TACAN Identifiers | |
---|---|
Hawaii Training Area | |
NAS Barber's Point | BRP |
Honolulu Int A/p | HNL |
Military OLF | HML |
USS Enterprise | E65 |
Korean Theatre | |
Seoul Int A/p | SOL |
Chuncheon | CNN |
Maeng San | MEG |
Dongducheon | DUC |
Kaesong | KEG |
Ichon | ION |
Hyonni | HYN |
USS Enterprise | E65 |
NAS Fallon Multiplayer area | |
NAS Fallon | NFL |
Gabbs | GAB |
Austin | AUS |
Red USS Enterprise | R65 |
Blue USS Enerprise | B65 |
Take off | |
Pre-Flight Checklist | |
Choose a time of day for your flight: | |
Night time | Ctrl N |
Earlier time | Ctrl E |
Later time | Ctrl L |
ADJUST HUD BRIGHTNESS | Ctrl B |
ENGINE START | |
SHOW ENGINE DATA | E |
Brake ON | Space |
Start Engine | = + |
CHECK RPM: 60-67 % | |
FF: 3000-6000 PPH | |
EGT: 400-550 DEG | |
Taxi Checklist | |
Taxi | |
Obtain taxi clearance | Shift G |
RPM 70 % | =+ |
Brake OFF | Space |
Steer with Rudders or Stick | |
Nose Wheel High mode operates below 20 kts. This allows very tight turns. | |
Between 20 knots and takeoff speed, the steering switches to Normal NWS which responds more slowly to control inputs. | |
CAUTION Check for other traffic before turning. | |
Speed | < 20 kts |
At the Hold Short area: | |
Apply Brakes | Space |
Flaps Down | F |
Takeoff | |
Contact Tower | Shift T |
RPM to 70% | = |
Check Traffic by looking Left | KPAD 7 |
Look Right | KPAD 9 |
Release Brakes | Space |
Apply Brakes | Space |
RPM 100% | BACKSPACE |
RPM Full Burner | BACKSPACE |
Release Brakes | Space |
Steer down runway centreline | |
At 130 knots pull stick 1/2 way back | |
Gear Up | G |
Burner Off | = |
Adjust pitch to maintain 350 knots | |
Level off at altitude | |
Heading to waypoint 1 | |
Landing the F/A-18 | |
Within 10 nm of airport | |
Dump Fuel | Shift D |
Set Altimeter to RADAR | Ctrl A |
ILS ON | L |
HUD DECLUTTER | Ctrl C |
Contact Tower | Shift T |
Upwind | |
Head Up the Active Runway | |
Altitude | 1500 ft |
Speed | 300 kts |
At the Break | |
Bank Left 80 degrees | |
Pull 5 to 7 G's | |
Downwind | |
Heading Reciprocal to Active Runway | |
Altitude | 600 feet |
Speed | 250 kts |
Gear Down | G |
Flaps Down | F |
Abeam the Runway | |
Maintain Heading for 20 seconds | |
Altitude | 600 ft |
Speed | 250 kts |
Turning to Final | |
Bank 45 Degrees Left at 2 to 3 G's | |
ILS On | L |
Intercept ILS | |
On Finals | |
Runway 4 Degrees Below HUD Centerline | |
Adjust throttle to maintain AOA | 7.6 degrees |
Place FPI on intended landing spot | |
Touchdown | |
No Flare | |
Stick Forward | |
Power to Idle | |
Brake On | Space |
Taxi to Parking | < 20 kts |
Landing on Autopilot | |
Autoland Procedure | |
ILS On | L |
Position < 10 nm downwind of a base or carrier | |
Select Coupled Mode (CPL) | Shift A |
Autopilot On | A |
Adjust Throttle to maintain correct AOA | |
Carrier Ops | Takeoff | |
The Carrier deck is usually pretty crowded, so be careful taxiing, keep your speed under 10 kts and look all directions before moving. | |
Taxi | |
Contact Ground Control | Shift G |
Brake OFF | Space |
Engine 70 % RPM | =+ |
TAXI | < 10 kts |
STOP at the CATAPULT | |
Brake ON | Space |
Take Off | |
Contact Tower | Shift T |
Brake ON | Space |
Flaps DOWN | F |
Stick Centred | |
Engine Full Afterburner | Bspace x 6 |
Brake OFF | Space |
Stick 1/2 back | |
Hold Velocity Vector 8 deg UP | |
Gear UP | G |
Flaps UP | F |
Engine 100 % RPM | =+ |
Climb 10 degrees UP | |
Speed 300 kts | |
carrier-takeoff-001 | |
gif | |
CLIMB TO ALTITUDE AT 300 KTS | |
Carrier Ops | Landing | |
Contact APPROACH CONTROL to get a vector to the ship | Shift A |
Heading 1- 4 miles ahead of ship | |
RADAR ALTIMETER | Ctrl A |
ILS ON | L |
Contact Tower | Shift T |
Downwind | |
Hdg 3 miles abeam of ship and on a reciprocal course | |
Altitude | 600 ft |
Speed | 250 kts |
Gear DOWN | G |
Flaps DOWN | F |
Hook DOWN | B |
When Abeam of the Ship maintain Hdg for 20 secs | |
Base | |
BANK LEFT at 45 DEG and 2-3 g | |
Alt | 450 ft |
RPM | 70 % |
Speed | Slowing to "on speed" |
