - 2007 by MiGMan