Falcon 4 Allied Force
- 747 was a civil flight sim created for the Atom computer, running in 12K of RAM ( !!!) in 1981. To give you an idea, 12k is about the size of a small web page these days. Or a few pages of text.
Civil- import_contacts 747 edit 747
- 1942 The Pacific Air War was a World War II air and sea combat simulation from MicroProse -- you could regard it as the spiritual predecessor to the wonderful European Air War. It allowed you to fly in WWII for the US Navy or the Imperial Japanese Navy (an update also gave access to USAAF planes such as the P-40, P-38, and P-51).
Combat- location_cityWorld War II
- flight_takeoffPacific Theatre WWII
- military_techCarrier
- import_contacts 1942-pacific-air-war edit 1942 The Pacific Air War
- Released in 1987, this sim must have been one of the first to support head to head play via a modem. For it's time it looked outstanding with 3 dimensional polygon choppers and scenery.
Civil- location_cityRotary Wing
- import_contacts 3-d-helicopter-simulator edit 3-D Helicopter Simulator
- "No. 303 Fighter Squadron was formed in Britain in July 1940 comprised of polish and other nations pilots. It fought alongside other RAF units in the Battle of Britain. The 303 Squdadron was well-known for its bravado, fearless attitude, precision and professionalism. During the WWII, they were one of the most effective units of Royal Air Force."
Combat- location_cityWorld War II
- flight_takeoffBattle of Britain
- import_contacts 303-squadron-battle-of-britain edit 303 Squadron: Battle of Britain
Civil- location_cityAdd-on
- import_contacts 421c-golden-eagle edit 421C Golden Eagle
Civil- location_cityAdd-on
- import_contacts 727-professional edit 727 Professional
Civil- location_cityAdd-on
- import_contacts 747-200-300-series edit 747 200-300 Series
Civil- location_cityAdd-on
- import_contacts 757-captain edit 757 Captain
Civil- location_cityAdd-on
- import_contacts 757-professional edit 757 Professional
- import_contacts 8-bit-airwar edit 8-Bit Airwar
- This Mac sim featured fabulous flight modelling and was the predecessor to 1996's A-10 Cuba. Ran fluidly on an average machine in 1996.
Combat- import_contacts a-10-attack edit A-10 Attack
- A-10 Cuba by Eric "Hellcats" Parker is a fluid and exciting sim which ran well on modest PC's. This sim was one of that rare breed which begged to be flown! The handling from taxiing to landing is pure flight sim joy! The wealth of detail, smoothness and sense of speed added up to an addictive experience The handling from taxiing to landing is pure flight sim joy!
Combat- import_contacts a-10-cuba edit A-10 Cuba
- This sim may look primitive today , but bear in mind the the CPU speeds in 1989 were 8MHz, computers had 640k of RAM and there was no dedicated video hardware.
To put it in perspective, a standard PC only 10 years later ran at 3,000 MHz with 1,000,000 k of RAM and a video card that is probably more powerful than the host PC!.
Combat- local_airportPlatform
- import_contacts a-10-tank-killer edit A-10 Tank Killer
- One of the first Windows 95 flight sims and sequel to 1989's A-10 Tank Killer.
Combat- import_contacts a-10-tank-killer-2-silent-thunder edit A-10 Tank Killer 2: Silent Thunder
- The Flight Sim Museum sadly remembers Jane's A-10 Warthog, the best sim that never took flight. A-10 Warthog was the greatest sim that never took flight. The crack team at Janes Combat Simulations had the rug pulled out from under their feet just before the 'Hog flew. Sim fans worldwide were bitterly disappointed when, in July 1999, Jane's announced the cancellation of the project. All we are left with are these tantalising glimpses of what may have been.
Combat- import_contacts a-10-warthog edit A-10 Warthog
- Rob "Bomber" Henderson remembers: "A320 AIRBUS by Thallion : This was bar far the most complex civilian flight sim I flew on the Amiga. It was developed in conjunction with the airline LUFTHANSA of Germany. The sim came with a huge manual, a massive "notepad" containing Jeppessen airfield approach charts for almost every controlled airfield in Central Europe, and 4 high level navigation charts, and a massive poster of a real A320 cockpit."
Civil- location_cityAdd-on
- import_contacts a320-airbus edit A320 Airbus
- Rob "Bomber" Henderson remembers: "A320 AIRBUS by Thallion : This was bar far the most complex civilian flight sim I flew on the Amiga. It was developed in conjunction with the airline LUFTHANSA of Germany. The sim came with a huge manual, a massive "notepad" containing Jeppessen airfield approach charts for almost every controlled airfield in Central Europe, and 4 high level navigation charts, and a massive poster of a real A320 cockpit."
Civil- location_cityAdd-on
- import_contacts a320-airbus edit A320 Airbus
- A320 Pilot in Command was published by Just Flight in 2002. It added the A-320 Airbus to Microsoft Flight Simulator 2002 and a much more extensive avionics suite.
Civil- location_cityAdd-on
- import_contacts a320-pilot-in-command edit A320 Pilot in Command
Civil- location_cityAdd-on
- import_contacts a320-professional edit A320 Professional
Civil- location_cityAdd-on
- import_contacts a340-500-600 edit A340 500-600
Combat- import_contacts ace-2 edit ACE 2
namco
Combat- import_contacts ace-combat edit Ace Combat
- An arcade style air combat game played from a 3rd person perspective.
Combat- import_contacts ace-combat-2 edit Ace Combat 2
- The successor to Ace Combat 2. Third in a popular series of air combat oriented arcade style games.
Combat- import_contacts ace-combat-3-electrosphere edit Ace Combat 3: Electrosphere
- High paced and great looking aerial action which could be a modern 'Strike Commander' if it supported HOTAS and TrackIR. It no doubt serves console players well but excludes itself from the running for those coming from the sim end of the field because of these issues. Bizarrely though, Bandai-Namco did a deal to support a specific Ace Combat model joystick from Thrustmaster. This left me looking forlornly at my top-of -the-range Thrustmaster Warthog HOTAS and TRP rudder pedals and wondering why I couldn't join the party?
Combat- import_contacts ace-combat-7 edit Ace Combat 7: Skies Unknown
- It also contained maps and a multimedia reference on Early Aviation pioneers. I have Aces: The Complete Collector's Edition. Except for A-10 Tank Killer 2: Silent Thunder, these sims all run in DOS.
Combat- location_cityWorld War II
- flight_takeoffBattle of Britain
- military_techAnthology
- import_contacts aces-collection edit Aces Collection
- Part of the most complex and popular World War II sim series of the early 1990s. It had detailed cockpits, different for each aircraft type and some of the most detailed ground objects seen at that time in a VGA sim.
Combat- location_cityWorld War II
- flight_takeoffCarrier
- import_contacts aces-pacific edit Aces of the Pacific
Combat- location_cityWorld War II
- import_contacts aces-pacific-wwii-1946 edit Aces of the Pacific WWII: 1946
- Acro Jet was released in 1985 on the Sinclair Spectrum.
Civil- import_contacts acrojet edit Acrojet
- location_cityUtility
- import_contacts add-it-pro edit Add it Pro
- location_cityUtility
- import_contacts add-it-pro edit Add it Pro
- Advanced Tactical Fighters was the sequel to Marine Fighters, and third in the series. It introduced stealth and vectored thrust aircraft. I remember the first time sat in my hom-buil cockpit and booted it up on my 486 DX-66. I leapt into the Grumman X-31 and headed for the clouds. For a while I was convinced there was something wrong with the program because this aircraft just seemed too fast!
Combat- location_cityNATO
- import_contacts advanced-tactical-fighters edit Advanced Tactical Fighters
- "... last game in the AeroWings series, and was also considered the best: quality graphics, very detailed and animated 3D plane models, over 60 planes to fly (including Mig 29, SU27, Mirage2000, Harrier, A10, Tornado, etc.), challenging missions and new original features like the "scramble" mode - a random interception mission where a player must take off, intercept an unknown intruder plane, take pictures to identify it, then return to the base and land to finish the mission. " - Wikipedia
Combat- import_contacts aero-elite-combat-academy edit Aero Elite: Combat Academy
- AeroFighters Assault was developed by Paradigm Entertainment and published by Video System Co. Ltd. for the Nintendo in 1997. It was released in Japan as Sonic Wings Assault.
Combat- import_contacts aero-fighters-assault edit Aero Fighters Assault
Civil- import_contacts aero-products-flight-simulator edit Aero-Products Flight Simulator
- A cross platform sim with gorgeous graphics and a fluid flight model. The sim ran totally fluidly on my i7 and Nvidia 1060 graphics card. Helicopter flight modelling seems well supported. A great variety of aircraft are provided in the standard fleet. The interface and load times are a marvel to behold (they are fast!). My only question remains as to the flight planning, which I found quite obscure. I'll return to that.
Civil- import_contacts aerofly-fs-2 edit Aerofly FS 2
- import_contacts aerofly-fs-flight-simulator edit Aerofly FS Flight Simulator
Civil- import_contacts aerowinx edit Aerowinx
- Adds aircraft, scenery and ANIMALS to Microsoft Flight Simulator 98.
Civil- location_cityAdd-on
- import_contacts african-safari-scenery edit African Safari Scenery
- The PC port of this game didn't look as good as the arcade machines, but bear in mind that these were the days of 386 25 Mhz processors and 2 MEG RAM! Although this was definitely an arcade game rather than a sim, it is worth a mention because it had a pretty good moving cockpit in the arcades and probably got many people interested the flight sim genre. Anyway the fact remains that if you tell someone that you're into Flight Simulators there is a pretty good chance they'll say "Oh, yeah, you mean like: Afterburner!". It is an iconic game.
Combat- local_airport
- import_contacts afterburner edit Afterburner
Combat- import_contacts ah-3-thunderstrike edit AH-3 Thunderstrike
Civil- location_cityAdd-on
- import_contacts air-bucks edit Air Bucks
- import_contacts air-combat edit Air Combat
- Air Combat Classics is a collection of absolute classic flight sims from LucasArts released in 1993. It contained: Battlehawks 1942 | Secret Weapons of the Luftwaffe | Their Finest Hour (Battle of Britain).
Combat- import_contacts air-combat-classics edit Air Combat Classics
- Air Combat Yugeki-oh II was developed by SystemSoft for the NEC PC-9801 series of PC's in Japan. The player is a mercenary pilot working for the Asian Pacific Economic Network (APEN).
Combat- import_contacts air-combat-yugekioh-ii edit Air Combat Yugekioh II
- Arcade flight sim: Become immersed in the exploits of famous aircraft carriers. Choose the side you want to play on: the US Navy or the Imperial Japanese Navy.'
Combat- location_cityPacific Theatre WWII
- import_contacts air-conflicts-pacific-carriers edit Air Conflicts: Pacific Carriers
- Arcade flight simulation set in a world war I + II scenario. During the 7 campaigns the player has to fly and fight through 49 missions.'
Combat- import_contacts air-conflicts-secret-wars edit Air Conflicts: Secret Wars
- You are Joe Thompson, an intrepid and patriotic pilot fighting to uphold the values of his country. '
Combat- location_cityVietnam War
- import_contacts air-conflicts-vietnam edit Air Conflicts: Vietnam
Civil- location_cityAdd-on
- import_contacts air-hauler edit Air Hauler
Civil- location_cityAdd-on
- import_contacts air-hauler edit Air Hauler
- "Air Manager is an application which allows you to create your own 2D flight simulator panels. You can run it on the same computer as your flight simulator, or on a seperate computer.
It will automatically connect to your X-plane, FSX or Prepar3d flight simulator on your local network."
Civil- location_cityAdd-on
- import_contacts air-manager edit Air Manager
- "Air Manager is an application which allows you to create your own 2D flight simulator panels. You can run it on the same computer as your flight simulator, or on a seperate computer.
It will automatically connect to your X-plane, FSX or Prepar3d flight simulator on your local network."
Civil- location_cityAdd-on
- import_contacts air-manager edit Air Manager
- "Action combat flight simulator based on the Russian Mi-24 Hind assault helicopter."
Combat- location_cityRotary Wing
- import_contacts air-missions-hind edit Air Missions: HIND
- Similar in style to the 2000 sim Crimson Skies, Air Power was a sim set in a fictitious land and set your colourful planes against zeppelins and other nasties!
Combat- import_contacts air-power edit Air Power
Combat- location_cityAdd-on
- flight_takeoffCold War
- import_contacts air-power-cold-war edit Air Power Cold War
- Air Strike USA was published by Digital Integration and released on on the PC in 1985. Really an arcade game rather than a flight simulator it is mainly of interest because the Publisher / Design Team Digital Integration went on to produce some of the finest PC Flight Sims ever to grace screens worldwide. From humble origins grew one of the giants in air combat sim development.
