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Manual Contents FOREWORD INSTALLATION Minimum system specification Installing the software Uninstalling eurofighter typhoon Running the configuration program Before you start QUICK GAME KEYS THE GAME KEYS IN FULL interface shortcut keys INTRODUCTION STARTING THE GAME How to log-in Start in peacetime or wartime? Training missions Pilot selection Pilot profiles Editing call signs Top gun awards Once you are in the game Discipline and compassion THE CONTROL BARS Introduction The pilot control bar Pilot status icons Smartcam intelligent viewing system Observer mode The game control bar Game control bar icons Game options The tactical map Planning missions Flight roles Mission types Transferring personnel Interpreting reports SINGLE PLAYER GAME: FIGHTING A CAMPAIGN The invasion The air war The ground war Saving and loading campaigns Saving a campaign Loading a campaign AIRCRAFT PERFORMANCE Icefor aircraft Russian aircraf THE SECRET OF TYPHOON’S DYNAMIC CAMPAIGN MULTIPLAYER GAMES: SOLO AND TEAM PLAY The multiplayer interface Hosting a game Finding your ip address when hosting tcp/ip games Choosing the game Join a game Choose team colour and join game Multiplay games Head-to-head king of the skies Team king of the skies Head-to-head touch and go Team touch and go Head-to-head racer Team typhoon racer Co-operative missions COMMUNICATIONS SET-UP Serial or parallel cables Modem to modem UNDERSTANDING THE COCKPIT LAYOUT The multifunction displays (mfds) The hud and hmd HUD declutter HUD components: pitch ladder & vicinity Terprom Compass Airspeed indicator Altimeter Weapons indicator G indicator Airbrake indicator Target indicator HUD symbology Advanced hud components Energy management display Radio frequency display Cmplex waypoint display USING THE VIEWS Fll virtual cockpit HUD only view Internal padlock views External padlock views Moveable external view Looped fly-by view Weapon view Target view Smartviews Zoom views LEARNING BASIC FLYING SKILLS Take off Using the brakes Climbing Basic manoeuvring Descending Tturning Final approach and landing Navigation COMMUNICATING WITH OTHER UNITS Command menus (tab key) Wwingman menu Strike menu Escort menu Wild weasel menu Airbase menu Mission menu ASSESSING YOUR SITUATION The defensive aids subsystem (dass) The moving map display ACQUIRING TARGETS The ecr-90 radar Identifiying tracks Identifying ground and sea tracks Using the track history feature Checking launch parameters The pirate infra-red (ir) system The thermal imaging (ti) system The artificial horizon and compass display MANAGING YOUR WEAPONS The stores display Jettisoning stores FIRING AIR-TO-AIR WEAPONS The mauser 27mm cannon The meteor bvr missile The asraam short-range missile FIRING AIR-TO-GROUND WEAPONS The mauser 27mm air-to-ground cannon The crv-7 unguided rocket The brimstone guided air-to-ground missile The penguin anti-ship missile The alarm anti-radiation missile The paveway iii guided bomb The mark 80 series unguided bombs Tthe bl-755 cluster bomb ASSESSING AIRCRAFT DAMAGE FLYING WITH THE AUTOPILOT Waypoint tracking mode Tthrottle tracking mode Tthe autopilot in practice MANAGING YOUR FUEL Engines and fuel display Managing your fuel in practice TYPHOON PILOT SPEECH EUROFIGHTER TYPHOON – BACKGROUND INFORMATION TECHNICAL SUPPORT Ttroubleshooting guide Driver problems Video problems CD rom problems Sound problems CREDITS |
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The contents of this website are copyright © 1998 - 2007 by MiGMan |
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The contents of this website are copyright © 1998 - 2007 by MiGMan |
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