Developed an F/A-18 flight simulator in C and Assembly language running on the MS DOS platform. Was later ported to Windows 95, DirectX 3, and the Win32 Platform. Programmed entire application including real-time multichannel sound mixer, music playback engine, 3D graphics engine, VGA registers, mission editor, input device support, AI, flight model, and avionics. Published by FormGen in December, 1995. Nominated for “Best Action/Arcade Game” and “Best New Product” in 1996.
- Programming: Steve Eschweiler