Each aircraft handles differently in Microsoft Combat Flight Simulator, even down to the taxiing and take-off characteristics.
The Bf-109 generates a lot of torque when you open the throttle, and you compensate for this with a touch of rudder. I say a touch because if you over-control the wing will dip and you end up dancing on 1 wheel!
I did this a lot until I learnt to use a very gentle touch on the rudder.... learned the hard way as you can see at right!
The Hurricane had extremely vicious wheel brakes. Just one tap and you're looking at the runway close up! This could be compensated for to some extent with back pressure on the stick but I found it best to leave the brakes totally alone once you were up on the main gear.
I got the best results by emulating my wingmen on takeoff... they seem to takeoff "by the book".... it works and saves you monitoring airspeed. Just takeoff a second or 2 behind them, gear up and match their climb out.