Computational Fluid Dynamics (CFD) in Microsoft Flight Simulator
"The CFD currently proposed uses a default of 20 x 20 x 20 cubic voxels that englobe the aircraft. When enabled, the simulation will then solve a custom version of the Navier Stokes equations that includes upwind advection solving designed to cope with high fluid velocities. The CFD is solved over each of the voxels by the CPU at a rate of 100 times per second with three global passes per iteration. The load is spread over 5 different threads for minimal cpu impact." - MSFS SDK, 2023
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tagTest Pilot2023last edited: 09-06-2023Low Speed Handling --/o\-- Test Pilot for a Day in Microsoft Flight Simulator
It's both fun and worthwhile to explore the slow end of the envelope in your favourite aircraft. Worthwhile because you will be in this part of the flight envelope on every single
landing.
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tagLow Speed HandlingTest Pilot for a day!
It's both fun and worthwhile to explore the slow end of the envelope in your favourite aircraft. Worthwhile because you will be in this part of the flight envelope on every single
landing.
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tagTest Pilot
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