F/A-18 Interceptor" I missed out on this one first time round, but got hold of it on a budget label thanks to my mate Tom. The graphics were showing their age by then, but it has to be said, it was a pretty cool little sim.
The ground detail was just enough for you to get a good buzz from low flying. The cockpit was a fair attempt at making it look like the insides of an F/A-18. The flight performance was fabulous - agile doesn't even come close. The flying area was set around California, with a half dozen airfield to choose from, plus the aircraft carrier - which you had to do CARQUALS from in order to do the missions.
The missions were all AA orientated, for which you were equipped with Sidewinder, AMMRAM and the trusty 20mm gun. I remember there was a "follow my leader" type training mission, where you had to stay on the "six" of your CO as he went through a vigorous aerobatic routine. In some missions, you could also choose to fly the F-16.
The performance was just about the same from what I remember, but the HUD was different as were the outside views ( you looked like an F-16 rather than a Hornet ). The F-16 was also devoid of any arrestor gear, so no carrier landing in this one ( unless you were feeling saucy ).
This sim is the only one I can remember where as you passed Mach 1, the aircraft would shake briefly and you would be presented with an audible "sonic boom". "
MiGMan thanks Rob "Bomber" Henderson for the recollections.