MiGMan’s Flight Sim Museum

MiGMan’s Flight Sim Museum


1C Game Studios
"1C Game Studios is the developer of technologically advanced combat flight sims including the next-gen IL-2 Sturmovik: Great Battles series of products set during WWII and the WWI flight simulator Rise of Flight." - Steam
1C Maddox
Russian developer and publisher and, without a doubt, creator of the most outstanding World War 2 flight sims of the 2000's.
We produce cutting edge simulations for the home flight simulation hobbyist and commercial/Military flight training.
Specialising since 1978 in computer books, "Flight Simulator World Magazine" and add-ons for the Microsoft flight sims.
"The rumble of the engine at 80% power could be felt through my body. I pushed up to full military power. The sensation was VERY nice. I kicked in the burner and WOW, my body was saturated with the feeling of power." - Len Hjalmarson, Combatsim.
Aerosoft Germany
Founded in 1991 at the Airport Paderborn/Lippstadt for the development of training software and exam preparation of pilots as well as the distribution of professional procedure trainers. Since 1992 add-ons for the Microsoft Flight Simulator and the ACP (Aircraft Control Panel). 2002: "Train World", add-ons for Microsoft Train Simulator.
Developers and publishers of high quality add-ons for Microsoft civil flight sims, they specialise in military aircraft.
Developers of Microsoft Flight Simulator 2020.
Blackbird Simulations
"Blackbird Simulations (powered by Milviz!) has been around, in one form or another, since 1990. Building on a long history of supplying high quality and accurate 3d models and animations for training environments, games, television and film, we also produce engaging simulations for Microsoft Flight Simulator. Our motto is, and has always been, quality or why bother. We pride ourselves on the accuracy and detail of what we do, not just in modelling and painting but also in gauge and systems code as well as true-to-life flight dynamics. We are proud to have a team of real world pilots who do not only our beta testing, they also play a major role in crafting our exactingly realistic FDE's, as well as writing our detailed product manuals. We are all about the experience that the real world can bring to your desktop!"
Blackbox Simulation
"BlackBox Simulation is a new development company in the amazing world of Microsoft Flightsim, But we are no strangers to the industry! Created by Graham & Antony Waterfield, formerly of Phoenix Simulation Software “PSS“ Prior to this Graham was also a founder member of Flightsim Developers “FSD” Creating Add-ons for Microsoft Flight Simulator since the early days of Flightsim 5. Between us we have over 24 years experience of developing for Flight Simulator. Our aim with BlackBox Simulation, is to carry this passion to higher levels than ever before, bringing new innovation and ideas to the Flightsim World with every new product. Now based in Malta, in the sunny Mediterranean sea, we are devoted full time to this industry and we aim to produce the highest levels of Flightsim Add-ons possible in every area. This means Hi fidelity MAX modelling, with full animation of just about anything that moves. Fully functional panels and gauges with many custom features not available in the standard Flightsim out of the box. Highly detailed and functional Virtual cockpits with that “lived in” feel. Accurate 3d Sound systems recorded from real aircraft, and flight dynamics accurately reproduced from the original manufacturers specifications and operation manuals. Tested by real pilots! We may be a new company, but there’s not much Blackbox don’t know about Flightsim !"
Bohemia Interactive
Founded in 1999, Bohemia Interactive released its first major game Arma: Cold War Assault (originally released as Operation Flashpoint: Cold War Crisis*) in 2001. Developed by a small team of people, and published by Codemasters, the PC-exclusive game became a massive success. It sold over 1.2 million copies, won multiple industry awards, and was praised by critics and players alike. Riding the wave of success, Bohemia Interactive created the popular expansion Arma: Resistance (originally released as Operation Flashpoint: Resistance*) released in 2002.
Following the release of its debut game, Bohemia Interactive took on various ambitious new projects, and was involved in establishing a successful spin-off business in serious gaming and simulations with its first game for training: VBS1. In 2005, Bohemia Interactive released Operation Flashpoint: Elite* for Xbox – followed by Arma in 2007, which marked the studio’s first full independent release without support from a major publisher.
