MiGMan’s Flight Sim Museum

MiGMan’s Flight Sim Museum

Strike Commander

Credits

From the manual.

Art

3-D studio sets and meshes - Bruce Lemons, Danny Garrett, Chris Douglas, Jake Rodgers
Cinematic animations - Bruce Lemmnons, Craig Halverson, Chris Douglas, Denis Loubet, Jake Rodgers
Backgrounds - Craig Halverson, Bruce Lenvnons, Denis Loubet
Character animations - Craig Halverson, Chris Douglas, Denis Loubet, Danny GarrettB
Menus and fonts - Bruce Lemmons
RealSpace terrain textures - Craig Halverson
RealSpace buildings - Bruce Lenvnons, Paul Steed
RealSpace planes and vehicles - Paul Steed
Documentation Graphics - Paul Steed

Audio

Flight music - Nenad Vugrinec, Dana Glover
Cinematic music - Dana Glover, Marc Schaefgen, Randy Buck
Option scene music - Nenad Vugrtnec
Ad Lib music conversion - Kirk Winterrowd, Nenad Vugrinec
Additional music - Martin Galway
Sound effects - Nenad Vugrinec, John Tipton, Kirk Winterrowd
Digital processing software - Martin Galway, Jeff Wilson
Digital sampling/effects - Randy Buck
NIM system design - Nenad VLtgrinec, Martin Galway

Design

Original outline - Chris Roberts and Jeff George
Screenplay - G. R Austin
Gameflow - Robert Irving
Additional conversations - Robert Irving
Map design and layout - Tim Ray
Mission design - Tim Ray, G. P. Austin, Jason Templeman, Chris Roberts
Mission layout - Prem Krishnan | Robert Irving | Tim Ray
Vehicle, weapon and plane data - Tim Ray
Associate producer - Erin Roberts
Produced by Chris Roberts
Directed by Chris Roberts

Packaging

Box design - Craig Miller, Jennifer Davis
Documentation - Tim Ray
Robert Irving
Prem Krishnan
Editing - David Ladyman, Carolyn Cutler
Graphic design - Jennifer Davis

Programming

RealSpace TM system - Jason Tenipleman, Chris Roberts, Paul Isaac
Graphic primitives - Paul Isaac, Chris Roberts, Miles Design
Flight models - Arthur DiBianca, Jason Templeman
Computer intelligence - Jason Yenawine, Jason Templeman, Frank Savage
Cockpit, HUD and MFDs - Frank Savage, Jason Templeman, Bill Baldwin, Thomas Blom, Arthur DiBianca, Chris Roberts, Paul Isaac
Weapon systems - Frank Savage, Jason Templernan
Mission system - Paul Isaac, Frank Savage
Cameras - Chris Roberts
Visual effects - Chris Roberts
Audio system - Bill Baldwin, Miles Design
RealSpace terrain editor - Frank Savage, Bill Baldwin
RealSpace object editor - Paul Isaac
Option scenes - Arthur DiBianca, Bill Baldwin
Cinematic sequences - Richard Johnson, Arthur DiBianca, Bill Baldwin
Install program - Scott Bwgs
JEMM - Jason Yenawine
NIM system programming - Scott Biggs
Library code - Jeff Wilson, Zach Simpson, Will McBurnett, Phil Sulak, Chris Roberts, Paul Isaac, Jason Yenawine, Bill Baldwin
Additional programming - Eric Hyman
Technical consultant - Greg Passmore
Simulation consultants - Karl "Orca" Kuschner, Karl "Dr. K" Hetnz

Voice Acting

The Hero - Jason Tirado
Stern - Richard Jones
Tex - Mcwco Perella
Miguel - Celso Martinez
Lyle - Tom Byrne
Billy - Christian Gerard
Gwen - Lucinda Hinton
Virgil - Don Phillips
Prideaux - Jean-Marc Chemla
Janet - Tonie Perensky
Walters - Joshua Blyde
Mendez - Harry Porter
Thug in alley - Richard Mather
Drunk - Craig Halverson
Informant - Bruce Lenvnons
On Board Warning System - Norma J. Vargas
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