|2002||Windows XP||Hard Drive Space - FULL install - 1025.7 MB
The sim ran quite successfully on my Celeron-466 with only a 466 MHz CPU and a Creative 3D Blaster Banshee which only had 16 MEG of RAM.
|2002||Windows XP||Addition of a Hercules 3D Prophet III Titanium 500 card built around a Geforce 3 chipset and with 64 MEG of onboard RAM enabled me to sample most of the graphical delights.|
|2002 (late)||Windows XP||
In 2002 I upgraded my CPU to an
AMD Athlon XP2200+
chipset and. predcitably, I could now run the sim
with all the graphics options maxed out, and at a frame rate which
hovered around 40 fps, occasionally dipping
down to 20 fps and peaking around 70 fps.
It seems that Microsoft's strategy is to make their new releases playable on current machines at the time of release, but build in "future - proofing" in the sense that computers available about 18 months after the release date can push the engine to it's limits.
Gear retraction sequence from the beta version of Microsoft Combat Flight Sim 2
These images were taken in 2002 using a Creative 3D Blaster Banshee.
These screenshots were created with a Hercules 3D Prophet III Titanium 500..