Afterwards, the studio started to work on Arma 2. This project also marked the beginning of Bohemia Interactive’s co-operation with two other Czech game development studios, Altar Games and Black Element Software, who assisted in the development of the Arma: Queens Gambit expansion and Arma 2. They were both officially acquired by Bohemia Interactive soon after. Arma 2 proved to be another success for Bohemia Interactive, and remained a priority for several years after release, resulting in several expansions, such as Arma 2: Operation Arrowhead, Arma 2: British Armed Forces, Arma 2: Private Military Company, and Arma 2: Army of the Czech Republic.
CI Games
Also: City Interactive S.A.
CXC Simulations
CXC Simulations specializes in combining space-age materials with cutting-edge design to create extremely realistic racing simulation products and state-of-the-art control systems.
DC Designs
UK based developer with a focus on fast jets for Microsoft Flight Simulator.
Developer with a focus on fast jets for Microsoft Flight Simulator.
Digital Integration
This UK based development team have created a string of innovative Flight Sims which manage to place the gamer in the most sophisticated air combat environments while maintaining a high level of accessibility. They consistently pushed the limits of 3-D modelling and portrayed the most up-to-date combat avionics systems reaching an apogee with the 1998 sim Total Air War which reproduced a modern air war as seen from an AWACS and from the cockpit of the next generation fighter the F-22.
UK developer founded by Dominic Wheatley and Mark Strachan during the 1980s, which produced iconic combat flight sims.
DSB Design is an example of the way the internet has empowered talented artists, enabling them to form creative collaborations which span the globe and then deliver their creations to fans. Until I met David Brice, the founder of DSB Design at the Australian Flight Simulation Expo - August 28th, 2004, I had assumed the creator of a magnificient Eurofighter for Microsoft Flight Simulator 2002, was a German based group. Not so. It turns out they live just down the road from me in sunny Sydney, Australia. Small world indeed.
Eagle Interactive
"Eagle Interactive developed the software used at Fightertown. As of 2002 there appears to be no web site for Eagle Interactive. Head of Eagle Interactive is Dave Kinney, founder of the Fightertown combat flight simulation center in Southern California. "
Electronic Arts
Electronic Arts published some of the most classic flight sims of the 1990s.

With over 20 years of uncompromising dedication to developing the most cost-effective and realistic PC-based flight training solutions available, ELITE is now one of the most respected names in the business. That is why you'll find ELITE in more airlines, aviation academies, corporate flight departments, flight schools and universities worldwide than any other comparable simulators.

Fantasy Design Creations
Officially Licensed "Lost in Space ROBOT RAMBLINGS: B-9 Robot Voice Files (Download)"
FlyingIron Simulations
We are a team of two brothers based in the wonderful Sydney, Australia. We have been passionate about aviation and flight simulation for many years, with a particular love for military aircraft. We have a background in 3D Game Art & Sound Design, and we have taught ourselves programming over the course of the last few years. We develop high quality aircraft for the X-Plane 11 flight simulator
FS Addon
FSAddon Publishing was founded by Miguel Blaufuks and François Dumas, with the main purpose of publishing new and existing software add-ons for the Microsoft Flight Simulator range of products. " (Pub info)
GMX Media
GMX Media is on track to become one of the world's leading publishers and distributors of video games for all consoles (Microsoft®, Nintendo®, Sega® and Sony®), personal computers (PCs), and Macintosh hardware, as well as all available interactive platforms. Headquartered in the UK with operations or partners in every major territory in the world. " (Pub info)
Golden Key Studio
MiGs and more for P3D and MSFS 2020.
Got Friends
Got Friends is a Development Collaboration Group comprising of popular 3rd party developers.
GT Interactive
GT Interactive is now part of Infogrames.
I soliti 4 gatti
"Tacpack Updates for P3DV4. (Require purchase of Tacpack from VRSimulation). (Require TMAP to be installed)."
India Foxt Echo
"Flight Simulation projects by Dino Cattaneo. Current home to the T-45C Goshawk, F-14D Tomcat, S-3B Viking and F-35 Lightning II projects for Flight Simulator X:Acceleration and Prepar3D v3.0. Also: opinions, reviews and findings about recreational flight simulation and flight games."
