Total Air War by Digital Image Design is a simulation of the next generation in Air Warfare. Total Air War by Digital Image Design is a simulation of the next generation in Air Warfare.
Exhibit - Total Air War

TAW is the "complete" version of the 1997 sim F-22: Air Dominance Fighter (ADF), which was released without the dynamic campaign and a few other features. The campaign was originally planned as an ADF add-on but was finally released as a standalone product.

In many ways, TAW represent the next generation version of DID's classic EF2000, and it shares many of the concepts and interface features with EF2000. Like its predecessor, TAW features stunning graphics, but runs directly under Windows 95 or 98 and makes full use of 3D graphics hardware (Glide or Direct3D). It runs smooth as silk on a 400 MHz Celeron with a Voodoo3 2000 PCI.

Multiplayer is said to be quite good, though I have never tried this part.

Is TAW perfect? No sim is. For one thing, it lacks a true mission builder (custom combat and the dynamic campaigns offer variety, but it would be nice to set up more missions similar to the more advanced training missions -- there is a third party tool that helps with this to some extent). But it does offer a balanced blend of realism, challenge, strategy, feeling-of-flight, variety, and reasonable learning curve. Above all it is immersive and fun. Taking the silk elevator

MiGMan thanks Chinofor this overview and guide.



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