Combat- import_contacts air-strike-usa edit Air Strike USA
- "Don't be misled by its title and the illustration of twin Tornado ADVs soaring across the cover of Psygnosis' latest battle-in-a-box. Air Support is not a screaming, seat-of-the-pants combat flight simulator, It's more like a tedious, and less enjoyable version of their own previous release Armour-Geddon."
Combat- import_contacts air-support edit Air Support
- Air Warrior was introduced to the gaming public as a free - public domain - piece of software which could be downloaded and played in practice mode at home. You then logged on to a dedicated server in your city via modem and played in a virtual war.
Combat- location_cityWorld War II
- import_contacts air-warrior-public-domain edit Air Warrior (Public Domain)
- Air Warrior 3, released in 1998 is a popular on-line World War 2 Air Combat sim running in Windows '95 and '98.
Combat- location_cityWorld War II
- import_contacts air-warrior-iii edit Air Warrior III
- A scrolling game from the 1970's.
Combat- import_contacts air-sea-battle edit Air-Sea Battle
- A scrolling game from the 1970's.
Combat- import_contacts air-sea-battle edit Air-Sea Battle
Civil- location_cityAdd-on
- import_contacts airbus-2000 edit Airbus 2000
Civil- location_cityAdd-on
- import_contacts airbus-2000 edit Airbus 2000
- "A collection of Airbus' heavies from the "F-Lite" series, for those who want to get straight into the left seat and fly." (pub. info)
Civil- location_cityAdd-on
- import_contacts airbus-collection edit Airbus Collection
- "A collection of Airbus' heavies from the "F-Lite" series, for those who want to get straight into the left seat and fly." (pub. info)
Civil- location_cityAdd-on
- import_contacts airbus-collection edit Airbus Collection
- The A318, A319, A320 and A321 are operated by airlines across the globe.
Civil- location_cityAdd-on
- import_contacts airbus-series-vol-1 edit Airbus Series Vol. 1
- The A318, A319, A320 and A321 are operated by airlines across the globe.
Civil- location_cityAdd-on
- import_contacts airbus-series-vol-1 edit Airbus Series Vol. 1
- "In my opinion this is what made Flight simming really interesting - designing visually accurate (in a relative sense, or at least for the time) aircraft, that flew close to what the real planes did. And if they didn't, you tweaked it until it did. If this had not happened, I don't believe that the hobby would have gone to where it is today. " - Thomas Long.
Civil- location_cityAdd-on
- import_contacts aircraft-adventure-factory edit Aircraft and Adventure Factory
- "In my opinion this is what made Flight simming really interesting - designing visually accurate (in a relative sense, or at least for the time) aircraft, that flew close to what the real planes did. And if they didn't, you tweaked it until it did. If this had not happened, I don't believe that the hobby would have gone to where it is today. " - Thomas Long.
Civil- location_cityAdd-on
- import_contacts aircraft-adventure-factory edit Aircraft and Adventure Factory
- It took aircraft from Microsoft Flight Simulator 98 and added moving parts such as landing gear and propellor blades.
Civil- location_cityAdd-on
- import_contacts aircraft-animator edit Aircraft Animator
- It took aircraft from Microsoft Flight Simulator 98 and added moving parts such as landing gear and propellor blades.
Civil- location_cityAdd-on
- import_contacts aircraft-animator edit Aircraft Animator
Civil- location_cityAdd-on
- import_contacts aircraft-factory-99 edit Aircraft Factory 99
Civil- location_cityAdd-on
- import_contacts aircraft-factory-99 edit Aircraft Factory 99
- Who as a child didn't use their plastic model aircraft to stage furious dogfights? Airfix Dogfighter recreates that simple and joyful world!
Combat- import_contacts airfix-dogfighter edit Airfix Dogfighter
- Who as a child didn't use their plastic model aircraft to stage furious dogfights? Airfix Dogfighter recreates that simple and joyful world!
Combat- import_contacts airfix-dogfighter edit Airfix Dogfighter
Combat- import_contacts airforce-delta-storm edit AirForce Delta Storm
Combat- import_contacts airforce-delta-storm edit AirForce Delta Storm
Civil- location_cityAdd-on
- import_contacts airline-adventures edit Airline Adventures
Civil- location_cityAdd-on
- import_contacts airline-adventures edit Airline Adventures
Civil- location_cityAdd-on
- import_contacts #N/A edit Airport Scenery Designer 20
Civil- location_cityAdd-on
- import_contacts #N/A edit Airport Scenery Designer 20
Combat- location_cityRotary Wing
- import_contacts apache-longbow-assault edit Apache Longbow Assault
Civil- import_contacts apollo-18 edit Apollo 18
- ARMA may be described as a military | physics | AI sandbox. It supports air, land and sea operations as infantry and in all sorts of vehicles and has a massive user base.
Combat- import_contacts arma edit ARMA
- "Combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation"
Combat- location_citySandbox
- import_contacts arma-3 edit ARMA 3
Combat- location_citySandbox
- import_contacts arma-3-jets edit ARMA 3 Jets
- Adds Amelia Aerhart's aircraft - the Lockeed Electra - and scenery all along the route of her last, unfinished flight of 1937.
Civil- location_cityAdd-on
- import_contacts around-the-world edit Around the World
- ATAC (Advanced Tactical Air Command) puts you in the position of group leader of a mixed squadron of F-22's and AH-64's deployed to Colombia by the United States. It required you to plan and fly the missions, thus adding a tactical depth rarely seen in flight sims to that time.
- import_contacts atac-secret-war edit ATAC: The Secret War against Drugs
Combat- import_contacts atf-ii edit ATF II
Civil- location_cityAdd-on
- import_contacts australia-special-edition-98 edit Australia Special Edition 98
- Lars Gramkow Nielsen reported " From what I've been able to make out, it was supposed to be released after Falcon 3.0, as the second of the Electronic Battlefield Series sims - of which Falcon 3.0 was the first. "
MiGMan's industry sources reported that the main problem was the low altitude rendering of terrain by the graphics engine.
Combat- import_contacts avenger-a-10 edit Avenger A-10
Civil- import_contacts aviator edit Aviator
- "As the busy operator of a hangar and runway in the heart of a region like the Serengeti, there are countless ways to earn a living. As an ‘old school’ bush pilot, you must undertake challenging jobs to make the lives of both tourists and locals a lot easier. Fight bush fires, transport goods, find missing people & items, serve as a first responder & wildlife preservationist, or simply take some snapshots of archaeological finds."
Civil- import_contacts aviator-bush-pilot edit Aviator - Bush Pilot
- A classic marque which deserves a rich sim environment in which to stretch it's legs, Microsoft Combat Flight Sim 2 merely muzzles it. The developer acknowledges this and I concur that the Microsoft Flight Simulator 2002 version looks like the way to go for full Vulcan enjoyment.
Combat- location_cityAdd-on
- import_contacts avro-vulcan-cfs2 edit Avro Vulcan for CFS2
- B-17 The Mighty Eighth is a single or multiplayer simulation of the B17 Flying Fortress Bomber. You can also fly the escort fighter planes or Luftwaffe interceptors. The design, and some of the team members originate from the classic 1992 sim from Microprose "B17 Flying Fortress.
Combat- location_cityBomber
- flight_takeoffWorld War II
- military_techEuropean Theatre WWII
- local_airportOperating System
- import_contacts b-17-flying-fortress-the-mighty-eighth edit B-17 Flying Fortress: The Mighty Eighth
- Back to Baghdad was an F-16 simulation set in the Gulf War (1991) . It was a DOS sim with claims to high fidelity of flight model and weapons systems modelling and was priced about 30% higher than other PC sims at the time. The publishers Military Simulations Inc. went on to specialise in military sims and released no more products for the home market. It was unique in that it supported a second monitor for the radar display - and this while running in DOS !
Combat- import_contacts back-to-baghdad edit Back to Baghdad
- Adds aircraft and missions, also adds 10 new aircraft designed by Terry Hill.
Combat- location_cityAdd-on
- flight_takeoffPacific Theatre WWII
- import_contacts battle-for-midway edit Battle for Midway
- Expectations were high at Xmas 2000. Rowan, the makers of 'Flight of the Intruder' Operation Overlord, Navy Strike and more recently the smash hit 'MiG Alley', released a simulation of the 6 weeks that altered history, when the Royal Air Force fended off the might of the Luftwaffe.
Combat- location_cityWorld War II
- flight_takeoffEuropean Theatre WWII
- import_contacts battle-of-britain-pub-2000 edit Battle of Britain (Rowan)
- It features an enhanced graphics engine based on the classic Battle of Britain by Rowan (2000).
Combat- location_cityWorld War II
- flight_takeoffEuropean Theatre WWII
- import_contacts battle-of-britain-2-wings-of-victory edit Battle of Britain 2: Wings of Victory
- The product is presented as a tribute to the BOBMF and a high standard of production is apparent throughout, from the full colour manual to the recreation of RAF Coningsby and the individual aircraft of the Battle of Britain Memorial Flight.
Combat- location_cityAdd-on
- flight_takeoffWorld War II
- military_techEuropean Theatre WWII
- import_contacts battle-of-britain-memorial-flight edit Battle of Britain Memorial Flight
- "Action game that drops players into massive air, sea, and undersea battles from Pearl Harbor to Midway. Players command massive fleet attacks and take direct, real-time, control of every plane, battleship, and submarine in the battle."
Combat- location_cityWorld War II
- flight_takeoffPacific Theatre WWII
- import_contacts battlestations-midway edit Battlestations: Midway
- "Feel the power of the historically authentic and decisive battles of the Pacific War."
Combat- location_cityWorld War II
- flight_takeoffPacific Theatre WWII
- import_contacts battlestations-pacific edit Battlestations: Pacific
spiderling-studios
Civil- edit Beseige
- In 1992 16 bit processors had just arrived and we were plunged into an exciting world of flying polygons! The weapons were destructive to any object, no matter what the device or target. I have witnessed a Forger get hit AFTER launching from a carrier by a Mk83 slick released by a B-1B Lancer." Pretty good for a sim that came on ONE floppy disk - 720K !
Combat- import_contacts birds-of-prey edit Birds of Prey
- First impressions (1998): "Black Knight Marine Strike Fighter SE was distributed as a shareware demo in 1995 with some functions disabled. The graphics were VGA (300 x 200). The publisher was FormGen. The flight recorder played back your flight from various angles. It runs very fast on a 486 and is worth a look at as an introduction to jet combat sims."
MiGMan
Combat- location_cityCold War
- import_contacts black-knight-marine-strike-fighter edit Black Knight Marine Strike Fighter
Combat- import_contacts blue-angels edit Blue Angels
Civil- import_contacts buzz-aldrin-race-into-space edit Buzz Aldrin(s) Race into Space
Civil- location_cityAdd-on
- import_contacts c-130-hercules edit C-130 Hercules
Civil- location_cityAdd-on
- import_contacts c-5m-super-galaxy edit C-5M Super Galaxy
- "Enjoy a career as a virtual cargo pilot - feel the pressure as you fight bad weather, with the Black Box watching your every move." - pub info.
Civil- location_cityAdd-on
- import_contacts cargo-pilot edit Cargo Pilot
- "Enjoy a career as a virtual cargo pilot - feel the pressure as you fight bad weather, with the Black Box watching your every move." - pub info.
Civil- location_cityAdd-on
- import_contacts cargo-pilot edit Cargo Pilot
- One of the earliest and most addictive real time strategy games, it also had a flight simulation element. A classic sim in it's time which integrated many of the elements of addictive gameplay.
Combat- location_cityCarrier
- flight_takeoffAmphibious
- import_contacts carrier-command edit Carrier Command
- "Carrier Deck is a fast paced time management game where you will play as the Air Officer on board a CVN-76 in the midst of active war."
Combat- location_cityCarrier
- import_contacts carrier-deck edit Carrier Deck
Combat- import_contacts check-six edit Check Six
Civil- import_contacts chuck-yeager-adv-flight-trainer edit Chuck Yeager(s) Advanced Flight Trainer
Civil- location_cityAdd-on
- import_contacts classic-airliners-2000 edit Classic Airliners 2000
Civil- location_cityAdd-on
- import_contacts classic-wings-98 edit Classic Wings 98
- This was the first game to really factor in morale for your troops, which added a lot of uncertainty to the gameplay. The whole series is undemanding on hardware and an ideal choice for whiling away time on a laptop.
