MiGMan's Flight Sim Museum < www.migman.com >

Jet Pilot

Room for improvement

"JetPilot is lacking in four main areas:

  1. The Manual

    a. Part 3 Section 5. Radio Communications. - No text
    b. Part 3 Section 6. Navigation Equipment. - No text.
    c. Part 3 Section 7. Auto Pilot. - No text.

  2. Tactics

    A description of tactics and equipment use would provide the player with a sound footing from which to complete the training sorties with a degree of confidence.

  3. Scenarios

    The ultimate scenario should have been one in which the player could be scrambled to intercept raids of various types inbound to attack the United Kingdom! That would have been fantastic!!

  4. In Fight Refuelling

    The icing on the cake!

Unfortunately, for various reasons, these facilities could not be provided . Letís just be thankful for what we have.

F-104 Starfighter

The simulation gives the player a good idea of the workload and pressures on Lightning and F-104 pilots.

It is safe to say that many of the items to be found in the aircraft manuals are catered for in JetPilot.

Obviously items were simplified for the player, but everything that could be sensibly included with the available resources is there. Primarily, the simulation gives the player a good idea of the workload and pressures on Lightning and F-104 pilots and the width of knowledge and skill required to operate these aircraft. This mini-review is intended to highlight just a fraction of the realism.

MiGMan thanks Splash One: Knight of the Cold War for the information.

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