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The F-22 in TAW is pretty easy to land.

The ILS HUD (or HMD) places a set of boxes along the glide slope to the active runway, and you simply fly through them. It will also display cues for altitude and speed. To start landing procedures, you should be within 15 nm of a friendly airfield. We'll assume a direct approach here, though you can also choose a more normal "circuit approach" and an abbreviated "teardrop" pattern. Note that you need to be in EMCON 2 or above for any comms (press E to change level if necessary).

Landing Push 1
Contact Tower Push 1
Vectors for Direct Approach 1, 2 for airfield, 3 for direct  
Cycle to ILS HUD mode H
Throttle back - or throttle
Brake for 230 kts -B
Slow to 170 kts - or throttle and B
Call final approach 1 - 2 - 6
   
On Finals  
Velocity Vector (VV) just beyond numbers  
Slight pull to flare at 50 ft  
Speed/wheel brakes on touchdown
NOTE - slight back pressure on the stick will help slow down
B
Taxi Back to parking spot
or end mission
Shift-Q


Note: In campaign missions, a full-stop landing will immediately re-arm and re-fuel your F-22, so you can take off on the remaining runway and rejoin the action.



MiGMan thanks Chino for this overview and guide..

 




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