Thunderhawk was published in 1991 for the Commodore Amiga, Atari ST and IBM PC. Thunderhawk was published in 1991 for the Commodore Amiga, Atari ST and IBM PC. Thunderhawk was published in 1991 for the Commodore Amiga, Atari ST and IBM PC. Thunderhawk was published in 1991 for the Commodore Amiga, Atari ST and IBM PC.

Title - ThunderHawk

Release Date - 1991
Developer - Core Design
Publisher - Virgin Interactive
Collection - Yes
Comments - Published on the Commodore Amiga, Atari ST and IBM PC. Thunderhawk ran under DOS on IBM systems. There are people using PC's today who have never seen DOS, but that's all we had back then.

Mission 1

Mission 1
Time 1015

This situation is going to have a very fast turnaround, so I hope you're up to it.

This is Vladimir Arastov, a Soviet nuclear physicist who's been on Washington's most wanted list for fifteen years.Responsible for many significant Soviet nuclear developments, Moscow has kept him very close. In fact, he's on his first outing from Moscow for twenty years, and the news is he wants to defect.

He's scheduled to visit this power plant tomorrow night as a part of a scientific advisory tour.It's the closest he's ever likely to get to Western soil and he's contacted Washington with a plan to get him out. This is where we come in.

We are to make an air strike on the power plant to create a diversion for Arastov.He reckons that in all the confusion he can escape by road along this route.Whilst he's running, we then concentrate on the Northwest, doing our best to draw Soviet attention away from him.He'll be in contact with us via a scrambled radio link so if anything goes wrong we can improvise.

Washington has assured us his plan is solid, but I'm not so sure.They want him so badly they're prepared to go with it, after all, it's probably the only chance they'll have to get him. Of course, Arastov has picked a fine time to do this.This is the latest intelligence information on Soviet armored units in the area, apparently they're on maneuvers.

But, if we can really create some havoc, they won't know what's going on until he's been debriefed in Washington!

There'll be plenty to do in the next 36 hours, so I hope you're ready for it.We've got to punch a hole in their communications if we're to get Arastov out at all.

This is the location of a Soviet advanced warning station which covers this sector.It's your job to get in there and disable it.

This is it by daylight, but you're to be going in at 2100 hours, so you may need night-sights on the way back.Intelligence has confirmed that it's only lightly defended, but don't take any chances.

The Soviets are still on maneuvers and they might still have a few surprises for us.

Good luck!

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