Nuclear Strike : Articles

  • Installation: 2004

  • This information from the README.txt gives a good snapshop of where hardware capabilities were in 1997. Post 1998 it was almost unheard of to expect to run any action game or simulation without hardware 3-D acceleration.
  • airline_seat_recline_extraNuclear Strike
  • tagHASELL
  • 2004  
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