content_paste 747 was a civil flight sim created for the Atom computer, running in 12K of RAM ( !!!) in 1981. To give you an idea, 12k is about the size of a small web page these days. Or a few pages of text.
content_pasteReleased in 1987, this sim must have been one of the first to support head to head play via a modem. For it's time it looked outstanding with 3 dimensional polygon choppers and scenery.
content_pasteRob "Bomber" Henderson remembers: "A320 AIRBUS by Thallion : This was bar far the most complex civilian flight sim I flew on the Amiga. It was developed in conjunction with the airline LUFTHANSA of Germany. The sim came with a huge manual, a massive "notepad" containing Jeppessen airfield approach charts for almost every controlled airfield in Central Europe, and 4 high level navigation charts, and a massive poster of a real A320 cockpit."
content_pasteRob "Bomber" Henderson remembers: "A320 AIRBUS by Thallion : This was bar far the most complex civilian flight sim I flew on the Amiga. It was developed in conjunction with the airline LUFTHANSA of Germany. The sim came with a huge manual, a massive "notepad" containing Jeppessen airfield approach charts for almost every controlled airfield in Central Europe, and 4 high level navigation charts, and a massive poster of a real A320 cockpit."
content_pasteA320 Pilot in Command was published by Just Flight in 2002. It added the A-320 Airbus to Microsoft Flight Simulator 2002 and a much more extensive avionics suite.
content_pasteA cross platform sim with gorgeous graphics and a fluid flight model. The sim ran totally fluidly on my i7 and Nvidia 1060 graphics card. Helicopter flight modelling seems well supported. A great variety of aircraft are provided in the standard fleet. The interface and load times are a marvel to behold (they are fast!). My only question remains as to the flight planning, which I found quite obscure. I'll return to that.
content_paste"Air Manager is an application which allows you to create your own 2D flight simulator panels. You can run it on the same computer as your flight simulator, or on a seperate computer.
It will automatically connect to your X-plane, FSX or Prepar3d flight simulator on your local network."
content_paste"In my opinion this is what made Flight simming really interesting - designing visually accurate (in a relative sense, or at least for the time) aircraft, that flew close to what the real planes did. And if they didn't, you tweaked it until it did. If this had not happened, I don't believe that the hobby would have gone to where it is today. " - Thomas Long.
content_paste"As the busy operator of a hangar and runway in the heart of a region like the Serengeti, there are countless ways to earn a living. As an ‘old school’ bush pilot, you must undertake challenging jobs to make the lives of both tourists and locals a lot easier. Fight bush fires, transport goods, find missing people & items, serve as a first responder & wildlife preservationist, or simply take some snapshots of archaeological finds."
content_pasteAdds many aircraft and physics based flight models to 'Beseiged'. "The game allows players to build outlandish medieval siege engines to pit against castles or armies." It has also been used to create flight sim experiences.
content_pasteBuzz Aldrin's Race Into Space offers twenty different approaches to the moon. Do you follow history or do you cut your own path to glory? Will the United States land on the moon first? Or will the Russians continue to dominate space and plant the red flag on lunar soil first?
content_paste"Enjoy a career as a virtual cargo pilot - feel the pressure as you fight bad weather, with the Black Box watching your every move." - pub info.
content_pasteFlight Instruction, Formation flying, Aerobatics, Pylon racing, this sim had it all! Despite the clunky looking graphics by today's standards, Chuck Yeager's Advanced Flight Trainer was an ambitious attempt to teach the basics of flight on a personal computer. Edward Lerner developed and programmed it to showcase 14 different flyable aircraft. This exhibit contains AUDIO content.
content_pasteThis collection was published by Microprose in 1997. It contains four of Microprose's best DOS combat flight sims: 1942: Pacific Air War, Falcon 3.0, Fleet Defender and Gunship 2000.
content_paste"The Constellation is a true aviation pioneer and thanks to its distinctive shape it is one of the most easily recognised airliners ever to grace the skies. The C69 Military transport, C69/L049A and the L049A production versions are included in Constellation Professional and span a range of 11 different aircraft."
content_pasteEnables you to fly into new airports in Microsoft Flight Simulator 98. What makes these airports so dangerous? These airports are all located hundreds or thousands of miles apart. But in a word - what makes these airports dangerous is the surrounding terrain. Weather, high altitude, narrow approaches and hidden runways all add to the challenge. And designers Jim Rhoads and Tim Dickens are carefully detailing each airport to bring you an authentic flight experience.
