Select the weapon type: air-to-air, air-to-ground or cannons.
Note that the HUD will change to reflect the selection.
Press the Enter key to select air-to-air weapons.
Press the Enter key again to switch between the different types
of air-to-air missiles.
Press the backspace key to select air-to-ground weapons.
Press the right-hand Control key to select cannons (and change
the HUD to navigation mode).
Press the spacebar to fire the selected weapon.
THE LASER TARGET DESIGNATOR
Used to guide GBU air-to-ground missiles to their targets. For
further details, see USING THE LASER TARGET DESIGNATOR on page
Press the Z key to activate the Laser Target Designator.
Press the arrow (cursor) keys to move the crosshair.
Press the < key to zoom in and the > key to zoom out.
Press the Z key when the target is shown inside the lock.
Press the X key to break the lock.
Press any function (view) key to see the aircraft.
Literally little pieces of tin foil which confuse the hell out of
radar-guided missiles. Note that chaff is always in limited
supply, regardless of the play option.
Press the Insert key to release chaff.
Used to confuse heat-seeking missiles. Note that flares are
always in limited supply, regardless of the play option.
Press the Delete key to release flares.
Press the E key to emit ECM.
Press the S key to activate stealth mode.