In Strike Commander you flew the F-16 Falcon in a campaign which had animated cut scenes and interaction with your squadron mates and other characters. As leader of a mercenary outfit you earned money for successful missions, which you then invested in supplies and upgrades.
The graphics were VGA 320 x 200 with unprecedented detail in the texture- mapped aircraft and terrain. I remember standing in the games shop with eyes boggling at the jaw dropping graphics.
"How much better can it get?"... I wondered?
Well it has gotten better as we know but this was one of the first sims which needed a 486 to run! (A 486 cost about $US 5,000 at the time). It also had a scrolling virtual cockpit with a padlock view.
Chris Roberts on the project
Audio - Hear the main theme
Specs :Links PC DOS Publisher : Origin
Designer Chris Roberts
Dan Crenshaw made this generous donation of classic flight sims to the Flight Sim Museum Collection.