MiGMan’s Flight Sim Museum

Jetfighter III Checklists
| Emergency Checklists |
|---|
| MISSILE AVOIDANCE |
|---|
| IR and RADAR GUIDED MISSILES | Radar White dots |
| Map Red arrows |
| ECM ON | J |
| MANOEUVER ACROSS THE MISSILE PATH |
| DISPENSE FLARES | F |
| CHAFF | C |
| STALL RECOVERY |
|---|
| STALL WARNING HORN WILL SOUND |
| Stick FORWARD |
| Throttle 100 % |
| Pitch DOWN 20 DEGREES |
| RESUME LEVEL FLIGHT AS SPEED INCREASES |
| If a fully developed stall occurs below 5,000 ft |
| PULL EJECTION HANDLE | Ctrl E |
| EJECTION |
|---|
| EJECTION is mandatory in these circumstances: |
| 1. Aircraft is in a descending attitude and cannot be leveled out |
| 2. Stall below 5,000 ft |
| 3. Spin below 10,000 ft |
| 4. Engine fire |
| If time allows: |
| Head towards the sea or unpopulated areas |
| SLOW TO < 400 KTS | |
| EJECTION SPEED RANGES | |
| SAFE | 0 - 400 kts |
| UNSAFE | 400 - 600 kts |
| EXTREMELY HAZARDOUS | >600 kts |
| At low level Pitch UP 20 DEGREES |
| This imparts a higher trajectory to the ejection seat than ejecting from level flight |
| PULL EJECTION HANDLE | Ctrl E |