Combat- location_cityWorld War II
- flight_takeoffEuropean Theatre WWII
- import_contacts close-combat-1 edit Close Combat
- It was one of the last sims to run in DOS.
Combat- location_cityRotary Wing
- import_contacts comanche-3 edit Comanche 3
- "The best-selling Comanche series returns with this fast-paced action game that places you at the controls of a Comanche RAH-66 helicopter."
Combat- location_cityRotary Wing
- import_contacts comanche-4 edit Comanche 4
- Added: new campaigns, new missions, mission design tool, weather effects and a campaign designed exclusively for NovaLogic by a former U.S. Army Team Comanche member to the 1997 release Comanche 3.
Combat- location_cityRotary Wing
- import_contacts comanche-gold edit Comanche Gold
Combat- location_cityRotary Wing
- import_contacts comanche-over-edge edit Comanche: Over the Edge
- "This was a late addition to the long line of flight sims for the Amiga, and it was also one of the best. The whole sim was based on the 1991 Gulf War ( Desert Storm ) and you could take to the skies in either the mighty Grumman F-14A Tomcat or the McDonnell Douglas F/A-18C Hornet. "
Combat- location_cityEuropean Theatre WWII
- import_contacts combat-air-patrol edit Combat Air Patrol
- 2016 simulation of the AV-8B Harrier. This sim could pick up where SVGA Harrier Assault (1992) left off in 1992, with a flyable AV-8B Harrier and a dynamic campaign!
Combat- location_cityEuropean Theatre WWII
- import_contacts combat-air-patrol-2 edit Combat Air Patrol 2
Combat- location_cityAdd-on
- import_contacts combat-jet-trainer edit Combat Jet Trainer
- Allowed you to fly the Westland Lynx in a ground Attack role.
Combat- location_cityRotary Wing
- import_contacts combat-lynx edit Combat Lynx
- Adds aircraft designed by Terry Hill to Microsoft Combat Flight Sim, Microsoft Combat Flight Sim 2 and Microsoft Flight Simulator 2000.
Combat- location_cityEuropean Theatre WWII
- import_contacts combat-squadron edit Combat Squadron
- "It’s the 4th of June, 1942, and Japanese bombs are raining down on Midway – and you. This lethal assault is a prelude to an invasion whose success gives the enemy control over the Pacific. You are one of the American airmen who hold the outcome of this decisive battle in their hands."
Combat- location_cityWorld War II
- flight_takeoffPacific Theatre WWII
- import_contacts combat-wings edit Combat Wings
- "As the Luftwaffe launches its aerial offensive, the outnumbered Royal Air Force is scrambling to bring into combat new planes that will ensure victory over a stronger foe. Will they succeed? It’s up to you, and your Hurricane or Spitfire."
Combat- location_cityWorld War II
- flight_takeoffBattle of Britain
- import_contacts combat-wings-battle-of-britain edit Combat Wings: Battle of Britain
- The Command and Conquer series from Westwood Studios was a ground breaking innovater in the 1990s which brought real-time drama to the concept of table-top gaming. And obviated the need to read the rules and carry 16-sided dice!
Combat- import_contacts command-conquer edit Command and Conquer
- I thoroughly enjoyed blasting my way through Red Alert 2. The Westwood team gets better and better. They know their market and have produced a well balanced and FUN game.
- import_contacts command-conquer-red-alert-2 edit Command and Conquer: Red Alert 2
- import_contacts #N/A edit Command and Conquer: Red Alert 2: Yuri's Revenge
Combat- import_contacts command-conquer-tiberian-sun edit Command and Conquer: Tiberian Sun
Combat- import_contacts company-heroes-opposing-fronts edit Company of Heroes: Opposing Fronts
Publication- import_contacts computer-gaming-world edit Computer Gaming World
Publication- import_contacts computer-pilot edit Computer Pilot
Publication- import_contacts computer-video-games-magazine edit Computer Video Games magazine
- This collection was published by Microprose in 1997. It contains four of the best ever DOS flight sims: 1942: Pacific Air War, Falcon 3.0, Fleet Defender, Gunship 2000.
Civil- location_cityAdd-on
- import_contacts conquer-skies edit Conquer the Skies
Civil- location_cityAdd-on
- import_contacts constellation-professional edit Constellation Professional
Civil- location_cityAdd-on
- import_contacts corporate-pilot edit Corporate Pilot
- Set in a parallel universe in 1937, the game sets up a world where the USA is divided into small nations and Air Power rules the day. Jordan Weisner has combined elements of the swashbuckling 1930's pulp fiction hero with, in his words "Air Combat with everything taken out except the fun!".
Combat- import_contacts crimson-skies edit Crimson Skies
Civil- location_cityWorld War II
- import_contacts custom-panel-designer edit Custom Panel Designer
Civil- location_cityAdd-on
- import_contacts dangerous-airports edit Dangerous Airports
- import_contacts dark-reign edit Dark Reign
- import_contacts dark-reign-2 edit Dark Reign 2
- World War I air combat sim optimised for online play.
Combat- location_cityWorld War I
- import_contacts dawn-aces edit Dawn of Aces
Civil- location_cityAdd-on
- import_contacts dc-10-collection edit DC-10 Collection
- Successor to Flanker 1.5, Su-27 2.0, LOMAC and others, this sim continues the mission of presenting a high quality combat flight sim environment. " DCS is a true "sandbox" simulation that is also designed to cover multiple time periods of interest such as WWII, Korean War, Vietnam, Gulf War and others."
Combat- location_cityCold War
- import_contacts dcs edit DCS (Digital Combat Simulator World)
Combat- location_cityCold War
- import_contacts dcs-add-ons edit DCS (Digital Combat Simulator World): add-ons
eagle-dynamics
Combat- location_cityCold War
- import_contacts dcs-flaming-cliffs-3 edit DCS: Flaming Cliffs 3
Combat- import_contacts delta-wing edit Delta Wing
Combat- import_contacts desert-fighters edit Desert Fighters
Civil- location_cityAdd-on
- import_contacts dhc-1-chipmunk edit DHC-1 Chipmunk
Combat- import_contacts dogfight edit Dogfight
- "Pilot a wide range of aircraft, engage in aerial dogfights and dangerous fighter missions across the major theaters of war during WWII."
Combat- location_cityWorld War II
- import_contacts dogfight-1942 edit Dogfight 1942
- DOSBox, an x86 emulator with DOS
- import_contacts dosbox edit DOSBox
Civil- location_cityAdd-on
- import_contacts dreamfleet-cardinal edit Dreamfleet Cardinal
Civil- location_cityAdd-on
- import_contacts e-z-landmark edit E-Z Landmark
- EF 2000 first saw the light of day (a gloomy Scandinavian day at that! ) in 1995. It's roots lay in F-29 Retaliator and TFX but it went much, much further, breaking new ground in combat flight fidelity. From engine start, sorry, I mean TWO engine starts, you knew this was a new kind of flight sim experience. Taxiing quickened the pulse as the Eurofighter bobbed and bounced on its suspension. Sunlight glinted through the canopy, wheel brakes on, engine spooled up and the beast was straining at the leash.
"Brakes off and the tyres rumble, 120 knots and the dragon leaps into the air."
- an ode to EF 2000 - MiGMan, 1999
Combat- import_contacts ef-2000 edit EF 2000
Combat- import_contacts elite edit Elite
- Enemy Engaged: Apache vs. Havoc had arguably the most successful modelling of dynamic battle environments ever seen on a PC in the 1990's. It featured not one, but two of the premier Helicopter Gunships, created in stunning detail and placed in dynamic combat environments.
Combat- location_cityRotary Wing
- flight_takeoffNATO
- local_airportPlatform
- import_contacts enemy-engaged-apache-havoc edit Enemy Engaged Apache vs. Havoc
- It was early April 2000... and two of the world's most fearsome helicopter gunships landed on home PCs worldwide. One of the best pieces of news to me was that 'Enemy Engaged: Comanche vs Hokum' is backward-compatible with Enemy Engaged - Apache vs Havoc, meaning you still have access to the campaigns and flyable helos from AvH. That of course is if you have AvH installed - if you don't, and you have a PC 300 Mhz or faster and a 3D graphics card, then run out and get it!
Combat- location_cityRotary Wing
- flight_takeoffNATO
- import_contacts enemy-engaged-comanche-hokum edit Enemy Engaged Comanche vs. Hokum
- 9 flyable helicopters:
Blue: AH-64A Apache | AH-64D Apache Longbow | RAH-66 Comanche | AH-1Z Viper | OH-58D Kiowa.||
Red: Ka-52 "Hokum B" | Ka-50 "Black Shark" | Mi-28N "Havoc" | Mi-24V Hind || Plus scenery and graphics upgrades.
Combat- location_cityRotary Wing
- flight_takeoffNATO
- import_contacts enemy-engaged-comanche-hokum-dlc edit Enemy Engaged Comanche vs. Hokum | DLC
Combat- import_contacts energy-airforce edit Energy Airforce
Combat- import_contacts energy-airforce-aim-strike edit Energy Airforce Aim Strike
Civil- location_cityAdd-on
- import_contacts escenario-mexico-gold-scenery edit Escenario Mexico Gold Scenery
Civil- location_cityAdd-on
- import_contacts escenario-suramerica-andes edit Escenario Suramerica Andes
- The AA radar allows real intercepts to be made, commonplace in combat sims but a first for Microsoft Flight Simulator 2004.
Combat- import_contacts eurofighter-alphasim edit Eurofighter (Alphasim)
- The AA radar allows real intercepts to be made, commonplace in combat sims but a first for Microsoft Flight Simulator 2004.
Combat- import_contacts eurofighter-alphasim edit Eurofighter (Alphasim)
- In 2001 Digital Image Design (DID) released Eurofighter Typhoon, an accessible and immersive simulation of tactical jet combat.
Combat- location_cityNATO
- import_contacts eurofighter-typhoon edit Eurofighter Typhoon
- 15 new missions and enhanced weather effects enhance the sim - but the real value lies in the inclusion of the original Eurofighter Typhoon and the excellent strategy guide in the package.
Combat- location_cityNATO
- import_contacts eurofighter-typhoon-opn-icebreaker edit Eurofighter Typhoon: Operation Icebreaker
- With this flight sim classic Microprose continued their tradition of creating sims which you could live in for months or even years, never getting bored. European Air War recreated the epic west European air battles which helped change the course of World History 1939 - 1945. Every aspect of this sim was superb, from the graphics and sounds to the atmospheric interfaces.
Combat- location_cityWorld War II
- flight_takeoffEuropean Theatre WWII
- import_contacts european-air-war edit European Air War
Combat- import_contacts evasive-action edit Evasive Action
Combat- location_cityAdd-on
- import_contacts executive-jets edit Executive Jets
Civil- import_contacts f-1-tornado edit F-1 Tornado
Combat- import_contacts f-117-nightstorm edit F-117 Nightstorm
- F-117A Stealth Fighter has been referred to as "the mother of all sims" due to the many innovations it presented and the atmospheric way the sim is presented. It set standards of game-play which have probably never been exceeded.The sim was a major enhancement and re-release of F-19 (1988) by Sid Meier. F-117A runs very well on a 386 and is a "thinking person's sim" emphasising tactical thinking over reflexes.
Combat- location_cityNATO
- flight_takeoffStealth
- import_contacts f-117a-nighthawk-stealth-fighter-2-0 edit F-117A Nighthawk Stealth Fighter 2.0
- NES version of the PC title: F-117A Stealth Fighter.
Combat- location_cityStealth
- import_contacts f-117a-stealth-fighter-nes-edition edit F-117A Stealth Fighter (NES Edition)
Combat- import_contacts f-117a-stealth-fighter-msfs-2004 edit F-117A Stealth Fighter MSFS 2004
- The opening scenes to this 1990 flight sim from Activision are an accurate time capsule! The PC hardware of the day was only capable of displaying a limited number of polygons and colours, and the sound made good use of the latest sound card technology. Note that in the game you could also fly in cockpit view.
Combat- import_contacts f-14-tomcat edit F-14 Tomcat
- F-15 by Janes had to be the strike fighter sim of the Millenium! Although it does have a formidable Air to Air capability in terms of Radar and ordnance, the F-15E is about half way down the ladder in manoeuverability... not a dogfight machine! But for fans of the Strike Aircraft community... F-111, A-6 Intruder, Tornado... 1998 was hog heaven!