Pitch | 1 - 2 deg nose down |
Final at 4 miles | |
Speed | 250 kts |
ROD | 7 - 800 fpm |
Pitch | 4 deg nose down |
Velocity Vector | Place on the wires |
AOA | 7.6 deg |
Final at 3/4 mile | |
in the groove | |
TRANSITION FROM ILS TO MEATBALL | |
Call the ball | Shift L |
Touch Down | |
Stick FORWARD | |
RPM | 100 % |
Bolter | |
Stick Gradually back | |
Missile Defence | |
Launch Warning Tone Sounds | |
ECM ON | |
Attempts to jan enemy fire control radars. Alerts enemy a/c and SAM's of your position. | C |
Locate the missile on the HUD or RWR | |
GET VISUAL CONTACT WITH THE MISSILE | Ctrl 4 |
Range < 4 miles> | |
Run or Evades | |
Range < 2 miles | |
EVASIVE MANOEUVERS | |
Dispense Flares and Chaff | ; ' |
Manoeuver across the missile path | |
In more than 80 % of AA kills, the attacker is never seen, so check 6 constantly. | |
Missile avoidance is explained in quite some detail in F/A-18 Korea. | |
BVR | |
Most air combat will take place Beyond Visual Range (BVR). The following checklists are presented in the order in which they will be used in most aerial combat situations. | |
Radar ON | |
R | |
Adjust range | Tab |
Select Autopilot mode | Shift A |
Autopilot ON | A |
AUTO DESIGNATE | / |
OR | |
MOVE TDC OVER CONTACT | Shift arrows |
INTERROGATE IFF | |
Tone = FRIENDLY | |
Click = UNKNOWN | I |
VIEW THE CONTACT | 5 |
IF CONTACT IS FRIENDLY | |
UNDESIGNATE | Shift / |
Select RWS mode | Q |
Check RWR and HUD for threats | |
Execute a standard turn towards the threats | |
IF CONTACT IS UNKNOWN | |
Check Aspect angle | |
Padlock view | 4 4 |
Select AIM 120 | [ |
Range 5-7 nm | |
SELECT AIM 9 | |
LISTEN FOR RISING TONE INDICATING LOCK ON | |
Within 1 mile | |
SELECT GUN | [ |
AGM65-E Maverick and AGM-62 Walleye | |
The Maverick can accept target information from A/G Radar, FLIR or it's own sensor. | |
Range ~ 12 nm | |
AGM-65E SENSOR | |
Select AGM-65 sensor | O |
Move TDC over target | Ctrl arrows |
ZOOM IN and OUT | Ctrl + - |
Designate Target | Ctrl / |
Weapon release | Enter |
AGM-65E FLIR HANDOFF | |
FLIR ON | O |
Select Autopilot Mode - See AP modes | Shift A |
Move TDC over target | Ctrl ARROWS |
Designate Target | Ctrl / |
Hand off the target | ] |
When IN RNG Flashes: | |
RELEASE WEAPON | Enter |
AGM-65E RADAR Handoff | |
Select AGM-65 | ] |
Radar AG or SEA mode | R, Q |
Designate Target | / |
Display E/O | O |
Zoom in to ID target | Ctrl + |
When IN RNG Flashes: | |
RELEASE WEAPON | Enter |
AGM-62 Walleye | |
Range 5 - 14 nm | |
Select WE | O |
Manoeuver the a/c until the target is in the gate | |
Designate Target | Enter |
When IN RNG Flashes: | |
RELEASE WEAPON | Enter |
AGM-88 HARM | |
DISPLAY HARM | U |
Note: the field of view is 60 deg by 60 deg | |
Designate Target | Ctrl / |
When IN RNG cue flashes: | |
Wpn RELEASE | Enter |
Auto FLIR Loft | |
Distance 10 nm from target | |
Altitude | 500 ft |
Speed | > 400 kts |
Select Ordnance | ] |
FLIR ON | O |
Select Autopilot Mode See APmodes | Shift A |
Move TDC over target | Ctrl ARROWS |
Designate Target | Ctrl / |
HAND OFF the TARGET | ] |
When a release cue appears at the top of the HUD: | |
Pull up | @ 4G |
Continue until inverted and 45 deg nose low | |
Roll the wings level | |
Egress | |
FLIR Hand Off | |
Select Weapon | ] |
FLIR ON | O |
Select Autopilot Mode - See APmodes | Shift A |
Move TDC over target | Ctrl ARROWS |
Designate Target | Ctrl / |
HAND OFF the TARGET | ] |
FLY TO A RELEASE SOLUTION | |
Laser Guided | |
Select Weapon | ] |
HUD DISPLAYS LST (Laser Spot Tracker) | |
Select AUTO Mode | Shift ] |
Head Towards Target | |
Altitude | > 4,000 ft |
Speed | 250 - 400 kts |
When the target disappears below the nose: | |
ROLL INVERTED | |
DIVE | 10 - 25 DEG |
ROLL LEVEL | |
Place the velocity vector over the target | |
Designate the target | Enter |
Pull up smoothly until the bomb comes off | |
REMAIN OVER 1000 ft | |
Air to Ground Radar Checklists | |
AG RADAR ON | R |
R toggles AA and AG modes | |
MODE SELECT | Q |
