MiGMan's Flight Sim Museum < www.migman.com >

Fighters Anthology brought the DOS sims US Navy Fighters, Marine Fighters, Advanced Tactical Fighters, NATO Fighters and the Windows sim USNF '97 into one collection under Windows.
Exhibit: Fighters Anthology

Air to Ground Checklists

Wild Weasel

Missions directed against SAM sites and AAA installations are referred to as "Wild Weasel" missions.

Wild Weasel missions are usually flown by 2 a/c, a/c #1 enticing the SAMs to engage and a/c #2 engaging with Anti-radiation missiles. This role is then reversed until the defenses are suppressed.

It is not uncommon for a/c tasked for strike to also carry 1 or 2 Anti-radiation missiles for self defense.

RECOMMENDED LOADOUT:

SAM indicators on the RWR, HARM seeker display and HUD
SAM indicators on the RWR, HARM seeker display and HUD

SA-6 site
SA-6 site

Map options
Setting the inflight map options

Wild Weasel Checklist

ACTION KEYS
HEAD Towards target area
Altitude
Wild Weasel A/C will often have to descend into the SAM and AAA envelope in order to attract attention.
5 to 20,000 ft
Speed JUST ABOVE CORNER SPEED To enable evasive manoeuvers.  
MAP: TURN SAMS AND AAA DISPLAY ON  
JAM ON J
HUD TO ARM MODE N
SELECT WEAPON [
ACTIVATE HARM SEEKER M
RWR ON AND ADJUST RANGE To enable tracking of incoming missiles.  
HEAD TOWARDS HOSTILE RADAR EMISSIONS  
DESIGNATE TARGET T
RELEASE WEAPON Space
JINK  
DROP FLARES & CHAFF Ins & Del
Proceed to MISSILE DEFENSE CHECKLIST if necessary.  

F-16 fires a missile
F-16 fires a missile