IRIS Simulations
"... leading development group specialising in producing content for some of the worlds popular flight simulation platforms."
Janes Combat Simulations
In October 2001 Xicat Interactive signed an agreement with Jane's Information Group to continue the military games suspended by Electronic Arts. This included the much anticipated Jane's Attack Squadron by Mad Doc Software, which had been sidelined for a year.
Just Flight
British publisher and developer with a long track record in high quality content for flight simulations.
With over 100 employees, Kuju is based both in Godalming (Surrey), and central London and has been developing games for over 12 years. 1997: Kuju Entertainment established. In March Kuju buys Simis from Eidos and releases Team Apache (1998) by Simis. 2001: Kuju Entertainment releases Ka-52 Team Alligator.
Leatherneck Simulations
Designer of aircraft for Digital Combat Simulator World (DCS).
Looking Glass
Looking Glass Studios is now sadly defunct (early 2000) but some of their more famous products were Flight Unlimited, Flight Unlimited II and Flight Unlimited III.
MG Sim
  • MG Sim - Genoa Ciampino Bv105E
  • MG Sim - Haiti S.Domingo Ibpaf
  • MG Sim - Linate Arrivals 1
  • MG Sim - Linate Departures 1
  • MG Sim - Lugano Arrivals 1
  • MG Sim - Lugano Zurich
  • MG Sim - Mxp Arrivals 1
  • MG Sim - Mxp Arrivals 2
  • MG Sim - Mxp Arrivals 3
  • MG Sim - Mxp Departures 1
  • MG Sim - Naples Ciampino Bv1141
Microprose developed a line of genre-defining Flight sims from the mid 1980's to 2000. Hasbro acquired Microprose in 1998.
"Microsoft is the world's largest software developer. Microsoft recognised the potential of flight simulation in the 1980's, and civil flight sims continued to be their flagship entertainment product well into the 2000's. The 'open architecture' of the series has been key to it's enormous popularity, with 3rd party vendors releasing scenery upgrades, extra aircraft and 'adventures', as well as a thriving 'freeware' community."
MiGMan’s Flight Sim Museum
Creating content for Flight Simulation since 1998.
"Milviz has been around, in one form or another, since 1990. Building on a long history of supplying high quality and accurate 3d models and animations for training environments, games, television and film, we also produce engaging simulations for Flight Simulator X, Prepar3d and X-Plane11."
Mission Studios
Founded by Bob Dinerman, Mission Studios develops computer entertainment software and training/simulation solutions for the military and commercial markets, notably the JetFighter series (I to V) which spanned two decades.
MM Simulations
"MM Simulations is established in 2020 with the launch of Microsoft Flight Simulator 2020. After the development of Istanbul New Airport. We have decided to add more custom airports into this simulator. Our team gives importance to accuracy and also attention to detail in every single project. We also promise to keep our projects up to date and provide free updates to our customers."

Founded in 1985, by CEO John Garcia, NovaLogic Inc. is a developer and global publisher of computer games for the PC, PlayStation® and PlayStation® 2 game consoles, NINTENDO GAMECUBE and Xbox™ video game system.

Paradigm Entertainment is based in Texas, USA and was acquired by Infogrames in 2000.
Parsoft Interactive
Parsoft Interactive later became Inertia Games.
PlusWave Expansions
Creator of campaigns for the IL-2 series of World War 2 combat sims, including "The Fires Above", "Wings over Citadel", "Wings over Waves", "Wings over Jungles", "Rebirth of Honor".
Puffin Flight
Developer of arguably the most important and comprehensive add-on for VFR pilots in MSFS 2020, "We Love VFR", which adds more than 140,000 objects to the sim.
RAZBAM Simulations
"RAZBAM Simulations has been creating top-notch military and civil aircraft simulations since 2003. Until recently, RAZBAM development was focused exclusively on the Microsoft Flight Simulator series, including Microsoft Flight Simulator 2004 and Microsoft Flight Simulator X. However, the team has stepped away from developing for the aged Flight Simulator X, and into the split future of flight simulations: Lockheed Martin's Prepar3D (for civil aircraft) and Eagle Dynamics' Digital Combat Simulator (for military aircraft)."
