Exhibit - Birds of Prey
Amiga version" The radar was very complex ( for an Amiga sim anyway ) with several modes and submodes. If you had SARH missiles, you needed to keep your head down looking at the radar display.
The BAe Hawk and F-5E were an absolute joy to fly. The B-52 was a real effort - and it would take-off in a nose down attitude! From the B-52, you could also launch the X-15. It had no real purpose in the sim combat wise, but if you were careful, you could set it up for a real high speed recce mission.
The Su-27 Flanker was awesome to fly for the enemy, while the Su-21 Flagon was just breathtaking - even on the take-off run. You could hold the brakes on (just), wind the engines up to full re-heat and let her go, and the G meter would register about 2.5G+ while rolling down the runway!!
The sound of the engines was great - the afterburner would really explode into life, while the turboprops had a real mean growl. Air density - this caused problems with many aircraft engines. Low level, the afterburner could instantly kick in, but get it above, say 25,000ft and you may have to wait several seconds or more for it to open up. "
MiGMan thanks Rob "Bomber" Henderson for these recollections.