MiGMan’s Flight Sim Museum

MiGMan’s Flight Sim Museum

Jetfighter III Checklists

Basic Flying Skills Part 5: The Loop
Definition: A complete circle flown in the pitching plane.
The loop can be used as a defensive or an offensive manoeuver. Refer to the chapter in your JF3 manual on ACM.
Vertical Loop
Perform Hasell Checks
Establish A Set Heading And Altitude
Thrust to Full Burner
Look Up
Pitch Up At A Constant 3 G's
 Jetfighter III
Pulling up into the loop
Be gentle on the stick. Speed is easily dissipated in the loop by harsh use of elevators 
AS THE A/C GOES "OVER THE TOP" Thrust 50 % 
 Jetfighter III
Going over the top in an F/A-18
Pitch MAINTAIN 3 G's 
 Jetfighter III
Inverted and starting down
Level out at your original Heading, Altitude And Speed 
 Jetfighter III
Inverted and looking back... Whoooaaah!
Exhibit index   Back to the top