Combat- location_cityNATO
- import_contacts f-15-janes edit F-15 by Janes
Combat- location_cityNATO
- import_contacts f-15-strike-eagle-i edit F-15 Strike Eagle I
- In 1989 F-15 Strike Eagle II had one of the richest and most interactive sim environments ever seen.The world was full of activity from enemy fighters and ships. Who can forget "Director Mode", which let you sit back and watch as the sim followed the action. Pour a cup of coffee, grab a donut and watch the action unfold!
Combat- location_cityNATO
- import_contacts f-15-strike-eagle-ii edit F-15 Strike Eagle II
- F-15 Strike Eagle III was a ground breaking simulation of the premier Strike Fighter and one of Microprose's greatest achievements. It was also one of the few sims that enabled two people to fly in the same aircraft over a network, in this case as pilot and Weapons Systems Operator.
Combat- location_cityNATO
- import_contacts f-15-strike-eagle-iii edit F-15 Strike Eagle III
Combat- location_cityNATO
- import_contacts f-16-aggressor edit F-16 Aggressor
- The simple graphics of this sim belie the amount of information it presented to the pilot in real time, a milestone achievement for flight sims of the era. I first played it in the 1980's on an Atari ST. I used to fly on instruments most of the time and play with the comprehensive information available on the 3 Multi-Function Displays. It was the first flight sim with a dynamic battlefield.
Combat- location_cityNATO
- import_contacts f-16-combat-pilot edit F-16 Combat Pilot
Combat- location_cityNATO
- import_contacts f-16-fighting-falcon edit F-16 Fighting Falcon
Combat- location_cityNATO
- import_contacts f-16-fighting-falcon-di edit F-16 Fighting Falcon (Digital Integration)
Combat- location_cityNATO
- import_contacts f-16-fighting-falcon-mastertronics edit F-16 Fighting Falcon (Mastertronics)
Combat- location_cityNATO
- import_contacts f-16-multirole-fighter edit F-16 Multirole Fighter
- F-19 Stealth Fighter was the first version of the wildly successful release "F-117A Stealth Fighter". The smoothly profiled aircraft you can see on the box was based on aerospace industry observer's best guesses about what the mysterious 'Stealth Fighter' actually looked like. Bear in mind that the F-117 was flying in secrecy for about 10 years before the general public got a look at it! Quite a remarkable achievement. The Atari version had digitised sounds, I distinctly remember the "click" of the recon camera. The manual was probably the largest and most informative we had ever seen for a flight sim. Playing this sim on my Atari ST prompted me to get back into scale modelling, so I went out and bought a 1/72 scale F-117 model, which although more accurate in general shape than the F-19 guesses, still wasn't quite right, being too short and stubby.
Combat- location_cityNATO
- import_contacts f-19-stealth-fighter edit F-19 Stealth Fighter
Combat- location_cityNATO
- import_contacts f-22-air-dominance-fighter edit F-22 Air Dominance Fighter
Combat- location_cityNATO
- import_contacts f-22-interceptor edit F-22 Interceptor
Combat- location_cityNATO
- import_contacts f-22-lightning-2 edit F-22 Lightning 2
Combat- location_cityNATO
- import_contacts f-22-lightning-3 edit F-22 Lightning 3
Combat- location_cityNATO
- import_contacts f-22-raptor edit F-22 Raptor
- "F-22 Total Air War 2.0 (TAW 2.0) is a total conversion of F-22 Total Air War (TAW), which also includes the campaigns from F-22 Air Dominance Fighter (ADF) and the Red Sea Operations (RSO) expansion disc. TAW 2.0 is the follow-on to Total Air War 2008. The goal of TAW 2.0 is to provide a simulation experience that equals or surpasses your fond memories with the original ADF and TAW. TAW 2.0 is self contained. You do not require the original F-22 ADF or F-22 TAW to play."
Combat- location_cityNATO
- import_contacts f-22-total-air-war-2 edit F-22 Total Air War 2
- Land the Space Shuttle on your iPhone or Android device. Great fun. FlyingSinger put me on to this 10 years ago and I'm still enjoying doing a dead stick landing in the world's most expensive glider!
Combat- location_cityNATO
- import_contacts f-29-retaliator edit F-29 Retaliator
Space- import_contacts f-sim-space-shuttle edit F-Sim | Space Shuttle
Combat- location_cityCarrier
- import_contacts fa-18-janes edit F/A-18 (Janes)
- Graphic Simulation's F/A-18 3.0 sim set new standards of fidelity and was playable on an average PC! It was actually released on Mac first, unusual for flight sim nowadays but back then Mac's had better graphics capabilities than PC's.
Combat- location_cityCarrier
- import_contacts fa-18-3.0 edit F/A-18 3.0
Combat- location_cityCarrier
- import_contacts fa-18-interceptor edit F/A-18 Interceptor
- Korea was one of the most realistic flight sims around 1n 1997 and it ran very well on a modest (Pentium) system. Royal Australian Air Force pilots regard this sim as a very accurate portrayal of the Hornet flight model. The flight model was one of the most fluid around and energy management in a dogfight became a desperate necessity! This sim was worth buying just for the in-game training tutorials. The Hornet was conceived from the word go as a dual-role aircraft, hence the designation F/A-18, which means Fighter-Attack. It was meant to supplement the role of the F-14 Tomcat, providing shorter range Air defense and to totally replace the A-7 Corsair and A-6 Intruder.
This sim reflects the dual role with an incredible array of Air-to-Ground weapons and systems.
Combat- location_cityCarrier
- import_contacts fa-18-korea edit F/A-18 Korea
Combat- location_cityCarrier
- import_contacts fa-18-operation-iraqi-freedom edit F/A-18 Operation Iraqi Freedom
- Released in 2001 this product is an enhanced version of F/A-18 Korea, which was originally developed by Graphsim and released in 1998.
Combat- location_cityCarrier
- import_contacts fa-18-precision-strike-fighter edit F/A-18 Precision Strike Fighter
Combat- import_contacts fa-18-thunderstrike edit F/A-18 Thunderstrike
- This sim demanded your full attention. It detected you were not giving full attention... and then turned around and bit you hard! The computers did their best to fly the plane where you pointed it, but couldn't rescue you from gross errors of judgement like my full loops at low altitude! From a hard-core point of view I like this... it forced you to correct sloppy habits and get into the checklist mentality.. getting into a "landing state of mind" when landing... not dwelling on the fantastic dogfight you just had / didn't have. This indeed is the essence of creating an immersive sim!
Combat- location_cityCarrier
- local_airportController: Min req
- import_contacts fa-18e-superhornet edit F/A-18E Super Hornet
Combat- import_contacts fair-strike edit Fair Strike
- Falcon was created for the Atari ST, IBM PC and Commodore Amiga and Apple Mac by Gilman Louie's Spectrum Holobyte team in 1987. In Falcon you piloted the F-16A Falcon on 12 preset missions. Falcon was my initiation into hard-core simming and like many others, I've only looked back since to check six.
Combat- location_cityNATO
- import_contacts falcon edit Falcon
- An iconic flight simulator, Falcon 3.0 pushed the boundaries of air combat sims. It had all the features anyone could dream of at the time and the gameplay was riveting, with dynamically generated missions. It was also demanding on hardware, needing a 486 with a maths co-processor to run the "High-Fidelity Flight Model".
Combat- location_cityNATO
- local_airportPlatform
- import_contacts falcon-3-0 edit Falcon 3.0
Combat- location_cityNATO
- import_contacts falcon-4-allied-force edit Falcon 4 Allied Force
Combat- location_cityNATO
- import_contacts falcon-4-0 edit Falcon 4.0
- "Falcon A.T. (PC DOS 1988), also known as Falcon 2, was one of the first flight sims to use EGA graphics as well as one of the earliest commercially released games to require a 286 or better PC. In comparison to the older game, this version allows external viewing of the player aircraft, enables a "head-to-head" multiplayer mode, and includes the MiG-29 as an adversary."
Combat- import_contacts falcon-a-t edit Falcon A.T.
- Flag bearer of flight simulation's most distinguished dynasty.
Combat- location_cityNATO
- import_contacts falcon-bms edit Falcon BMS
- "The complete collection of updated versions of Falcon 3.0 , MiG-29, Operation: Fighting Tiger and Art of the Kill dogfighting video."
Combat- import_contacts falcon-gold edit Falcon Gold
Combat- location_cityNATO
- import_contacts falcon-series edit Falcon series
Combat- location_cityNATO
- import_contacts #N/A edit Falcon: Operation Infinite Resolve
- An attractive WW2 sim geared to online playing, with well organised arenas, training and special events.
Combat- location_cityEuropean Theatre WWII
- import_contacts fighter-ace-3-5 edit Fighter Ace 3.5
Combat- import_contacts fighter-ops edit Fighter Ops
- Fighter Pilot was the first combat flight simulation from the British developer Digital Integration. The game earned the distinction of being the first attempt at simulating the undoubtedly complex F-15 Eagle interceptor. Not a very impressive attempt by today’s standards, but in 1983 the coding was fairly complex and the result quite respectable. There were a number of successive versions created for several platforms over a period of a few years, which makes it harder to determine the release date of the original, but it was probably in 1983.
Combat- import_contacts fighter-pilot-digital-integration edit Fighter Pilot (Digital Integration)
Combat- import_contacts fighter-wing edit Fighter Wing
- Fighters Anthology brought the DOS sims US Navy Fighters, Marine Fighters, Advanced Tactical Fighters, NATO Fighters and the Windows sim USNF '97 into one collection under Windows. It gave you over 100 different aircraft types to fly! It was the culmination of an ambitious series which bought hours of fun to flight sim fans the world over.
Combat- location_cityCarrier
- flight_takeoffNATO
- import_contacts fighters-anthology edit Fighters Anthology
- " This is a real-time flight and landing simulator for a small plane similar to a Cessna. You're approaching the air strip, and must use your instruments and the view from your cockpit to land safely. You control pitch (angle with the ground), yaw (angle about the plane's vertical axis), and power with your joystick. You may choose flying conditions and decide whether or not to use your instruments. Overall, this is an excellent and convincing simulation." - courtes of Digital Antic Project .
Combat- import_contacts final-flight edit Final Flight
- A high fidelity sim of Naval and Navy Air Operations set in the early 2000's.
Combat- location_cityCarrier
- flight_takeoffNATO
- import_contacts fleet-command edit Fleet Command
- Fleet Defender, released in 1994 by Microprose, was the most thorough treatment of Carrier Fleet Defense ever seen to that date on a personal computer. The graphics were VGA 320 x 200 and based on the F15 Strike Eagle III graphics engine. This sim gets about as much detail as it's possible to get out of VGA.
Combat- location_cityCarrier
- flight_takeoffNATO
- import_contacts fleet-defender edit Fleet Defender
- Flight Commander 2 (FC2) is not really a flight simulator at all ... but rather a turn-based, tactical, jet-age air combat war game. So what is FC2 doing in the Flight Sim Museum? It's here because it shares many of the elements of combat flight simulators, and appeals to many of the same people who enjoy flight sims.
Combat- location_cityWorld War II
- import_contacts flight-commander-2 edit Flight Commander 2
Civil- location_cityAdd-on
- flight_takeoffCarrier
- import_contacts flight-deck-ii edit Flight Deck II
- "The FlightGear Flight Simulator project is a free, open-source, multi-platform, cooperative flight sim development project. Source code for the entire project is available and licensed under the GNU General Public License. The FlightGear project is working to create a sophisticated flight simulator framework for the development and pursuit of interesting flight simulator ideas. We are developing a solid, basic sim that can be expanded and improved upon by anyone interested in contributing. "
Combat- import_contacts flight-gear edit Flight Gear
- Flight of the Intruder, released in 1991, is one of the classic combat flight sims of all time! It was developed by two teams, one in the USA and one in the UK. Flyable aircraft were the A-6 Intruder, F-4 Phantom, MiG-21 - this was the first time I got to fly a MiG-21! I remember flying head-to-head against my brother - he in the F-4 Phantom and myself in the MiG-21. Somehow he could always tell which aircraft was piloted by me despite my best efforts to send in the drones first! Until Falcon 3.0 was released, Flight of the Intruder led the pack in features. I remember getting FOTI for the Atari ST, sometime after I came across Falcon, and being amazed at the depth of the simulation, especially the mission planning options.
Combat- location_cityCarrier
- flight_takeoffExternal Views
- military_techCold War
- import_contacts flight-intruder edit Flight of the Intruder
Civil- location_cityAdd-on
- import_contacts flight-path-737 edit Flight Path 737
- Flight Sim Toolkit was a unique concept, putting creative power in the hands of the flight sim enthusiast. Please contact me if you have videos of the series in action.
