Exhibit - Falcon
Commodore Amiga version" The detail on the radar for both AA & AG was particularly impressive at the time. Although nothing when compared to the likes of what you find in something like F/A-18 by Janes Falcon 4.0, back then you felt like you were controlling something really special and right on the cutting edge of technology.
It also had a black box flight recorder, which could be accessed after every flight. The recorder replayed the mission on two tracks simultaneously, one plan view, the other a side tracking view, with you as a blue line, the MiGs as red lines. The recording time was limited, and if you were in a particularly long-winded dogfight, you usually only ended up having the last half of the fight to review. This sim was also my first experience with "Bitchin' Betty".
Although you had a choice of weapons, it was quite a basic loadout. Along with the external tanks, you had an ECM pod, two types of AIM-9 ( Lima's & Juliet's I think? ), Mk84 2000lb slicks, AGM-65 Mavericks ( IR guided ), Durandals and the 20mm gun. The weapons were varied in supply, and usually ran out on the mission you needed them most. "
" How many of you remember trying "Grand Slam" but only ever seem to be allowed one AIM-9L, or being told by that smug crew chief "Sorry Sir, but Tango Lima(whatever) just took the last one..!". That crew chief ( or should it be comedy relief? ) was always ready with a handy hint and a cheeky smile. OK - it's time to do the toughest wild weasel mission ever. I need Mavericks and loads of 'em. Chief gives me three. "....Sorry Sir, fresh out!". Git.
OK, deep into enemy territory, so it's ECM pod time. Well it would be ECM pod time if there were any left. But who cares? Chiefy's happy - "Morning Sir! How are the wife & kids?" About to be orphaned thanks to your perfectly timed lack of supplies. Git. "
MiGMan thanks Rob "Bomber" Henderson for these recollections.