Marine Fighters Marine Fighters
Exhibit: Marine Fighters

Release Date - 1995
Host sim: Self Platform - PC
Developer - Janes Combat Simulations
Publisher - EA
In collection - Yes
Comments - Marine Fighters was an add-on pack to US Navy Fighters. It added 4 new player aircraft and a campaign set in the Kurile Islands.

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MiGMan's Combat Diary

The what islands?

I rushed out to a map shop and grabbed a map of the islands which showed the Kuriel Islands to be to the North of Japan.

OK - contested by the Japan and USSR since WW2! That sounds like a good setting for conflict. When you look at the Operational Navigation Charts it's amazing to see that the Soviet Union's Air Defense zone actually extends over the Japanese mainland!

Anyway besides being mostly blue, the maps weren't much use in Marine Fighters as the terrain didn't correspond too closely to reality. Not to worry.

The first mission was a toughy. You first had to get past a Su-27 Flanker CAP which was very difficult, I finally figured out that the Flankers were gunning for my aircraft in particular, so I would send my wingmen in to attack while I concentrated on evading the wall of missiles those Flankers seem to put out!

This gave my wingmen a chance to mop them up. Then it was a race against time to splash 3 Tu-160 Blackjack bombers before they destroyed a friendly convoy.

This wasn't too hard unless they ran away... which they usually did, then to "CAP" it off more Su-27's arrived on the scene. If we could splash the Blackjacks quickly enough it was possible to run away from the Flankers at very low altitude.... they usually lost interest! Oh yeah, did I mention the Hind Gunships?


Hind

Tupelov 160 Long Range Bomber

Tupelov 160 Long Range Bomber

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Aircrsft

Yaklovev 141
The Yak-141 was not the most nimble of fighters - that's my excuse anyway!

Using the 105mm Howitzer

AC-130 Spooky Gunship

AC-130 Spectre Gunship. What other flight sim offered the gut-shaking experience of firing a 105mm Howitzer ?

Landing on the Tarawa
Landing on the Tarawa was always difficult for me. I found it useful to tell my wingman to "BUG OUT" about 10 miles from the ship and then follow him in to the landing.

AC-130 Spooky Gunship

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MiGMan's curated videos

Watch this playlist at YouTube

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