Civil- import_contacts flight-sim-toolkit edit Flight Sim Toolkit
Civil- import_contacts flight-sim-toolkit-98 edit Flight Sim Toolkit '98
Civil- import_contacts flight-sim-toolkit-2 edit Flight Sim Toolkit 2
- Flight Simulator 1 was one of the first flight sims released for personal computers. A whole generation of flight sim fans were hooked for life on the wire frame graphics and the "dogfighting" in the Sopwith Camel. The graphical splendour rested mainly in the mind of the player - but it was a beginning! This was my very first exposure to flying on a personal computer and I was hooked!
Civil- import_contacts fs-1 edit Flight Simulator 1
- Michael Woodley reported: "At the time, there were three 6502 versions of FSII. There was one for the Apple II, one for the Commodore 64 and one for the Atari 800. When the the Atari ST and Amiga were introduced (which ran the Motorolla 68000 processor), new versions were released for those machines, for the Tandy and for the MacIntosh through Microsoft. The versions of FSII for the 6502 processor DID have solid filled graphics not just wireframe."
Civil- local_airportPlatform
- import_contacts fs-ii edit Flight Simulator II
Civil- import_contacts fs-series edit Flight Simulator Series
Civil- import_contacts flight-unlimited edit Flight Unlimited
Civil- import_contacts flight-unlimited-ii edit Flight Unlimited II
Civil- import_contacts flight-unlimited-iii edit Flight Unlimited III
Civil- import_contacts fly edit FLY
Civil- import_contacts fly-the-best edit Fly the Best
Civil- import_contacts fly-grand-canyon edit Fly the Grand Canyon
Civil- import_contacts flying-club-2 edit Flying Club 2
Civil- import_contacts flying-club-duchess edit Flying Club Duchess
Civil- import_contacts flying-club-r44 edit Flying Club R44
Civil- import_contacts flying-club-r44 edit Flying Club R44
Civil- import_contacts flying-club-x edit Flying Club X
Civil- import_contacts flying-club-x edit Flying Club X
Combat- import_contacts flying-corps-gold edit Flying Corps GOLD
Combat- import_contacts flying-nightmares edit Flying Nightmares
- "Air-combat action game based on the true events of America’s secret volunteer squadrons that defended China against Japan in the China-Burma-India theatre of World War 2."
Combat- location_cityWorld War II
- import_contacts flying-tigers-shadows-over-china edit Flying Tigers: Shadows Over China
Combat- import_contacts freefalcon edit FreeFalcon
- Allows you to use TrackIR in some games which don't have TrackIR support.
"FreePIE (Programmable Input Emulator) is a application for bridging and emulating input devices."
Utility- location_cityTrack IR
- flight_takeoffView
- military_techEmulation
- import_contacts freepie edit FreePIE
Combat- import_contacts front-line-fighters edit Front Line Fighters
Civil- import_contacts fs-2002-sky-ranch edit FS 2002 Sky Ranch
Civil- import_contacts fs-action-scenery edit FS Action Scenery
Civil- import_contacts fs-assist edit FS Assist
Civil- import_contacts fs-assist-2002 edit FS Assist 2002
Civil- import_contacts fs-clouds-98 edit FS Clouds 98
Civil- import_contacts fs-design-studio edit FS Design Studio
Civil- import_contacts fs-flight-deck edit FS Flight Deck
Civil- import_contacts fs-logbook edit FS LogBook
Civil- import_contacts fs-maintenance edit FS Maintenance
Civil- import_contacts fs-scenery-disk edit FS Scenery Disk
Civil- import_contacts fs-scenery-disk edit FS Scenery Disk
Civil- import_contacts fs-scenery-enhancer edit FS Scenery Enhancer
Civil- import_contacts fs-soundscape edit FS SoundScape
Civil- import_contacts fs-traffic-2 edit FS Traffic 2
- import_contacts g-loc edit G-Loc
Civil- import_contacts georender-1 edit Georender 1
Civil- import_contacts georender-2 edit Georender 2
Civil- import_contacts georender-3 edit Georender 3
Civil- import_contacts giants-sky-747-400 edit Giants of the Sky 747-400
- import_contacts google-sheets edit Google Sheets
Civil- import_contacts grand-canyon edit Grand Canyon
Civil- import_contacts greatest-airliners-737-400 edit Greatest Airliners: 737-400
Civil- import_contacts greatest-airplanes-archer edit Greatest Airplanes: Archer
Civil- import_contacts gs-lakes edit GS Lakes
Civil- import_contacts gs-lakes edit GS Lakes
Civil- import_contacts gs-nwe edit GS NWE
Civil- import_contacts gs-nwe edit GS NWE
Civil- import_contacts guardians-of-the-sky edit Guardians of the Sky
Civil- import_contacts guardians-of-the-sky edit Guardians of the Sky
- In Gunship there were no external views available, just a cockpit with a bedazzling array of engine sensors and weapons displays. Engine start left, Engine start right then drop the clutch to start the rotors spinning. Collective up and the rotor blades bite savagely into the air. With a leap and whoops, you're airborne! 1987 had never been more exciting!
Combat- location_cityRotary Wing
- flight_takeoffNATO
- import_contacts gunship edit Gunship
- One of the last great sims from Microprose, this reprised their 1988 and 1991 AH-64 Apache simulations and took full advantage of the relatively new technology of 3D graphics acceleration.
Combat- location_cityRotary Wing
- flight_takeoffNATO
- import_contacts gunship-pub-2000 edit Gunship (pub 2000)
- Gunship 2000 was an Apache Gunship sim released in 1991 by Microprose. As usual with their products, a strong sense of atmosphere was maintained by seamless menu screens and music. You could also fly the A H-1 Cobra, OH-58D Kiowa Warrior, MD 530MG, UH-60 Blackhawk, RAH-66 Comanche and AH-64B Apache Longbow. 1998: "If you only have a 386 and want some exciting chopper action then get this!"
Combat- location_cityRotary Wing
- flight_takeoffNATO
- local_airportPlatform
- import_contacts gunship-2000 edit Gunship 2000
Combat- location_cityRotary Wing
- flight_takeoffNATO
- import_contacts gunship-2000-phillipine-antarctic edit Gunship 2000 PIA
Combat- location_cityNATO
- import_contacts harrier-combat-simulator edit Harrier Combat Simulator
- "You'll never get closer to the real thing. Your only other option would be to join the Air Force". So sayeth the box blurb from Microprose's 1992 Harrier Jump Jet sim. In the early 90's PC's had finally come into their own as games machines, with Sound Cards and powerful CPU's of the 386 variety! Harrier Jump Jet pushed the machines of the day with it's smooth rolling terrain. Those were the days! A 270 page manual printed on glossy stock and well bound in a size ideal for throne room reading. As well as heaps of tables detailing air-to-ground weapon effectiveness there was diagram after diagram on air combat manoeuvres. Not to mention the 3 full - colour maps!
Combat- location_cityNATO
- import_contacts harrier-jump-jet edit Harrier Jump Jet
- Harrier Jump Jet 2002 adds 20 aircraft including Harriers, Skyhawks, Mirage and Pucara to Microsoft Combat and Civil flight sims. It also contains a 20 mission campaign for Microsoft Combat Flight Sim 1 and 2. The lack of 3 essential elements in the Harrier dogfight - VIFFING, IR and Radar guided missiles and appropriate countermeasures makes you wonder why bother trying to recreate this scenario? Having said that, I nonetheless had a lot of fun with this package. This sxhibit serves as a good snapshot of the state of graphics in 2001 within the world of Microsoft Combat Flight Sim 2 and Microsoft Flight Simulator 2002.
Combat- location_cityAdd-on
- import_contacts harrier-jump-jet-pub-2002 edit Harrier Jump Jet (pub 2002)
Combat- location_cityNATO
- import_contacts harrier-strike-mission edit Harrier Strike Mission
Civil- location_cityAdd-on
- import_contacts hawaii edit Hawaii
Civil- location_cityAdd-on
- import_contacts hawaii edit Hawaii
Combat- import_contacts hawx edit HAWX
- "Become a professional pilot and rescuer. Control different helicopters, protect the city and be a part of the rescue team!"
Civil- location_cityRotary Wing
- import_contacts helicopter-flight-simulator edit Helicopter Flight Simulator
- "Become an emergency pilot and test your skills to their limits, as you sit in the cockpit of an emergency helicopter, across more than 40 challenging missions. Choose from 8 models of 'copter, each varying in size, ability and specs."
Civil- location_cityRotary Wing
- import_contacts helicopter-simulator-2014-search-rescue edit Helicopter Simulator 2014: Search and Rescue
Civil- location_cityAdd-on
- import_contacts hi-tech-aircraft edit Hi-Tech Aircraft
- The makers of Tornado sent the sim world a Helicopter Gunship sim with a difference! It's big, it's mean looking, it's heavily armoured and carries a huge swag of ordnance... its the Mi-24 Hind Gunship!
Combat- location_cityRotary Wing
- import_contacts hind edit Hind
Combat- import_contacts homeworld edit Homeworld
Combat- import_contacts hunt-for-red-baron edit Hunt for the Red Baron
Combat- import_contacts if-16 edit iF-16
Combat- import_contacts if-22 edit iF-22
Combat- import_contacts ifr edit IFR
- This much anticipated sim recreated the efforts of the Soviet Airforce on the Eastern front in World War 2 from June 22nd, 1941.
Combat- location_cityWorld War II
- import_contacts il-2 edit IL-2
- The sensation of speed at low level is the best yet in a flight sim. I enjoyed whizzing past excellent ground textures, individual trees, small stands of trees and whole forests of trees, vast cities (Moscow alone has 500,000 buildings in the sim), flying through clouds, fog, rain and snow, and all with a smooth frame rated with no s-s-stuttering at all on the test system. All this would be an impressive achievement for a civil flight sim, to create a world in such detail and still enjoy a sedate and fluid sensation of flight. But IL-2 is a combat sim and once you add multiple aircraft manoeuvering vigorously, tanks, trucks and ships, bombers, anti-aircraft fire you would expect the sim performance to take a severe hit. Not so. Without a doubt the most outstanding World War 2 flight sim of the 2000's.
Combat- location_cityWorld War II
- flight_takeoffEuropean Theatre WWII
- import_contacts il-2-forgotten-battles edit IL-2 Forgotten Battles
- "Rebirth of Honor" (ROH) is a campaign expansion for the computer flight simulation ‘IL-2 Sturmovik Forgotten Battles’ with the ‘Ace Expansion Pack’ (FB+AEP). It runs also under ‘Forgotten Battles’ + ‘Ace Expansion Pack’ + Pacific Fighters merged install. (FB+AEP+PF) and under
IL-2 Sturmovik: 1946."
Combat- location_cityWorld War II
- flight_takeoffEuropean Theatre WWII
- import_contacts il-2-rebirth-of-honor edit IL-2 Rebirth of Honor
1c-maddox- "Il-2 1946 includes all of the original IL-2 series content: IL-2 Sturmovik™: Forgotten Battles, Ace Expansion Pack, Pacific Fighters™ and alternate histry campaigns of year 1946. What was years ago began as a one-aircraft study sim is now an astonishing anthology, with a whopping 229 flyable aircraft and over 300 aircraft total! The game has been updated to the latest version 4.12.2. This community made update includes widescreen support with correct FOV, many new planes, maps and scenarios." - Steam
Combat- location_cityWorld War II
- flight_takeoffEuropean Theatre WWII
- import_contacts il-2-sturmovik-1946 edit IL-2 Sturmovik: 1946
- " the most famous air battles of World War II" - Steam
Combat- location_cityWorld War II
- flight_takeoffRussian Front
- import_contacts il-2-sturmovik-battle-of-stalingrad edit IL-2 Sturmovik: Battle of Stalingrad
- import_contacts il-2-cliffs-dover edit IL-2 Sturmovik: Cliffs of Dover
- An action filled and gloriously good looking Battle of Britain sim, 7 years in the making and based on 2010's 'IL-2: Cliffs of Dover'. At this point I only have about 6 hours in this sim, which puts me 3 missions into the RAF campaign. The MiGPit Mk.VI is running it like a dream at 3840 x 2160, and if the frame rates hold up in more complex missions I can only give this my highest recommendation to anybody hankering after intense BOB action!