Fixed Targets | MAP or EXP 1 |
Moving Targets | GMT |
Sea Targets | SEA |
Adjust Range | Tab |
Designate Target | |
Auto Release Dive Bomb | |
Select Weapon | ] |
SELECT AUTO MODE | Shift ] |
Head Towards Target | |
Altitude | > 4,000 ft |
Speed | 250 - 400 kts |
When the target disappears below the nose | |
Roll Inverted | |
DIVE | 10 - 25 DEG |
ROLL LEVEL | |
Place the velocity Vector over the target | |
Designate | Enter |
Pull up smoothly until the bomb comes off | |
Altitude | < 1,000 ft |
Auto FLIR | |
Select Ordnance | ] |
FLIR on | O |
SELECT Autopilot mode | |
See AP modes | Shift A |
MOVE TDC OVER TARGET | CTRL and arrow keys |
Designate Target | CTRL / |
Hand off the Target | ] |
High Pop Up | |
At distance 6 nm | |
Altitude | < 500 ft |
Speed | > 400 kts |
Afterburner ON | Bspace |
PULL UP | 45 deg |
Head 10 deg left or right | |
Select Ordnance | ] |
Select AUTO mode | Shift ] |
Altitude | 13,000 ft |
ROLL 135 deg towards target | |
Afterburner OFF | - |
Chaff and Flares | ; ' |
LEVEL WINGS | |
DESIGNATE OR USE CCIP | |
Low Drag CCIP Delivery | |
Select Weapon | ] |
Head Towards Target | |
Altitude | 7,000 ft |
Speed | 250 - 450 kts |
Acquire on radar or visually | |
When the target disappears below the nose. | |
Dive | 10 to 30 deg |
When the CCIP Impact cross reaches the target. | |
Weapon RELEASE | Enter |
Low Level Pop Up | |
At distance 4 nm | |
PULL UP | 30 deg |
Head 15 deg Left or right | |
Select Ordnance | ] |
Alt | 3,000 ft |
ROLL 135 deg towards target | |
LEVEL WINGS | |
Designate or use CCIP | |
Release at Alt | > 1000 ft |
Comms | |
Good communication with your wingman is the only way you will handle multiple threats effectively. | |
Refer to the F/A-18 Hornet Korea manual page 175 for an explanation of verbal messages from your wingmen. | |
GND CONTROL (COM 1) | |
Ground Control | Shift G |
Control Tower | Shift T |
Flight Ops | Shift O |
Approach Control | Shift C |
Landing Signal Officer | Shift L |
Wingman Messages | |
FORMATION | |
Add Shift to talk to second wingman. | |
Trail Formation | F10 |
Echelon Formation | F9 |
Lead | F12 |
Combat Spread | F11 |
ATTACK | |
Add Shift to talk to second wingman. | |
Engage | F2 |
Resume Mission | F3 |
Lead | F12 |
Bracket Left | F5 |
Bracket Right | F6 |
Split High | F7 |
Split Low | F8 |
Help Me | F1 |
Return to Base | F4 |
F/A-18 Autopilot modes | |
Using the Autopilot allows you time to safely look down in the cockpit, for example when jettisoning a fuel tank. | |
With it's various modes the autopilot is a valuable way of managing the pilot workload. | |
Select Mode | |
The mode selected is displayed in the HUD and the UFC | Shift A |
Basic Mode: levels the wings if < 5 deg bank | maintains bank if > 5 deg bank | |
ATTH | Attitude Hold | Maintains current pitch and bank |
HSEL | Captures current waypoint heading |
BALT | Captures current pressure altitude and maintains current hdg |
RALT | Captures current Radar altitude and maintains current hdg |
CPL | Navigates to the current TCN |
If <10 nm from a runway/carrier and the ILS is on. CPL mode will autoland the a/c | |
Activate Autopilot | A |
HSD and MMD | |
Horizontal Situation Display | |
Most navigation information is displayed in the HSD ( Horizontal Situation Display). | |
Look Down | 2 |
Select HSD | N |
Adjust Scale | N |
Moving Map Display | |
Look Down | 2 |
Select Map | M |
Adjust Scale | M |
Navigation | |
TACAN | |
Select TACAN | |
The Station Identifier is displayed in the HUD and on the UFC | |
Within 30 nm | |
REQUEST VECTORS | |
Note: If you have a waypoint selected, not a TACAN beacon, Approach Control will vector you to the airport nearest your current position. | Shift C |
checklist-hasell | |
HASELL | |
The HASELL scan should be conducted continously during flight. | |
Element | Source |
Heading | HUD |
Altitude | HUD |
Speed | HUD |
Engines | IFEI |
hasell-ifei | |
Lookout | |
look BACK, BACK Right, Right, Left, BACK Left | |
Location | |