" I had Snowstrike for the C64. I really liked it. It was most definitely a sim. It was very flashy, the graphics were solid polygonal and were as good as the C64 could possibly get.
Even your home carrier was solid. The combat and handling was quite decent. The terrain was both land and sea, with carrier and runway takeoffs and landings.
The missions were innovative, pretty detailed, and were composed of air superiority, bombing missions, rescues, intel, even covert ops insertions/extractions. Some missions had goals which would change mid-stream, and many missions had multiple sequential objectives with refueling/rearming stops.
It had a slick graphical computer terminal type interface for mission briefing, pilot campaign management and intel.
Click the pictures for a bigger image
MiGMan thanks RIchard Lescztnski for the scans.
One interesting thing I recall was that it was the only flight sim I've ever played which had a parachute simulation built in.
If you were forced to eject, you would whistle through the wind
and adjust your body attitude to control your descent as you monitored your
oxygen reserve and altitute, pulling your ripcord at the optimum time to
slow your descent before you hit the ground while not hanging yourself up in
high altitude too long. You also wanted to try and steer for land.. this
was an important part of the game since survival and rescue meant you
wouldn't have to start your campaign over : ).
There was one serious problem with the C64 version: extremely slow frame rates. I seem to remember 2-5 FPS, and this made it difficult. Just too much going on for the poor little Commodore.
MiGMan thanks Robert Miles for the details.