Combat- location_cityWorld War II
- flight_takeoffEuropean Theatre WWII
- import_contacts il-2-cliffs-dover-blitz edit IL-2 Sturmovik: Cliffs of Dover BLITZ
- "2 campaigns: Luftwaffen- campaign “Greif” and russian campaign ‘Red Banner’. Extremely detailed ‘world’ on the maps Kurland, Moskow, Leningrad and Murmansk. 300 Missions, over 700 very high quality plane skins, over 200 pilot skins. Over 75 hours of immersion."
Combat- location_cityWorld War II
- flight_takeoffEuropean Theatre WWII
- import_contacts il-2-the-fires-above edit IL-2 The Fires Above
- "" ‘Wings over Jungles’ is a campaign pack containing four separate campaigns.
- The campaign ’Monkey’ (US3) where you take the roll of a WWII US Navy Fighter pilot flying from aircraft carriers.
- The campaign ’Angel’ (US4) in which you are flying for the US Marine Corps as a dive bomber and later as a fighter pilot.
- The campaign ’Kyuden’ (IJ3) which lets you fly as a Japanese Navy fighter pilot from aircraft carriers.
- The campaign ’Katana’ (IJ4) which leads you as a Japanese Navy fighter pilot to various assignments.
Wings over Jungles (WOJ) is the second of a series of campaign addons for the flight simulator PACIFIC FIGHTERS (PF). it will also be playable under IL-2 Sturmovik Forgotten Battles + Ace Expansion Pack + Pacific Fighters merged install. (Version 3.0+) (FB+AEP+PF) and under IL-2 Sturmovik: 1946. ""
Combat- location_cityWorld War II
- import_contacts il-2-wings-over-jungles edit IL-2 Wings over Jungles
- " Wings over Waves (WOW) is the first of a series of campaign addons for the flight simulator PACIFIC FIGHTERS (Version 3.0+) (PF). It will also be playable under IL-2 Sturmovik Forgotten Battles + Ace Expansion Pack + Pacific Fighters merged install. (Version 2.0+) (FB+AEP+PF) and under IL-2 Sturmovik: 1946."
Combat- location_cityWorld War II
- import_contacts il-2-wings-over-waves edit IL-2 Wings over Waves
Combat- import_contacts incoming edit Incoming
Combat- import_contacts infinite-flight edit Infinite Flight
Combat- import_contacts instrument-flight edit Instrument Flight
Combat- import_contacts intercepteur-cobalt edit Intercepteur Cobalt
Combat- import_contacts interdictor edit Interdictor
Civil- location_cityAdd-on
- import_contacts iron-knuckles-dc-9-30 edit Iron Knuckles DC-9-30
- "Touch down in the tropics and transport freight between twelve exotic islands in more than a hundred exciting missions."
Civil- location_cityTransport
- import_contacts island-flight-simulator edit Island Flight Simulator
- F-4 Phantom and Phantom 2000, F-15C Eagle, F-16 Falcon, Lavi, Mirage III.
Combat- import_contacts israeli-air-force edit Israeli Air Force
Civil- location_cityAdd-on
- import_contacts italy-98 edit Italy 98
Combat- import_contacts jane-s-attack-squadron edit Jane's Attack Squadron

- The narrative driven campaign combined with a great sense of speed and easy controls added up to a high adrenaline experience! Note: I flew in COCKPIT VIEW, not external view, and on an 85" monitor it was a white knuckle experience all the way.
Combat- import_contacts janes-advanced-strike-fighters edit Janes Advanced Strike Fighters
Civil- location_cityAdd-on
- import_contacts japan edit Japan
Combat- local_airport
- import_contacts jet edit Jet
- "As far as I know, this was the only computer simulation based on the Lightning aircraft. Had it been fully developed much earlier, it might have been a useful training aid for the RAF. It could have helped ground radar operators and controllers appreciate the pilots problems, etc."
Combat- import_contacts jet-pilot edit Jet-Pilot
mission-studios
Combat- location_cityCarrier
- import_contacts jetfighter-full-burn edit Jetfighter Full Burn
Combat- location_cityCarrier
- import_contacts jetfighter-ii edit Jetfighter II
mission-studios
Combat- location_cityAdd-on
- import_contacts jetfighter-ii-adv-miss-disk edit Jetfighter II: Advanced Mission Disk
- JetFighter III, released in 1997 was probably the last of the great DOS Combat Flight Sims. It was one of the first to support the 3DFX chipset and portrayed very detailed terrain... but still ran at a playable speed! The Navigation and Weapon systems were simple in operation so you could concentrate on turnin' and burnin'.
Combat- location_cityCarrier
- import_contacts jetfighter-iii edit Jetfighter III
mission-studios
Combat- location_cityCarrier
- local_airportPlatform
- import_contacts jetfighter-iv edit JetFighter IV: Fortress America
mission-studios
Combat- location_cityCarrier
- import_contacts jetfighter-v edit JetFighter V
mission-studios
Combat- location_cityCarrier
- import_contacts jetfighter edit JetFighter: The Adventure
- "This 1997 Flight sim let you fly the F-35 years before it was ready".
""Let me just rewind, this is a long time ago," laughs Rune Spaans, who's speaking to me over Skype from his home in Oslo, Norway. It's been two decades since Rune was lead designer on the first ever game about the then-mysterious Lockheed Martin F-35 (then designated the X-35), and its Joint Strike Fighter program competitor the Boeing X-32." - read on
Combat- import_contacts joint-strike-fighter edit Joint Strike Fighter
- Remap your joysticks and game controllers. Doesn't always work in a sim, but brilliant for the desktop environment. I remapped an old Logitech game pad so I could cut (Ctrl-X), copy (Ctrl-C), paste (Ctrl-V), save (Ctrl-S), close window (Ctrl-W) and Delete (Delete !!!) etc in windows apps with one touch.
- import_contacts joy-to-key edit Joy to Key
Combat- import_contacts jump-jet edit Jump Jet
Combat- import_contacts jw-vietnam edit JW Vietnam
Combat- import_contacts key-tweak edit Key Tweak
microprose
Combat- location_cityWorld War I
- import_contacts knights-sky edit Knights of the Sky
- Korean Combat Pilot recreates aerial encounters during the Korean conflict 1950 - 51. There are two campaigns, I flew the North Korean Campaign in the year 2000. TIPSelect unlimited fuel in the menu to avoid problems with warping and with your wingman's fuel supply.
Combat- location_cityKorean War
- local_airportCPU: Min req
- import_contacts korean-combat-pilot edit Korean Combat Pilot
Combat- location_cityAdd-on
- import_contacts lago-f-16 edit Lago F-16
- Launch ALL your sims! DOS, Windows, Steam, GOG...
Combat- location_cityAdd-on
- import_contacts launchbox edit Launchbox
- Possibly the most useful utility the flight sim community has ever seen, Little Navmap brings flight planning, real time navigation and much more to the most popular flight sims.
Mod- location_cityUtility
- flight_takeoffNavigation
- import_contacts little-navmap edit Little Navmap
- The sequel to the acclaimed air combat sims: Su-27 Flanker 1.5, Su-27 Flanker 2.0 and Su-27 Flanker 2.5.
Combat- import_contacts lomac edit Lock On: Modern Air Combat
janes-combat-simulations
Combat- location_cityRotary Wing
- import_contacts longbow edit Longbow
janes-combat-simulations
Combat- location_cityRotary Wing
- import_contacts longbow-2 edit Longbow 2
janes-combat-simulations
Combat- location_cityRotary Wing
- import_contacts longbow-anthology edit Longbow Anthology
janes-combat-simulations
Combat- location_cityRotary Wing
- import_contacts longbow-gold edit Longbow Gold
- import_contacts m-1-tank-platoon edit M-1 Tank Platoon
- MACE(Modern Air Combat Environment)is a physics-based, full spectrum Computer Generated/Semi-Automated Forces (CGF/SAF) application with a large and user-extensible order of battle, capable of many-on-many simulation yet having very high fidelity at the engagement level.
Combat- import_contacts mace edit MACE
- Marine Fighters was an add-on pack to US Navy Fighters. It added 4 new player aircraft and a campaign set in the Kurile Islands. Marine Fighters was an add-on pack to US Navy Fighters. It added 4 new player aircraft and a campaign set in the Kurile Islands.
Combat- location_cityNATO
- import_contacts marine-fighters edit Marine Fighters
Combat- location_cityAdd-on
- import_contacts mayday-mayday edit Mayday Mayday
Combat- location_cityAdd-on
- import_contacts megacity-atlanta edit MegaCITY: Atlanta
Combat- import_contacts megafortress edit Megafortress
Combat- import_contacts megafortress edit Megafortress
Civil- location_cityAdd-on
- import_contacts megascenery-02 edit MegaScenery 02
Civil- location_cityAdd-on
- import_contacts megascenery-04 edit MegaScenery 04
Civil- location_cityAdd-on
- import_contacts megascenery-05 edit MegaScenery 05
Civil- location_cityAdd-on
- import_contacts megascenery-usa-pacific-north-west edit MegaScenery USA Pacific North West
Civil- location_cityAdd-on
- import_contacts mg-sim-cayo-largo-havana edit MG-Sim Cayo Largo Havana
Civil- location_cityAdd-on
- import_contacts mg-sim-genoa-arrivals-1 edit MG-Sim Genoa Arrivals 1
Civil- import_contacts microflight edit Microflight
- "Microsoft's first foray into combat flight sims is a class act. This sim combines the famous attention to detail seen in Microsoft Flight Simulator 98 with photo-realistic scenery generation and challenging missions.
The missions are full of action and the photo-realistic scenery adds to the adrenaline rush whether you're in a dogfight at 5,000 feet or strafing a train at 50 feet! By designing an open architecture sim Microsoft have encouraged 3rd party developers and there are already custom aircraft and missions proliferating on the net.
Combat- location_cityWorld War II
- military_techEuropean Theatre WWII
- import_contacts ms-cfs edit Microsoft Combat Flight Simulator
- Sequel to Microsoft Combat Flight Simulator (1998). Set in the Pacific Theatre WWII, it significantly upgraded the graphics and fidelity of the series.
Combat- location_cityWorld War II
- import_contacts ms-cfs-2 edit Microsoft Combat Flight Simulator 2
- The third in the series from Microsoft, the sim raised the bar again with a detailed and fast low altitude environment suitable for ground attack missions, and a dynamic campaign. On September 18th 2002 I interviewed Scott Lee, product manager from Microsoft's Aces Studio, and checked out the beta version of Microsoft Combat Flight Sim 3.
Combat- location_cityWorld War II
- import_contacts ms-cfs-3 edit Microsoft Combat Flight Simulator 3
microsoft
Combat- location_cityRotary Wing
- import_contacts ms-cfs-series edit Microsoft Combat Flight Simulator Series
Civil- import_contacts ms-flight edit Microsoft Flight
Civil- location_cityRotary Wing
- import_contacts ms-fs-2000 edit Microsoft Flight Simulator 2000
- The sequel to Microsoft Flight Simulator 2000, this sim added interactive ATC, dynamic 'auto-gen' scenery, terrain mesh mapped for the entire planet and all with much smoother frame rates than it's predecessor.
Civil- location_cityRotary Wing
- import_contacts ms-fs-2002 edit Microsoft Flight Simulator 2002
- Also titled "A Century of Flight""or FS-9, the sim recreates important historical aircraft and flights, as well as modelling the entire globe, 20,000 airports and flight tuition. Without a doubt the most sophisticated flight simulation on the market in the first decade of the 21st century.
Civil- location_cityRotary Wing
- import_contacts ms-fs-2004 edit Microsoft Flight Simulator 2004
microsoft
Civil- location_cityRotary Wing
- import_contacts ms-fs-2004-dl edit Microsoft Flight Simulator 2004 downloads
- After a 14 year hiatus Microsoft re-envisioned their flagship IP. A combination of Bing satellite mapping, cloud storage, Azure cloud computing, photogrammetry, atmospheric physics modelling and many other bespoke software technologies have delivered a quantum leap in the flight sim experience. The next decade looks to be the best yet for flight sim fans!
