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Jack Morrison Virtual Top Gun Introduction Setting up a sim PC Flight school Cockpit instruments and controls Navigation Situational Awareness Radar Air-to-Air weapons Air-to-Ground weapons Physics of flying Air combat overview Air combat flight training Wingmen and other friendlies Multiplayer air combat Resource management Survival tips Helicopters Vectored thrust Creating your own campaigns Popular combat aircraft Classic combat simulations Simulation versus reality Appendix a: Fighter pilot for a day Appendix b: Angles fighting Appendix c: Energy fighting Appendix d: Building your own rudder pedals Appendix e: Military reference data Appendix f: References and resources Appendix g: Glossary/index |
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