MAKING MISSIONS WITH UN CENTRAL COMMAND
It couldn't be simpler. Having selected this option you need to pick one of the four possible hot spots from the world map - just as you would for most other missions. Note that due to diplomatic pressure, the South Atlantic environment is not available. UN Central Command is now at your disposal ...
THE MAIN MENU
All UN Central Command options are chosen from here. As you will see, keyboard short-cuts are available for some options. Select the arrows on the right-hand side of the Main Menu to reveal options above and below those shown.
CLEAR MISSION DATA
Select this followed by 'yes' to wipe the slate clean.
LOAD PREVIOUS MISSION
From the hard disk. Pick the mission's filename from the list shown or select 'cancel'.
SAVE CURRENT MISSION
To the hard disk. Pick a slot, amend or type a new description if necessary, then press the Enter key to save the mission.
You must save it first (you will be reminded if the mission has not been saved).
EXIT TO WORLD MAP
Select this if you wish to pick another hot spot. You will be prompted if your mission has not been saved.
BUILDING A MISSION
You must use all of the following 'SELECT' options to construct a mission. A tick next to the 'SELECT' options shows that it has been dealt with.
Choose any one of the three from the menu presented.
Well, you have to start somewhere ... When this option is selected, all possible takeoff points on the map will flash. Use the mouse to move the crosshair around the map. Press the right-hand mouse button at any time to return to the Main Menu. Press the left-hand mouse button to call up information on the dot beneath the crosshair. The identity and map co-ordinates of the dot below the crosshair are given. You can now select the dot as a takeoff point.
There are eight possible Primary Target types: Maritime, Docks, Factories, Power Stations, Bridges, Airfields, Military HQs and Oil Targets. From the list, pick the targets you wish to highlight on the map (they will flash). Note: it's wise not to choose too many targets types at once as it can get confusing. The process of selecting Primary Targets is the same as that for choosing a takeoff point.
Up to five targets are selected in the same way as the Primary Targets.
You have to land somewhere once your mission is complete. Select a landing spot in the same way as you chose a takeoff point.
Choose from the menu presented any one of the following: 'DAY CLEAR', 'DAY CLOUDY', 'NIGHT CLEAR', 'NIGHT CLOUDY', 'STORMY' and 'TWILIGHT' to determine the general weather conditions.
Not specific craft, you understand, but the intensity of enemy presence. Choose 'LIGHT', 'MEDIUM' or 'HEAVY' from the menu presented.
With all aspects of the mission in place, it's wise to double check the waypoint situation. Select this option to review the numbered waypoints (you know, the electronic markers used by the auto pilot) step-by-step, from takeoff through primary and secondary targets to landing. You will be prompted if any one of the mission requirements is missing.
Maybe you'd like to add, remove or modify a waypoint? No problem
Use the right hand mouse button to go to Waypoint menu
KC Tanker mid-air refueler.
EXIT the waypoint review and return to the Main Menu.
Use the mouse to move the crosshair over a waypoint.
Press the left-hand mouse button to select the waypoint.
Press the left-hand mouse button again to either 'pick up' the
waypoint or delete it, depending on the chosen mode.
Use the mouse to move the new or existing waypoint.
Press the left-hand mouse button to place the waypoint.
Press the right-hand mouse button to de-select the waypoint.
Play Mission: Press enter to play mission.
TEXT AT CURSORBasically, information on the dot beneath the crosshair is shown in the top right-hand corner of the screen.
VIEW 3DOr 2D for that matter. Toggle between a static Earth Net Satellite plan view or a rotating three-dimensional view of the area.
Press the V key to call up a satellite view of the area.
Press the left-hand mouse button or the 5 key on the numeric
keypad to toggle between the plan view and the rotating three-
Press the right-hand mouse button or the Esc key to quit the
satellite view and return to the standard maps.
To move the satellite around the map ...
Press the 8 key on the numeric keypad to move the view up by
half a screen.
Press the 2 key on the numeric keypad to move the view down by
half a screen.
Press the 4 key on the numeric keypad to move the view left by
half a screen.
Press the 6 key on the numeric keypad to move the view right by
half a screen.
Note that the mouse can also be used to move the view.
The satellite's altitude is adjusted in large steps as follows
Press the 1 key to view the area from 800 feet (minimum
Press the 2 key to view the area from 1,600 feet.
Press the 3 key to view the area from 3,200 feet.
Press the 4 key to view the area from 6,400 feet.
Press the 5 key to view the area from 8,000 feet.
Press the 6 key to view the area from 16,000 feet.
Press the 7 key to view the area from 32,000 feet.
Press the 8 key to view the area from 64,000 feet.
Press the 9 key to view the area from 96,000 feet.
Press the 0 key to view the area from 128,000 feet (maximum
ZOOM MAP IN/OUT
The map as it stands provides a useful overview of the area, but it's easier to select targets with a closer look. Note that this zoom function does not work with the satellite map.
Press the Z key to toggle the zoom IN or OUT.
MAP - PHYSICALA relief map of the area - with all targets in place.
Press the F1 key to select the Physical Map.
MAP - AWACAn electronic map of the area - as supplied by the AWAC - with
all targets in place.
Press the F2 key to select the AWAC Map.
MAP - POLITICALShows clearly the country boundaries - with all targets in place.
Press the F3 key to select the Political Map.
From the manual