Civil- local_airportSystem requirements
- import_contacts ms-fs-2020 edit Microsoft Flight Simulator 2020
microsoft
Civil- location_cityRotary Wing
- import_contacts ms-fs-3 edit Microsoft Flight Simulator 3
microsoft
Civil- location_cityRotary Wing
- import_contacts ms-fs-4 edit Microsoft Flight Simulator 4
microsoft
Civil- location_cityRotary Wing
- import_contacts ms-fs-5 edit Microsoft Flight Simulator 5
Civil- location_cityRotary Wing
- import_contacts ms-fs-5.1 edit Microsoft Flight Simulator 5.1
Civil- location_cityRotary Wing
- import_contacts ms-fs-95 edit Microsoft Flight Simulator 95
Civil- location_cityRotary Wing
- import_contacts ms-fs-98 edit Microsoft Flight Simulator 98
microsoft
Civil- location_cityAdd-on
- import_contacts ms-fs-asd edit Microsoft Flight Simulator Advanced Scenery Designer
Civil- location_cityRotary Wing
- import_contacts ms-fs-x edit Microsoft Flight Simulator X
Civil- location_cityRotary Wing
- import_contacts ms-fs-x-steam edit Microsoft Flight Simulator X : Steam Edition
- import_contacts ms-fs-x-steam edit Microsoft Flight Simulator X : Steam Edition Premium
Civil- location_cityAdd-on
- import_contacts ms-new-york edit Microsoft New York
Civil- location_cityAdd-on
- import_contacts ms-new-york edit Microsoft New York
Civil- location_cityAdd-on
- import_contacts ms-paris edit Microsoft Paris
Civil- location_cityAdd-on
- import_contacts ms-scenery-pack edit Microsoft Scenery Pack
microsoft- import_contacts ms-windows edit Microsoft Windows
- MiG Alley is a simulation of Air Combat operation in the Korean War June 1950 to January 1951. MiG Alley achieved very close to a perfect blend of action and graphical realism as a simulation of the air war in the Korean conflict. In November 2001 Rowan released the source code, so expect the sim to keep developing in the hands of dedicated fans.
Combat- import_contacts mig-alley edit MiG Alley
- In 1990 the MiG-29 had only just been revealed to the west at the Farnborough Airshow. It seemed to be a sexy mystery machine which could perform spectacular manoeuvers such as the "tailslide" and "cobra". Despite only having 6 missions, this sim bought countless hours of fun to flight sim fans on multiple platforms.
Combat- import_contacts mig-29-fulcrum-domark edit MiG-29 Fulcrum (Domark)
Combat- import_contacts mig-29-falcon-3-0 edit MiG-29: Deadly Adversary of Falcon 3.0
Combat- import_contacts mig-29m-super-fulcrum edit MiG-29M Super Fulcrum
Combat- import_contacts mini-jetfight edit Mini Jetfight
Combat- location_cityAdd-on
- import_contacts mustang-vs-fw-190 edit Mustang vs Fw-190
Civil- location_cityAdd-on
- import_contacts national-parks edit National Parks
Combat- location_cityCarrier
- flight_takeoffNATO
- import_contacts nato-fighters edit NATO Fighters
Combat- location_cityCarrier
- flight_takeoffNATO
- import_contacts navy-strike edit Navy Strike
Civil- location_cityAdd-on
- import_contacts neptune-alphasim edit Neptune (Alphasim)
Combat- import_contacts nightflite edit Nightflite
Combat- import_contacts nuclear-strike edit Nuclear Strike
- import_contacts obs-studio edit OBS Studio
Combat- import_contacts operation-air-assault edit Operation Air Assault
Combat- import_contacts operation-air-storm edit Operation Air Storm
Combat- location_cityRotary Wing
- import_contacts #N/A edit Operation Flash Point Cold War Crisis
Combat- location_cityRotary Wing
- import_contacts #N/A edit Operation Flash Point Resistance
Combat- import_contacts #N/A edit Operation Gunship (1989) / Firehawk (1991)
Combat- location_cityCarrier
- import_contacts operation-harrier edit Operation Harrier
- Martin Schweiger's "Orbiter" is a freeware space flight simulator for the PC that is fun, powerful, realistic, expandable, and educational. Based on the real science and math of orbital mechanics and atmospheric flight, it features a first-person astronaut's perspective and beautiful 3D graphics. Orbiter's developer, Dr. Martin Schweiger, has created an amazing virtual world of real and fictional spacecraft, space stations, planets, and moons. It includes a variety of spacecraft, space stations, and sample scenarios or missions.
Civil- location_citySpace
- import_contacts orbiter edit Orbiter
Civil- location_cityScenery
- import_contacts orcas-island edit Orcas Island
Combat- import_contacts over-g-fighters edit Over G Fighters
Combat- import_contacts overlord edit Overlord
Combat- location_cityAdd-on
- flight_takeoffWorld War II
- import_contacts pacific-warriors-ii-dogfight edit Pacific Warriors II Dogfight
Combat- import_contacts pby-5-catalina edit PBY-5 Catalina
- Expansion for Microsoft Combat Flight Simulator 2 that recreates the events and atmosphere at Pearl Harbor, December 7, 1941.
Combat- location_cityAdd-on
- import_contacts pearl-harbor-pub-2001 edit Pearl Harbor (2001)
Combat- import_contacts pearl-harbor-strike-at-dawn edit Pearl Harbor Strike at Dawn
Combat- import_contacts pearl-harbor-strike-at-dawn edit Pearl Harbor Strike at Dawn
Civil- location_cityAdd-on
- import_contacts pfd-ireland edit PFD Ireland
Civil- location_cityAdd-on
- import_contacts pfd-ireland edit PFD Ireland
Civil- location_cityAdd-on
- import_contacts phoenix-757-200 edit Phoenix 757-200
Civil- location_cityAdd-on
- import_contacts phoenix-757-200 edit Phoenix 757-200
Civil- location_cityAdd-on
- import_contacts phoenix-bonanza edit Phoenix Bonanza
Civil- location_cityAdd-on
- import_contacts phoenix-bonanza edit Phoenix Bonanza
Civil- import_contacts pilot-wings-64 edit Pilot Wings 64
- location_cityAdd-on
- import_contacts pilots-power-tools edit Pilots Power Tools
- import_contacts planetside edit Planetside
Add-on- location_cityAdd-on
- import_contacts platinum-plane-pack edit Platinum Plane Pack
Civil- location_cityAdd-on
- import_contacts pmdg-b1900c edit PMDG B1900C
Civil- import_contacts prepar3d edit Prepar3D
Civil- import_contacts private-pilot edit Private Pilot
Civil- import_contacts private-pilot-training edit Private Pilot Training
Civil- import_contacts pro-pilot edit Pro Pilot
Civil- location_cityAdd-on
- import_contacts professional-flight-coll-v-ii-next-gen edit Professional Flight Collection Vol.II The Next Gen
- Proflight was one of the first flight sims I saw on a personal computer. I had bought an Atari ST to arrange and print music for my string quartet and included in the package was a demo of this amazingly fluid sim, running at 600 x 400 pixels (in monochrome).
Civil- import_contacts proflight edit Proflight
Civil- import_contacts project-1 edit Project 1
Civil- import_contacts project-stealth-fighter edit Project Stealth Fighter
- An action-sim-lite which satisfies the need to turn and burn!
Just don't expect to land... or take off. But that's par for the course with this genre. HOTAS are easy to configure, this should be a role model to other developers in the combat-sim-light space. If TrackIR was supported natively it would be perfect in that regard. Project Wingman does what it sets out to do, providing a console oriented shooter with heaps of eye candy and a massive quantity of ordnance!
Combat- import_contacts project-wingman edit Project Wingman
- "This is where it all started, looking at three dials and flying at night on a crummy TV !!!"
Combat- import_contacts psion edit PSION
sierra
Combat- location_cityWorld War I
- import_contacts red-baron-mission-builder edit Red Baron Mission Builder
Combat- import_contacts red-jets edit Red Jets
Combat- location_cityCold War
- import_contacts red-skies-over-europe edit Red Skies over Europe
Combat- location_cityCold War
- import_contacts red-skies-over-europe edit Red Skies over Europe
Civil- import_contacts rescue-air-911 edit Rescue Air 911
- "Pilot legendary aircraft of the early years of aviation, French Spad 13, German Albatros D.Va and Russian built Nieuport 17, in the free-to-play Rise of Flight United! " - Steam
Combat- location_cityWorld War I
- import_contacts rise-of-flight-united edit Rise of Flight United
Combat- location_cityAdd-on
- import_contacts royal-air-force edit Royal Air Force
- 25 flyable aircraft for Microsoft Flight Simulator 98, Microsoft Flight Simulator 2000 and a campaign set in 1940 for Microsoft Combat Flight Simulator (1998)
Combat- location_cityAdd-on
- military_techEuropean Theatre WWII
- local_airport
- import_contacts royal-air-force-2000 edit Royal Air Force 2000
- One of the first air combat flight sims to use the brand new 3DFX graphics accelerator technology.
Combat- location_cityKorean War
- flight_takeoffCold War
- import_contacts sabre-ace edit Sabre Ace
Combat- import_contacts sabre-fighter-plane-sim edit Sabre Fighter Plane Sim
Civil- location_cityAdd-on
- import_contacts san-francisco edit San Francisco
Civil- location_cityAdd-on
- import_contacts scenery-balearic-islands edit Scenery Balearic Islands
Civil- location_cityAdd-on
- import_contacts scenery-canary-islands edit Scenery Canary Islands
Civil- location_cityAdd-on
- import_contacts scenery-collection-california edit Scenery Collection California
Civil- location_cityAdd-on
- import_contacts scenery-collection-great-britain edit Scenery Collection Great Britain
Scenery- location_cityAdd-on
- import_contacts scenery-collection-set-a edit Scenery Collection SET A
Scenery- location_cityAdd-on
- import_contacts scenery-collection-set-b edit Scenery Collection SET B
Scenery- location_cityAdd-on
- import_contacts scenery-england-wales edit Scenery England and Wales
Scenery- location_cityAdd-on
- import_contacts scenery-enhanced-edition edit Scenery Enhanced Edition
Scenery- location_cityAdd-on
- import_contacts scenery-greece edit Scenery Greece
Scenery- location_cityAdd-on
- import_contacts scenery-himalayas edit Scenery Himalayas
Scenery- location_cityAdd-on
- import_contacts scenery-hong-kong edit Scenery Hong Kong
Scenery- location_cityAdd-on
- import_contacts scenery-hungary-czechoslavakia-slovenia edit Scenery Hungary Czechoslavakia Slovenia
Scenery- location_cityAdd-on
- import_contacts scenery-italy edit Scenery Italy
Scenery- location_cityAdd-on
- import_contacts scenery-madrid edit Scenery Madrid
Scenery- location_cityAdd-on
- import_contacts scenery-perth-australia edit Scenery Perth Australia
Scenery- location_cityAdd-on
- import_contacts scenery-queensland edit Scenery Queensland
Scenery- location_cityAdd-on
- import_contacts scenery-scandinavia edit Scenery Scandinavia
Scenery- location_cityAdd-on
- import_contacts scenery-thailand-malaysia-singapore edit Scenery Thailand Malaysia Singapore
Scenery- location_cityAdd-on
- import_contacts scenery-turkey-cyprus edit Scenery Turkey & Cyprus
Civil- location_cityAdd-on
- import_contacts search-and-rescue-2 edit Search and Rescue 2
Civil- location_cityAdd-on
- import_contacts search-and-rescue-2 edit Search and Rescue 2
Combat- location_cityWorld War II
- import_contacts secret-weapons-luftwaffe edit Secret Weapons of the Luftwaffe
- import_contacts sfs4 edit SFS4
- import_contacts sfs4 edit SFS4
- Screen capture, share, edit - and - so - much - more! not tested. Has OCR built in. Automate uploads... a ton of features.
Utility- import_contacts sharex edit ShareX
Space- import_contacts shuttle edit Shuttle
Combat- import_contacts silent-thunder-a-10-tank-killer-ii edit Silent Thunder: A-10 Tank Killer II
- "... we hunched around an old IRIS 2400 Turbo playing this amazing flight simulator game from Silicon Graphics, Inc.". Modern personal computers in the 90's (were) now as powerful as graphics workstations of the 80's."
Civil- location_cityCombat
- import_contacts silicon-graphics-flight-sim edit Silicon Graphics Flight Sim
Utility- import_contacts sim-dashboard edit SIM Dashboard
- import_contacts #N/A edit sim-space-shuttle
- "BUILD AIRPLANES. You have the tools you'll need to bring any airplane to life. Snap parts together to build your airplane's body. Place engines to add thrust. Design and attach wings and then strap yourself into the cockpit and see how it flies." - Steam
Civil- import_contacts simple-planes edit Simple Planes
- A dead simple, responsive boilerplate. You should use Skeleton if you're embarking on a smaller project or just don't feel like you need all the utility of larger frameworks. Skeleton only styles a handful of standard HTML elements and includes a grid, but that's often more than enough to get started. In fact, this site is built on Skeleton and has ~200 lines of custom CSS (half of which is the docking navigation).
