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Amiga version The campaigns were a very strict complete this mission or lose the war and get sacked from the Army type. It was a shame that all you needed to do was foul one mission and that's it, your pilot career was over PERMANENT! Not a happy event after completing 2 or 3 campaigns!!! The enemy AI was very, very good and I never quite got to the point of being able to predict what they were going to do next unlike some other Amiga sims I had. The effects of the weapons was very dramatic, with lots of fire and smoke. The overall scenery had the same subtle pastel like shades similar to Falcon. |
The missions in the campaigns varied from basic seek and destroy to acting as shot-gun for troop carrying Chinooks - even pure air-air missions. The enemy airforces were made up of a mix of Hinds, Hokums and Fulcrums - there were probably others, but they escape my memory at the moment.
MiGMan thanks Rob "Bomber" Henderson for the recollections. Email MiGMan with your experiences or any information related to this sim. |
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