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Tree hugging
On September 18th 2002 MiGMan interviewed Scott Lee and checked out the beta. MiGMan : Do they use auto-gen for any of the ground details? Scott Lee : Yeah - ground detail is auto-gen objects - trees and buildings. The resolution (between terrain elevation points) is 120 metres. So when we get down low you can see how detailed that landscape is. We bought a bunch of data for the European theatre - Germany, France, all those locations. I'm running at 1024 x 768 here but you can go up the max which is over 1600 x 1200. But you can see the gorgeous detail and the relections... Lighting effects (fires tracers)... particle effects... ... especially on a GeForce 3 or Geforce 4 graphics card. MiGMan : .. and the metallic skin... Scott Lee : Oh yeah..... MiGMan : Nice reflections. Scott Lee : You can use auto-mixture or you can control the mixture yourself.... but I find that a little bit much to do... MiGMan : So do I! Scott Lee : .... in the middle of a dogfight!!!!!!!! (Laughter) ... oh you know I gotta go lean the mixture... ! |
You can see the time of day.. the sun's gonna set soon. You can do night raids.
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The contents of this website are copyright © 1998 - 2007 by MiGMan |
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The contents of this website are copyright © 1998 - 2007 by MiGMan |
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