Utility- import_contacts skeleton edit Skeleton
Combat- import_contacts skychase edit Skychase
Combat- import_contacts skyfox-(1985) edit Skyfox (1985)
Combat- import_contacts snowstrike edit Snowstrike
Civil- import_contacts solo-flight edit Solo Flight
Civil- import_contacts space-shuttle edit Space Shuttle
Civil- location_cityAdd-on
- import_contacts space-shuttle-by-captain-sim edit Space Shuttle by Captain Sim
Civil- import_contacts space-shuttle-mission edit Space Shuttle Mission
- import_contacts sri-lanka-special-indian-continent-edition edit Sri Lanka Special Indian Continent Edition
Combat- import_contacts stealth-mission edit Stealth Mission
- Buy and run current and classic PC games and sims.
- import_contacts steam edit Steam
Combat- import_contacts #N/A edit Strike Aces or Fighter Bomber
- Strike Commander was a revolutionary flight sim and one of the all-time best selling. The strong story line and role-playing elements meant that it's appeal extended far beyond that market segment whose main interest lay in the simulation aspects.
Combat- import_contacts strike-commander edit Strike Commander
- Cold War classic.
Combat- location_cityCold War
- local_airport
- import_contacts strike-fighters-2 edit Strike Fighters 2
third-wire- "Strike Fighters 2 Complete Edition is a collection of the entire Strike Fighters 2 series (over $400+ value!) including 5 games, 2 expansion packs, and 29 DLCs all in one single, easy-to-install package!"
Combat- location_cityCold War
- flight_takeoffVietnam War
- local_airport
- import_contacts strike-fighters-2-complete-edition edit Strike Fighters 2: Complete Edition
third-wire- "Hypothetical World War III scenarios - Cold War Gone Hot - where the Soviet Red Army invades West Germany."
Combat- location_cityCold War
- local_airport
- import_contacts strike-fighters-2-europe edit Strike Fighters 2: Europe
third-wire- "Intense air combat experience in the skies over Middle East during three major historical conflicts - 1967 Six-Day War, 1973 Yom Kippur War, and 1982 Lebanon."
Combat- location_cityCold War
- local_airport
- import_contacts strike-fighters-2-israel edit Strike Fighters 2: Israel
third-wire- "1979 hypothetical "Cold War gone Hot" scenario - what if the Soviet Union had decided to invade West Germany in 1979? Join the US Navy and USS Nimitz Carrier Battle Group sent to reinforce the Iceland defense, protect the carrier from Soviet long-range bombers, and strike the Kiev battle group of the Soviet Northern Fleet!"
Combat- location_cityCold War
- local_airport
- import_contacts strike-fighters-2-north-atlantic edit Strike Fighters 2: North Atlantic
third-wire- "Join the United States Air Force, Navy or Marines, and fly historical missions from the Rolling Thunder campaign of 1964-68 and the hard-hitting Linebacker I and II campaigns of 1972."
Combat- location_cityCold War
- flight_takeoffVietnam War
- local_airport
- import_contacts strike-fighters-2-vietnam edit Strike Fighters 2: Vietnam
third-wire- Classic Cold War sim from a seasoned developer.
Combat- local_airport
- import_contacts strike-fighters-project-1 edit Strike Fighters Project 1
Civil- import_contacts stunt-flyer edit Stunt Flyer
Civil- import_contacts stunt-island edit Stunt Island
Civil- import_contacts stunt-island edit Stunt Island
Combat- import_contacts su-25-sturmovik edit Su-25 Sturmovik
- Su-27 Flanker was designed by a team of Russian programmers to run on 386 and low end 486 machines. The project was taken on by SSI and revised to SVGA graphics resolution. The Russian designers didn't have access to the faster PC's, and as a result their code was very efficient and it ran very smoothly despite being state of the art! The sim recreates the Crimean peninsula in great detail and pits you, in the Su-27 Flanker, against the latest Russian and NATO aircraft, armour, ships and SAMs. All control surfaces move during flight and the attention to detail is extraordinary!
Combat- import_contacts su-27-flanker edit Su-27 Flanker
Combat- import_contacts su-27-flanker-2-0 edit Su-27 Flanker 2.0
Combat- import_contacts su-27-flanker-2-5 edit Su-27 Flanker 2.5
Combat- import_contacts su-35 edit Su-35
Civil- import_contacts super-80 edit Super 80
Combat- import_contacts super-air-combat edit Super Air Combat
- "Climb into the cockpit of a military attack helicopter and take on five life or death scenarios, or make your own missions in the included level editor!" - Steam
Civil- location_cityRotary Wing
- import_contacts super-chopper edit Super Chopper
webfoot- Tribute to the classic 1985 Commodore sim.
Civil- location_cityRotary Wing
- import_contacts super-huey-iii edit Super Huey III
- This was the first SVGA sim, which meant that instead of VGA graphics of 320 x 200 pixels, we now had 640 x 400. The visuals were similar to what we had previously only seen in military simulators and were rendered in a beautiful set of pastel colours. SVGA Harrier had immense replay value as the campaign never played the same twice, and it was entirely up to you as to how you won the ground war. Or didn't.
- import_contacts #N/A edit SVGA Harrier Assault

Guillemot/thrustmaster- Programming software for the Thrustmaster hardware. You can use the well designed Graphic User Interface (G.U.I.) or plunge into advanced scripting.
Utility- import_contacts target edit T.A.R.G.E.T.
Civil- location_cityAdd-on
- import_contacts tahiti edit Tahiti
Civil- location_cityAdd-on
- import_contacts tahiti-scenery edit Tahiti Scenery
- Take on Helicopters is a civil helo sim with campaign built in the ARMA 2 engine. This sim was released in 2011 and still looks great 10 years later. The fluid feel of the flight dynamics and the immersive campaign put it into my list of all time favourites. I can only hope that Bohemia Interactive release more titles like this, they don't need to update the engine - just give us more great stories to fly through!
Civil- location_cityCombat
- flight_takeoffRotary Wing
- import_contacts take-on-helicopters edit Take On Helicopters
Combat- location_cityCold War
- import_contacts team-yankee edit Team Yankee
- TFX is an acronym for 'Tactical Fighter Experimental'. When you look at the graphics available in the other early combat flight sims it is easy to see why TFX caused so much excitement on it's release. The flight model could be adjusted from 'arcade' to 'military' and play modes ranged from arcade levels to the "UN Commander" mode. As UN Commander you planned missions, selected the aircraft and flew the Eurofighter, F22 or F117 Stealth Fighter.The later versions run straight from CD Rom and in a DOS box under Windows '98. It will run very smoothly on a '486 and is strongly recommended for beginners.
Combat- import_contacts tfx edit TFX
Combat- import_contacts the-mech-warrior-series edit The Mech-Warrior series
- "Experience furious helicopter action in this relentless, adrenaline (and lead) pumped arcade shooter!" - Steam
Combat- location_cityRotary Wing
- import_contacts thunder-wolves edit Thunder Wolves
- import_contacts tigers-in-the-snow edit Tigers in the Snow
Combat- import_contacts time-gate edit Time Gate
Combat- import_contacts tlk-39 edit TLK-39
Combat- import_contacts tomahawk edit Tomahawk
Combat- location_cityCarrier
- import_contacts top-gun-hornet-nest edit Top Gun Hornet's Nest
Combat- location_cityCarrier
- import_contacts top-gun-tm edit Top Gun TM
- Top Gun: Fire at Will was a light sim based on the movie starring Tom Cruise. It was originally released in 1995 then again in the Microprose "Powerplus" series in 1998. The sim introduces the player to basic concepts of Air Combat with plenty of commentary and advice coming from your back-seater and instructors.
Combat- location_cityCarrier
- import_contacts top-gun-fire-at-will edit Top Gun: Fire at Will
Combat- import_contacts top-style edit Top Style
- One of the all-time classic flight sims. The training missions covered every aspect of operating the Tornado and you were wise to work your way through them... this sim gave you more opportunities to "buy the farm" than most! Player aircraft were Tornado IDS (Interdiction/Strike) and Tornado ADV (Air Defense Variant).
Combat- import_contacts tornado edit Tornado
- Total Air War (TAW) is an aptly-named product. More than a combat flight simulator, it offers a strategic component based on modern air warfare theories first applied in the 1991 Gulf War.
Combat- import_contacts total-air-war edit Total Air War
ATC- location_cityAdd-on
- import_contacts traffic edit Traffic
ATC- location_cityAdd-on
- import_contacts traffic-2004 edit Traffic 2004
ATC- location_cityAdd-on
- import_contacts traffic-2005 edit Traffic 2005
ATC- location_cityAdd-on
- import_contacts traffic-plus-pak-commuter edit Traffic Plus Pak Commuter
ATC- location_cityAdd-on
- import_contacts traffic-x edit Traffic X
- import_contacts ufs4 edit UFS4
Combat- import_contacts ultra-fighters edit Ultra Fighters
Utility- import_contacts ultra-mon edit Ultra Mon
- This sim was the successor to the wildly popular Chuck Yeager’s Air Combat and started a series that ran to the end of the 1990’s.
Get an overview of the series in the Fighters Anthology exhibit. The combat focussed gameplay was enhanced by the atmospheric and user friendly interface. The ability to tweak most aspects of the sim from the graphics to mission waypoints and loadouts made you feel in control without overwhelming you with detail.
It still remains a model of good interface design. The first mission of the Ukraine campaign remains for many fans a reminder of just how atmospheric a sim can be. Check out the videos, showing the entire first mission from briefings, through mission planning, arming, carrier takeoff in the F-14, intercept and carrier landing.'
Combat- location_cityCarrier
- import_contacts us-navy-fighters edit US Navy Fighters
- import_contacts #N/A edit US Navy Fighters '97
janes-combat-simulations
Combat- location_cityCarrier
- import_contacts us-navy-fighters-gold edit US Navy Fighters Gold
- The sequel to Israeli Air Force and another popular sim from Janes Combat Simulations.
Combat- import_contacts usaf edit USAF
- "Vector Thrust is a fast-paced single and mulltiplayer combat flight game, using a unique cel shaded art style." - Steam
Combat- import_contacts vector-thrust edit Vector Thrust
- "A flight-based action game designed to be easy to pick up and enjoy right away, and be playable over short timeframes." - Steam
Combat- import_contacts vertical-strike-endless-challenge edit Vertical Strike Endless Challenge
Civil- location_cityAdd-on
- import_contacts vfr-real-scenery edit VFR Real Scenery
Civil- location_cityAdd-on
- import_contacts vfr-real-scenery-london edit VFR Real Scenery London
Combat- location_cityAdd-on
- import_contacts vietnam-air-war edit Vietnam Air War
Civil- location_cityAdd-on
- import_contacts visual-flight-plans-uk edit Visual Flight Plans UK
Civil- location_cityAdd-on
- import_contacts vlj-business-jet edit VLJ Business Jet
Utility- import_contacts voice-attack edit Voice Attack
Civil- import_contacts voz-ai-pack edit VOZ AI Pack
Civil- location_cityAdd-on
- import_contacts wa-747-400-777-200 edit WA 747-400 777-200
- Wacky Wally's Configuration Manager 1.0 for Microsoft Flight Simulator 4.
Utility- local_airport
- import_contacts wacky-wallys-configuration-manager edit Wacky Wallys Configuration Manager
gaijin- "War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game dedicated to aviation, armoured vehicles, from the early 20th century to the most advanced modern combat units. " - Steam
Combat- import_contacts war-thunder edit War Thunder
Scenery- location_cityAdd-on
- import_contacts washington-dc edit Washington DC
Scenery- location_cityAdd-on
- import_contacts wenatchee-skykomish edit Wenatchee Skykomish
- Hard drive and file structure analysis tool.
Utility- import_contacts windirstat edit Windirstat
- Remastered Edition
Combat- import_contacts wings edit Wings
gaijin- Wings of Prey and the Wings of Luftwaffe add-on.
Combat- location_cityWorld War II
- flight_takeoffRussian Front
- import_contacts wings-of-prey-special-edition edit Wings of Prey: Special Edition
Combat- import_contacts wings-with-wires edit Wings with Wires
Combat- location_cityWorld War II
- import_contacts ww2-air-force-commander edit WW2 Air Force Commander
Civil- location_cityHost
- import_contacts x-plane edit X-Plane
Civil- location_cityHost
- import_contacts x-plane-08 edit X-Plane 08
Combat- import_contacts xfs edit XFS
Combat- import_contacts yager edit Yager
- Type in a flight sim from a magazine article? Yes, that was computer flight simulation in the early 1980s.
Civil- import_contacts zx-81-flight-sims edit ZX-81 Flight Sims