Total Air War by Digital Image Design is a simulation of the next generation in Air Warfare. Total Air War by Digital Image Design is a simulation of the next generation in Air Warfare.
Exhibit - Total Air War

AWACS Tips

The hostile intent of near-by bandits is clear, but in this mission, some of the required targets are yellow “unknowns” far inside enemy or even neutral territory. You’ll have to send CAP flights in to vis-ident them and intercept them if they turn out red. Not all goal aircraft will necessarily be airborne at the start - you may have to play for quite a while to get them all (my mission time was over 2 hours, much of that compressed with Time Warp).

Pay attention to range and speed - F-22’s are fast, but they still take time to cover a few hundred miles. You can display a scale bar on the map (Scale button on control panel). If the target is out of fuel range, the pilot will tell you this - but he won’t say if he’s 30 minutes away! Check the fighter’s fuel status before you order a long range intercept.

MiGMan thanks Chinofor this overview and guide.

The 3-D info window

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