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 TFX | by Digital Image Design

TFX: by Digital Image Design

HUD (Heads Up Display) from TXX, 1993

SECTION EIGHT
CONTROL SUMMARY

Sure, there are dozens of key controls to learn - more than any keyboard overlay could conveniently accommodate (hence its omission from this package) - but the basic controls are simple enough. The rest you will learn through bitter experience ... BASIC CONTROLS

The aircraft climbs, dives and banks left and right via the mouse, a joystick, or the arrow (cursor) keys on your computer's keyboard.

The left-hand mouse button is used to increase thrust, and the right-hand mouse button is used to decrease thrust.

ENGINES
All three aircraft flown in TFX are powered by two engines.

Press the + key to increase the engines' thrust.

Press the - key to decrease the engines' thrust.

Press the [ key to ignite or shut down Engine 1.

Press the ] key to ignite or shut down Engine 2.

AFTERBURNERS
Just the thing for an instant burst of extra power. The Eurofighter 2000 and the F-22 Superstar have four stages of afterburner strength while the F-117A has - oh dear - none. Afterburners are heavy on the fuel, so use them frugally. Press the j key on the numeric keypad to increase the afterburner by one stage.

Press the - key on the numeric keypad to decrease the
afterburner by one stage.

Press the / key on the numeric keypad to turn off the
afterburner.

AUTO PILOT
Once the auto pilot is engaged, there are four modes of operation available. For further details see THE AUTO PILOT on page 25.

Press the A key to toggle the auto pilot ON or OFF.

Press the 7 key for auto pilot mode 1.

Press the 8 key for auto pilot mode 2.

Press the 9 key for auto pilot mode 3.

Press the 0 key for auto pilot mode 4.

AUTO LAND
Sit back, take it easy and let your on-board computer fly you to the nearest friendly runway or your final waypoint and perform the landing for you.

Press and hold an Alt key then press the L key to activate the
computer-controlled landing.

PANIC RECOVERY BUTTON
Look, it happens to the best of us in combat situations. When the going gets a little too heavy and you lose it - and control of your aircraft - and find yourself plummeting to the ground, this computer-controlled function will do its best to put you straight.

Press the tab key to activate the computer-controlled recovery.

LANDING SYSTEMS

INSTRUMENT LANDING SYSTEM (ILS)
A useful aid for landing your aircraft. For further details, see
THE INSTRUMENT LANDING SYSTEM on page 23.

Press the I key to turn on the ILS. Once the ILS mode has been selected by pressing "I" again, it is possible to find runways easier by pressing "m" for map view and any available runways or airfields will flash white on the map.

LANDING GEAR
It's best to land with it down! Note that the Landing Gear may be damaged if it's down when your aircraft is flying at high speed. Press the G key to toggle the landing gear UP or DOWN.

BRAKES
Each aircraft flown in TFX has three brake systems. The brake parachute works either on the ground or in the air but is ideally used to land on a short runway. Remember to turn off your Wheel Brakes when powering up to takeoff speed - they may be damaged if the rpm exceeds 70 per cent.

Press the W key to toggle the wheel brakes ON or OFF. Press the B key to toggle the air brake ON or OFF. Press and hold an Alt key then press the B key to deploy the brake chute.

Press and hold the left-hand shift key then press the B key to
release the chute.

ARRESTER HOOK
Located at the rear of the aircraft and used to catch and Arrester Wire - either on aircraft carriers or normal runways (in emergencies) - in order to slow the aircraft to a halt (for further details see LANDING on page 30). Press the H key to toggle the arrester hook UP or DOWN.



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From the manual