Airports: Dutch Harbor - Aleutian Islands | Funchal, Madiera Island (Portugal) | Innsbruck, Austria | Kathmandu, Nepal | Guatemala City, Guatemala | Aspen, Colorado | Kodiak, Alaska | Akureyri, Iceland | Sondre Stromfjord, Greenland | Templehoff Berlin, Germany.
content_pasteF1Tornado was released in 1990 for the Sinclair Spectrum. Once of the intro screens, curiously, shows a profile view of an F-4 Phantom II.
content_pasteFlight Sim Toolkit was a unique concept, putting creative power in the hands of the flight sim enthusiast. Please contact me if you have videos of the series in action.
content_pasteFlight Simulator 1 was one of the first flight sims released for personal computers. A whole generation of flight sim fans were hooked for life on the wire frame graphics and the "dogfighting" in the Sopwith Camel. The graphical splendour rested mainly in the mind of the player - but it was a beginning! This was my very first exposure to flying on a personal computer and I was hooked!
content_pasteMichael Woodley reported: "At the time, there were three 6502 versions of FSII. There was one for the Apple II, one for the Commodore 64 and one for the Atari 800. When the the Atari ST and Amiga were introduced (which ran the Motorolla 68000 processor), new versions were released for those machines, for the Tandy and for the MacIntosh through Microsoft. The versions of FSII for the 6502 processor DID have solid filled graphics not just wireframe."
content_pasteA detailed civil flight sim which needs a fairly powerful machine to run at full graphic settings and should see a lot of expansion with added scenery packs.
content_paste"Become an emergency pilot and test your skills to their limits, as you sit in the cockpit of an emergency helicopter, across more than 40 challenging missions. Choose from 8 models of 'copter, each varying in size, ability and specs."
content_pasteIFR was a flight sim released on the Commodore 64 in 1983 "I think you could say it turned a liability into a virtue when it called itself an IFR simulator, since it had no out the window graphics at all! It's about as IFR as you can get. It's been a long time since I flew it but I still recall it was a rather strange experience. You followed yourself on a grid, and controlled your position by taking different headings. The idea was to fly at different altitudes, slip through narrow openings, make 90 degree turns to snake your way through, and land at different "airports" (which were just locations on the grid) by landing completely blind, with descent rate at touchdown determining whether it was a landing or a crash." - Ed Brooks.
content_pasteA serious contender in the relatively new area of mobile platform based flight sims. Features satellite terrain imagery, dozens of aircraft, adjustable weather, Fore Flight connections and multiplayer servers with human ATC.
content_pasteThe first talking ATC in a sim? Jim Bailey, Yellow Springs, Ohio wrote and published a sim for CP/M back in 1987 called "Instrument Flight". "There was also an interpreter which you could create your own scripts for to provide ATC guidance. Not a canned script, but rather the ability to request vectors on the fly and get an intercept to the localizer or request the full approach on your own. It hollered at you if you were off your altitude!"
content_pasteThe sequel to Microsoft Flight Simulator 2000, this sim added interactive ATC, dynamic 'auto-gen' scenery, terrain mesh mapped for the entire planet and all with much smoother frame rates than it's predecessor.
content_pasteAlso titled "A Century of Flight""or FS-9, the sim recreates important historical aircraft and flights, as well as modelling the entire globe, 20,000 airports and flight tuition. Without a doubt the most sophisticated flight simulation on the market in the first decade of the 21st century.
content_pasteAfter a 14 year hiatus Microsoft re-envisioned their flagship IP. A combination of Bing satellite mapping, cloud storage, Azure cloud computing, photogrammetry, atmospheric physics modelling and many other bespoke software technologies have delivered a quantum leap in the flight sim experience. The next decade looks to be the best yet for flight sim fans!
content_pasteMartin Schweiger's "Orbiter" is a freeware space flight simulator for the PC that is fun, powerful, realistic, expandable, and educational. Based on the real science and math of orbital mechanics and atmospheric flight, it features a first-person astronaut's perspective and beautiful 3D graphics. Orbiter's developer, Dr. Martin Schweiger, has created an amazing virtual world of real and fictional spacecraft, space stations, planets, and moons. It includes a variety of spacecraft, space stations, and sample scenarios or missions.
content_pastePro Pilot was a civil aviation sim released in 1997 by Sierra. I bought a copy in 2000. In 2001 I finally got around to trying it out for the museum and scanned the box contents, admired the manual and checklists then realised there was no CDROM in the box! .. no wonder it was on sale! You win some, you lose some.
content_pasteProflight was one of the first flight sims I saw on a personal computer. I had bought an Atari ST to arrange and print music for my string quartet and included in the package was a demo of this amazingly fluid sim, running at 600 x 400 pixels (in monochrome).
content_paste"... we hunched around an old IRIS 2400 Turbo playing this amazing flight simulator game from Silicon Graphics, Inc.". Modern personal computers in the 90's (were) now as powerful as graphics workstations of the 80's."
content_paste"BUILD AIRPLANES. You have the tools you'll need to bring any airplane to life. Snap parts together to build your airplane's body. Place engines to add thrust. Design and attach wings and then strap yourself into the cockpit and see how it flies." - Steam
content_paste"Climb into the cockpit of a military attack helicopter and take on five life or death scenarios, or make your own missions in the included level editor!" - Steam
content_pasteTake on Helicopters is a civil helo sim with campaign built in the ARMA 2 engine. This sim was released in 2011 and still looks great 10 years later. The fluid feel of the flight dynamics and the immersive campaign put it into my list of all time favourites. I can only hope that Bohemia Interactive release more titles like this, they don't need to update the engine - just give us more great stories to fly through!