RD Technologies
Also known as, or related to R. D. Technologies, RD Simulations Inc.
Realtime Games Software
"Realtime Games Software Ltd. was a British computer game developer, founded in 1984 by three Leeds University students Ian Oliver, Andrew Onions, and Graeme Baird. Their first game, 3D Tank Duel, was a wireframe graphics game, in the style of Atari, Inc.'s Battlezone arcade game, for the ZX Spectrum. This was followed up with Starstrike 3D, a game based on Atari's Star Wars arcade game. Carrier Command was published in 1988. The company was also involved in porting Elite to IBM PC compatibles and Starglider to the ZX Spectrum." - Wikipedia
Keyboards and peripherals.
"RORTOS is an Italian company focused on flight simulators development for mobile. It was founded on 2012 and today is a major player on mobile market. We offer a wide range of simulation products: civil, military, fighting, naval historians and helicopters. We develop and distribute software across all major platforms: IOS, Android, Steam, Xbox One and PS4."
RT Dynamics
RTDynamics develops real-time dynamics software for military, civil training and engineering simulations. They provided the flight model for Bohemia Interactive Studio's 'Take on Helicopters' (2011).
Sierra have had a long and dedicated relationship with Flight Sims, bringing some of the all time classics to the public. The company started in the late '70s as On-Line Systems when founder Ken Williams converted Roberta William's hand-written game concept into the first graphic/text adventure game ever created - "Mystery House".
SIMIS was the team that developed Team Apache (1998) by Simis, one of the first 3DFX helicopter sims, and also the ground breaking SVGA classic SVGA Harrier Assault (1992). || " Founder: Jonathan Newth. Simis was a video game development company founded by Jonathan Newth, Chris Tubbs, Dave Payne and Ian Baverstock in 1989. In 1995 Simis merged with Eidos Technologies, Domark and Big Red Software to form the Eidos Interactive group." - Wikipedia
SPITE Software
Portland, Oregon, USA
Third Wire
Third Wire Productions was formed by ex EA/Janes and Microprose programmer Tsuyoshi Kawahito. Their first product: "Project 1" focussed on the "classic" jets of the 1950's and '60's.
UDS is an interactive entertainment developer based in Norrkping and Gothenburg, Sweden. The company was founded in 1993 and today they have 75 full-time employees.
Ultimate Games
"Utimate Games S.A. is a Polish company which was established in 2015 in Warsaw. The company from the very beginning of its activity deals with the production of PC games regarding fishing, hunting and hobby." - Steam
Venom Zero Productions
"Developer focused on delivering quality Flight Sim aircraft at an affordable price."
Founded by former members of Alphasim, Virtavia sells FSX addons through their own site, and third party vendor sites such as Flight1.com.
Vista Oz
Vista Oz comprise an international team of skilled enthusiasts who have combined their skills to focus on providing a significant upgrade to the representation of Australia in the Microsoft civil flight sims - starting with Microsoft Flight Simulator 2004.
Voice Attack
Flawless voice communication with the ATC in your sim and to control any aspect of the aircraft.
VR1 Entertainment
VR1 was formed in 1993 and develop titles for Microsoft's Xbox, Sony's PlayStation and developed Microsoft Fighter Ace 3.0 - an on-line multiplayer flight sim.
Wings Simulations
Wings Simulations has been developing computer games since the 1980's for the Amiga and Atari platforms. Their most well known PC simulation is Panzer Elite - a World War 2 tank simulation.
"YAGER is an independent developer of computer and video games based in Berlin, Germany. Founded in 1999 by five dedicated developers and artists, our focus is the creation of vivid and meaningful AAA gaming experiences. Today, a team of 90+ developers is busy at work bringing YAGER's vision of gaming to life."
Yankee Air Pirate
Mission packs and campaigns for the Strike Fighters series from Third Wire.
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