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To Dream, to fly - adventures in flight simming
1998 - Multiplayer MiGs Whoosh! Flying beneath treetops level (again) I steered the MiG between two hangars. Sweat trickled down my brow as I pumped out the chaff and flares. Glancing at the Heads Up Display (HUD) I could see the dots converging rapidly. Not good. I had about two seconds to break the lock of those missiles or I would be MiG-history! Time slowed as I checked my altitude. 50 feet! I had never flown this low before - and certainly not at this speed. I rolled left into a 90 degree bank and pulled hard, sliding behind the hangars. Whamm! Bamm! A massive explosion rock the MiG as saw the screen fill with the colour of earth. My heart popped into my mouth as I wrenched back on the stick. No time to think! OK - I was still flying . The missiles must have hit the buildings. The gambit had worked - but I couldn't do it again in a hurry. The bat-turn had bled off most of my airspeed. Even with the the engines in full afterburner it would take maybe 5 or 10 secobnds to get back up to maneiuvering speed and in this game that was an eternity.
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Unfortunately for me on this day I wasn't flying against computer pilots. I was logged on to the internet and flying against a bunch of humans with names like "Doodz" "Grim Reaper" and so forth. I wasn't totally alone. their were about a dozen pilots on each side of this virtual air war, flying F-16 Falcons and MiG-29 Fulcrums. Their were also a few computer pilots manning the AWACS (Airborne Warning and Control System) aircraft and their F-15 Eagle escorts. |
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